Display Name = "Pocket Castle 2F (West)"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 273, 1, 22, 6, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 273, 1, 22, 6, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 273, 1, 22, 6, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 273, 1, 22, 6, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 273, 1, 22, 6, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 273, 1, 22, 6, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 273, 1, 22, 6, 0])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 274, 12, 24, 0, 0])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 275, 12, 5, 0, 0])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 228, 7, 14, 0, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 228, 8, 14, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 277, 5, 9, 8, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 270, 29, 21, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 270, 30, 21, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 277, 26, 18, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 277, 27, 18, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ControlSwitches([449, 449, 1])
    CallCommonEvent([111])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ShowPicture([5, "80_XX-7_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3126, 0, 10, 1])
      ConditionalBranch([1, 4126, 0, 0, 0])
        ControlVariables([4126, 4126, 0, 0, 1])
        ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
        ShowText(["\\n<Robin (Affection: \\V[3126])>Take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([204, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3126, 0, 100, 1])
      ConditionalBranch([1, 4126, 0, 1, 0])
        ControlVariables([4126, 4126, 0, 0, 2])
        ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
        ShowText(["\\n<Robin (Affection: \\V[3126])>Take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1100, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3126, 0, 500, 1])
      ConditionalBranch([1, 4126, 0, 2, 0])
        ControlVariables([4126, 4126, 0, 0, 3])
        ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
        ShowText(["\\n<Robin (Affection: \\V[3126])>Take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1357, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3126, 0, 2000, 1])
      ConditionalBranch([1, 4126, 0, 3, 0])
        ControlVariables([4126, 4126, 0, 0, 4])
        ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
        ShowText(["\\n<Robin (Affection: \\V[3126])>Take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([45, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
    ShowText(["\\n<Robin (Affection: \\V[3126])>My body will rust if I don't activate my full power every now and then."])
    JumpToLabel(["メニュー"])
    Label(["127"])
    ShowTextAttributes(["littlebug_fc1", 2, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127])>Any guess as to where we came from?"])
    ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
    ShowText(["\\n<Robin (Affection: \\V[3126])>I don't know... Maybe we weren't even born in this world."])
    ShowTextAttributes(["littlebug_fc1", 2, 0, 2])
    ShowText(["\\n<Lippy (Affection: \\V[3127])>For our creators to just up and vanish when they felt like it... It's irresponsible!"])
    ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
    ShowText(["\\n<Robin (Affection: \\V[3126])>Whether they disappeared or they perished, I wonder what they created us for?"])
    JumpToLabel(["メニュー"])
    Label(["129"])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection: \\V[3129])>XX-7... The prototype holy-dark hybrid machine prior to Hild."])
    ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
    ShowText(["\\n<Robin (Affection: \\V[3126])>So we were the foundation for your creation. For some reason, I have mixed feelings about that."])
    ShowTextAttributes(["brunhild_fc1", 0, 0, 2])
    ShowText(["\\n<Hild (Affection: \\V[3129])>Mixed feelings? In that case, want to drink some tea?"])
    ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
    ShowText(["\\n<Robin (Affection: \\V[3126])>Despite being the newest model, you aren't too smart, are you? As your senior, I guess I should look after you."])
    JumpToLabel(["メニュー"])
    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection: \\V[3185])>HeLLo. I am model RD-0, often called a piece of junk. Pleased to meet yOU."])
    ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
    ShowText(["\\n<Robin (Affection: \\V[3126])>An old fashioned fully autonomous mechanical lifeform, huh? By the way, do you even know what a \"piece of junk\" really is?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection: \\V[3185])>It's a COmponent of a far eAStern ship... It's viTal to keeping everything afloat..."])
    ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
    ShowText(["\\n<Robin (Affection: \\V[3126])>...Yup, that sure is what a piece of junk is. I don't think you'd float on water, though..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(126)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(126)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ia[204]"])
        ShowText(["Affection 100:\\ia[1100]"])
        ShowText(["Affection 500:\\ia[1357]"])
        ShowText(["Affection 2000:\\ii[45]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3126])"])
        ShowChoices([["Semen Squeezing Tentacle 1 (Affection: 10)", "Semen Squeezing Tentacle 2 (Affection: 100)", "Never mind"], 3])
        When([0, "Semen Squeezing Tentacle 1 (Affection: 10)"])
          ConditionalBranch([1, 3126, 0, 10, 1])
            Script(["call_novel_scene(4421)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
            ShowText(["\\n<Robin (Affection: \\V[3126])>I don't need a refuel right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Semen Squeezing Tentacle 2 (Affection: 100)"])
          ConditionalBranch([1, 3126, 0, 100, 1])
            Script(["call_novel_scene(4422)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["XX-7_fc1", 0, 0, 2])
            ShowText(["\\n<Robin (Affection: \\V[3126])>I don't need a refuel right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ShowPicture([5, "80_gaistvine_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3181, 0, 10, 1])
      ConditionalBranch([1, 4181, 0, 0, 0])
        ControlVariables([4181, 4181, 0, 0, 1])
        ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
        ShowText(["\\n<Lisa (Affection: \\V[3181])>I've really been in your care... Let me give you a gift, with my gratitude."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([8, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3181, 0, 100, 1])
      ConditionalBranch([1, 4181, 0, 1, 0])
        ControlVariables([4181, 4181, 0, 0, 2])
        ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
        ShowText(["\\n<Lisa (Affection: \\V[3181])>I've really been in your care... Let me give you a gift, with my gratitude."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1006, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3181, 0, 500, 1])
      ConditionalBranch([1, 4181, 0, 2, 0])
        ControlVariables([4181, 4181, 0, 0, 3])
        ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
        ShowText(["\\n<Lisa (Affection: \\V[3181])>I've really been in your care... Let me give you a gift, with my gratitude."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1115, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3181, 0, 2000, 1])
      ConditionalBranch([1, 4181, 0, 3, 0])
        ControlVariables([4181, 4181, 0, 0, 4])
        ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
        ShowText(["\\n<Lisa (Affection: \\V[3181])>I've really been in your care... Let me give you a gift, with my gratitude."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1434, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ConditionalBranch([1, 1044, 0, 0, 0])
      ConditionalBranch([0, 1060, 0])
        ControlVariables([1044, 1044, 0, 0, 1])
        ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
        ShowText(["\\n<Lisa (Affection: \\V[3181])>There is a painting I would like to see at least once, and at any cost. It was lost in my world, but it should still exist in this one."])
        ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
        ShowText(["\\n<Lisa (Affection: \\V[3181])>It is the \"Lady Saint's Portrait\" by the legendary painter Bensul. According to records, it should be located in San Ilia's art collection."])
        ShowTextAttributes(["dog_fc1", 0, 0, 2])
        ShowText(["\\n<Pochi (Affection: \\V[3060])>Woof woof! I want to see it too."])
        ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
        ShowText(["\\n<Lisa (Affection: \\V[3181])>Then let's go together. One way or another, please lend me your assistance."])
        Empty([])
      Else([])
        ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
        ShowText(["\\n<Lisa (Affection: \\V[3181])>The world in my painting is nice, but the outside world is also good. Could you please escort me?"])
        Empty([])
      BranchEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
      ShowText(["\\n<Lisa (Affection: \\V[3181])>The world in my painting is nice, but the outside world is also good. Could you please escort me?"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["139"])
    ShowTextAttributes(["fairys_fc1", 0, 0, 2])
    ShowText(["\\n<Fairy (Affection: \\V[3139])>Wow! What a pretty picture! Let's have some fun and draw on it!"])
    ShowTextAttributes(["fairys_fc2", 1, 0, 2])
    ShowText(["\\n<Fairy (Affection: \\V[3139])>Let's draw flowers♪  Let's draw the sun♪"])
    ShowTextAttributes(["gaistvine_fc1", 1, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>St-stop it! Just what do you think you're doing to such a piece of art?!"])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>Although, I suppose even graffiti has some artistic worth..."])
    ShowTextAttributes(["fairys_fc3", 0, 0, 2])
    ShowText(["\\n<Fairy (Affection: \\V[3139])>Let's pour water on it♪"])
    ShowTextAttributes(["gaistvine_fc1", 1, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>St-stop that!"])
    JumpToLabel(["メニュー"])
    Label(["134"])
    ShowTextAttributes(["chrom_fc2", 0, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>Oh, a painting ghost. Something similar showed up in my mansion too."])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>Art is very compatible with ghosts... because one puts one's heart and soul into the painting..."])
    ShowTextAttributes(["chrom_fc2", 1, 0, 2])
    ShowText(["\\n<Chrome (Affection: \\V[3134])>The Artiste family is like that too. We devote our souls to our work."])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>You have an aura of hot pathos... But your appearance is that of a loli..."])
    JumpToLabel(["メニュー"])
    Label(["143"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>This may be sudden, but how much could I sell you for?"])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>Don't sell me."])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>We need to get some wrapping paper to package you with."])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>I said, don't sell me."])
    ShowText([""])
    JumpToLabel(["メニュー"])
    Label(["459"])
    ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
    ShowText(["\\n<Venus (Affection: \\V[3459])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>"])
    ShowText(["Oh, a new artistic companion?"])
    ShowText(["You're quite taciturn, aren't you."])
    ShowTextAttributes(["traptemis_fc1", 0, 0, 2])
    ShowText(["\\n<Venus (Affection: \\V[3459])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["gaistvine_fc1", 0, 0, 2])
    ShowText(["\\n<Lisa (Affection: \\V[3181])>"])
    ShowText(["No, no, words are unnecessary..."])
    ShowText(["That elegant posture speaks more than anything else."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(181)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(181)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[8]"])
        ShowText(["Affection 100:\\ia[1006]"])
        ShowText(["Affection 500:\\ia[1115]"])
        ShowText(["Affection 2000:\\ia[1434]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3181])"])
        ShowChoices([["Ensnaring Handjob (Affection: 10)", "Never mind"], 2])
        When([0, "Ensnaring Handjob (Affection: 10)"])
          ConditionalBranch([1, 3181, 0, 10, 1])
            Script(["call_novel_scene(4706)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["gaistvine_fc1", 1, 0, 2])
            ShowText(["\\n<Lisa (Affection: \\V[3181])>I need to tantalize you a little more first. Tantalizing is an important part of being a true lady."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ConditionalBranch([1, 1005, 0, 15, 0])
      ConditionalBranch([4, 66, 0])
        ConditionalBranch([0, 2065, 0])
          ConditionalBranch([0, 2263, 1])
            ShowTextAttributes(["vgirl_fc1", 0, 0, 2])
            ShowText(["\\n<Vanilla>Vanilla doesn't have any connections to the library... So she needs advice related to the supply of grimoire pages..."])
            ShowTextAttributes(["page17_fc1", 0, 0, 2])
            ShowText(["\\n<Annie>I cannot create a large number of pages from my body... You should consult a higher-ranking magic book monster."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowPicture([5, "80_page17_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3119, 0, 10, 1])
      ConditionalBranch([1, 4119, 0, 0, 0])
        ControlVariables([4119, 4119, 0, 0, 1])
        ShowTextAttributes(["page17_fc1", 0, 0, 2])
        ShowText(["\\n<Annie (Affection: \\V[3119])>You can have this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([5, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3119, 0, 100, 1])
      ConditionalBranch([1, 4119, 0, 1, 0])
        ControlVariables([4119, 4119, 0, 0, 2])
        ShowTextAttributes(["page17_fc1", 0, 0, 2])
        ShowText(["\\n<Annie (Affection: \\V[3119])>You can have this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1026, 0, 0, 1, false])
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CommonEvent 21
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CommonEvent 22
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    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>Now that you mention it, I had completely forgotten about it. I'll reprint it, can you wait a little longer?"])
    ShowTextAttributes(["page65537_fc1", 0, 0, 2])
    ShowText(["\\n<Cornelia (Affection: \\V[3121])>Really... Is that the language of someone in the teaching profession?"])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>I take anything I can because it is my doctrine..."])
    ShowTextAttributes(["page65537_fc1", 0, 0, 2])
    ShowText(["\\n<Cornelia (Affection: \\V[3121])>I see, you're now prohibited from entering the library."])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>...There are matters like this too.\nI'll have to warn the students not to get too greedy."])
    JumpToLabel(["メニュー"])
    Label(["751"])
    ShowTextAttributes(["page65537_fc1", 0, 0, 2])
    ShowText(["\\n<Cornelia (Affection: \\V[3121])>"])
    ShowText(["Your majesty, it may be too late to say this now..."])
    ShowText(["I wanted to inform you that the mission has been completed."])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th (Affection: \\V[3751])>"])
    ShowText(["Hmm, it seems you followed Alis and the others after that."])
    ShowText(["You did well to fulfill my wishes."])
    ShowTextAttributes(["alice15th_fc3", 0, 0, 2])
    ShowText(["\\n<Alipheese the 15th (Affection: \\V[3751])>"])
    ShowText(["I haven't explained much to you..."])
    ShowText(["Though there are circumstances, forgive me."])
    ShowTextAttributes(["page65537_fc1", 0, 0, 2])
    ShowText(["\\n<Cornelia (Affection: \\V[3121])>"])
    ShowText(["No, it's my fault..."])
    ShowText(["I'm sorry for not knowing the weight of what Your Majesty was carrying."])
    JumpToLabel(["メニュー"])
    Label(["777"])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini (Affection: \\V[3072])>"])
    ShowText(["Oh, it's the book lady!"])
    ShowTextAttributes(["page65537_fc1", 4, 0, 2])
    ShowText(["\\n<Cornelia (Affection: \\V[3121])>"])
    ShowText(["Hii! D-Don't come near me...!"])
    ShowText(["I'm no good with fire!!"])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini (Affection: \\V[3072])>"])
    ShowText(["Please read a picture book, lady!"])
    ShowTextAttributes(["page65537_fc1", 4, 0, 2])
    ShowText(["\\n<Cornelia (Affection: \\V[3121])>"])
    ShowText(["Noo! D-Don't come here!"])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>"])
    ShowText(["I've lived in a remote village for a long time..."])
    ShowText(["I'm not very familiar with the latest fashion trends."])
    ShowTextAttributes(["page65537_fc1", 0, 0, 2])
    ShowText(["\\n<Cornelia (Affection: \\V[3121])>"])
    ShowText(["I'm similar in that regard."])
    ShowText(["I've been holed up in the library for a long time..."])
    ShowTextAttributes(["lily_fc2", 0, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>"])
    ShowText(["Birds of a feather, hehehe."])
    ShowText(["Shall we go shopping for clothes in the city together sometime...?"])
    ShowTextAttributes(["page65537_fc1", 1, 0, 2])
    ShowText(["\\n<Cornelia (Affection: \\V[3121])>"])
    ShowText(["I would love to join you."])
    ShowText(["We should enjoy dressing up once in a while, hehehe..."])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>"])
    ShowText(["(I won't lose to those bulky glasses...)"])
    ShowTextAttributes(["page65537_fc1", 4, 0, 2])
    ShowText(["\\n<Cornelia (Affection: \\V[3121])>"])
    ShowText(["(I absolutely don't want to lose to this country girl...)"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(121)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(121)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[25]"])
        ShowText(["Affection 100:\\ia[1041]"])
        ShowText(["Affection 500:\\ia[1354]"]) # Grimoire Scroll
        ShowText(["Affection 2000:\\ia[1688]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3121])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Forced Semen Squeeze 1 (Affection: 10)\","])
        ScriptMore(["\"Forced Semen Squeeze 2 (Affection: 50)\","])
        ScriptMore(["\"Forced Semen Squeeze 3 (Affection: 100)\","])
        ScriptMore(["\"Paizuri (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3121, 0, 10, 1])
            Script(["call_novel_scene(4396)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["page65537_fc1", 0, 0, 2])
            ShowText(["\\n<Cornelia (Affection: \\V[3121])>Sorry, but I'm in the middle of something."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3121, 0, 50, 1])
            Script(["call_novel_scene(4397)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["page65537_fc1", 0, 0, 2])
            ShowText(["\\n<Cornelia (Affection: \\V[3121])>Sorry, but I'm in the middle of something."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3121, 0, 100, 1])
            Script(["call_novel_scene(4398)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["page65537_fc1", 0, 0, 2])
            ShowText(["\\n<Cornelia (Affection: \\V[3121])>Sorry, but I'm in the middle of something."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3121, 0, 100, 1])
            Script(["call_novel_scene(4399)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["page65537_fc1", 0, 0, 2])
            ShowText(["\\n<Cornelia (Affection: \\V[3121])>Sorry, but I'm in the middle of something."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ShowPicture([5, "80_mitutubo_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3162, 0, 10, 1])
      ConditionalBranch([1, 4162, 0, 0, 0])
        ControlVariables([4162, 4162, 0, 0, 1])
        ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
        ShowText(["\\n<Mitsuko (Affection: \\V[3162])>Take this... I found it in a pot..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([9, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3162, 0, 100, 1])
      ConditionalBranch([1, 4162, 0, 1, 0])
        ControlVariables([4162, 4162, 0, 0, 2])
        ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
        ShowText(["\\n<Mitsuko (Affection: \\V[3162])>Take this... I found it in a pot..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1061, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3162, 0, 500, 1])
      ConditionalBranch([1, 4162, 0, 2, 0])
        ControlVariables([4162, 4162, 0, 0, 3])
        ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
        ShowText(["\\n<Mitsuko (Affection: \\V[3162])>Take this... I found it in a pot..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1588, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3162, 0, 2000, 1])
      ConditionalBranch([1, 4162, 0, 3, 0])
        ControlVariables([4162, 4162, 0, 0, 4])
        ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
        ShowText(["\\n<Mitsuko (Affection: \\V[3162])>Take this... I found it in a pot..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1148, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>This pot is so relaxing... Care to join me?"])
    JumpToLabel(["メニュー"])
    Label(["72"])
    ShowTextAttributes(["phoenix_fc1", 4, 0, 2])
    ShowText(["\\n<Mini (Affection: \\V[3072])>Oh, it's a pot! Is it okay if I hop in?!"])
    ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>Hey, stop that..."])
    ShowTextAttributes(["phoenix_fc1", 1, 0, 2])
    ShowText(["\\n<Mini (Affection: \\V[3072])>Here I go! *jumps in*"])
    ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>Ah, I said no! ...Hey! You're hot! I'm gonna cook!!"])
    JumpToLabel(["メニュー"])
    Label(["105"])
    ShowTextAttributes(["mimic_fc1", 1, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>Pot..."])
    ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>Chest..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There's a really tense atmosphere between these two..."])
    JumpToLabel(["メニュー"])
    Label(["125"])
    ShowTextAttributes(["grizzly_fc1", 0, 0, 2])
    ShowText(["\\n<Aisha (Affection: \\V[3125])>Beaaar! Is your pot filled with honey?!"])
    ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>It's not honey; it's my mucus..."])
    ShowTextAttributes(["grizzly_fc1", 0, 0, 2])
    ShowText(["\\n<Aisha (Affection: \\V[3125])>What? Really?"])
    ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>(Actually, there's also a lot of honey...)"])
    JumpToLabel(["メニュー"])
    Label(["211"])
    ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>Ah, you're a boxed girl...♪"])
    ShowTextAttributes(["hakoiri_fc1", 0, 0, 2])
    ShowText(["\\n<Stefanie (Affection: \\V[3211])>Are you...a girl in a pot?"])
    ShowTextAttributes(["mitutubo_fc1", 0, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>You weren't raised very well...\nThere's lots of tentacles and honey inside my pot♪"])
    ShowTextAttributes(["hakoiri_fc1", 0, 0, 2])
    ShowText(["\\n<Stefanie (Affection: \\V[3211])>Inside this box is...\n...It's a secret what's inside."])
    JumpToLabel(["メニュー"])
    Label(["407"])
    ShowTextAttributes(["magicpot_fc1", 0, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["Give me an elixir!"])
    ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>"])
    ShowText(["I won't give it to you..."])
    ShowText(["What are you going to use so many elixirs for?"])
    ShowTextAttributes(["magicpot_fc1", 3, 0, 2])
    ShowText(["\\n<Potaufeu (Affection: \\V[3407])>"])
    ShowText(["I'm going to eat it! It's delicious!!"])
    ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>"])
    ShowText(["As expected of a strong monster..."])
    ShowText(["That's a luxurious way to use it."])
    JumpToLabel(["メニュー"])
    Label(["777"])
    ShowTextAttributes(["phoenixc_fc1", 4, 0, 2])
    ShowText(["\\n<Mini (Affection: \\V[3072])>"])
    ShowText(["Oh, a pot!"])
    ShowText(["Can I get in too!"])
    ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>"])
    ShowText(["Hey, stop it..."])
    ShowTextAttributes(["phoenixc_fc1", 1, 0, 2])
    ShowText(["\\n<Mini (Affection: \\V[3072])>"])
    ShowText(["I'm coming in! Zubob!"])
    ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
    ShowText(["\\n<Mitsuko (Affection: \\V[3162])>"])
    ShowText(["Ah, don't just...!"])
    ShowText(["Hey, it's hot! It's boiling!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(162)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(162)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[9]"])
        ShowText(["Affection 100:\\ia[1061]"])
        ShowText(["Affection 500:\\ia[1588]"])
        ShowText(["Affection 2000:\\ia[1148]"]) # Seal of Nothingness
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3162])"])
        ShowChoices([["Mating (Affection: 10)", "Never mind"], 2])
        When([0, "Mating (Affection: 10)"])
          ConditionalBranch([1, 3162, 0, 10, 1])
            Script(["call_novel_scene(4611)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["mitutubo_fc1", 2, 0, 2])
            ShowText(["\\n<Mitsuko (Affection: \\V[3162])>This pot only holds one..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowPicture([5, "80_vetala_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3177, 0, 10, 1])
      ConditionalBranch([1, 4177, 0, 0, 0])
        ControlVariables([4177, 4177, 0, 0, 1])
        ShowTextAttributes(["vetala_fc1", 0, 0, 2])
        ShowText(["\\n<Vetala (Affection: \\V[3177])>A gift, boy."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3177, 0, 100, 1])
      ConditionalBranch([1, 4177, 0, 1, 0])
        ControlVariables([4177, 4177, 0, 0, 2])
        ShowTextAttributes(["vetala_fc1", 0, 0, 2])
        ShowText(["\\n<Vetala (Affection: \\V[3177])>A gift, boy."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1054, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3177, 0, 500, 1])
      ConditionalBranch([1, 4177, 0, 2, 0])
        ControlVariables([4177, 4177, 0, 0, 3])
        ShowTextAttributes(["vetala_fc1", 0, 0, 2])
        ShowText(["\\n<Vetala (Affection: \\V[3177])>A gift, boy."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1576, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3177, 0, 2000, 1])
      ConditionalBranch([1, 4177, 0, 3, 0])
        ControlVariables([4177, 4177, 0, 0, 4])
        ShowTextAttributes(["vetala_fc1", 0, 0, 2])
        ShowText(["\\n<Vetala (Affection: \\V[3177])>A gift, boy."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1443, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["vetala_fc1", 0, 0, 2])
    ShowText(["\\n<Vetala (Affection: \\V[3177])>I'm hungry... Can I eat the boy's enemies?"])
    JumpToLabel(["メニュー"])
    Label(["89"])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>So you're a predatory type too? I want to learn how to bite with my whole body."])
    ShowTextAttributes(["vetala_fc1", 0, 0, 2])
    ShowText(["\\n<Vetala (Affection: \\V[3177])>Slowly dissolving your prey with your tentacles sounds fun as well. Yes, I think I would like that more. Fufufuu..."])
    ShowTextAttributes(["ropa_fc1", 0, 0, 2])
    ShowText(["\\n<Cindy (Affection: \\V[3089])>I wish we could switch bodies..."])
    ShowTextAttributes(["vetala_fc1", 0, 0, 2])
    ShowText(["\\n<Vetala (Affection: \\V[3177])>Well, at the very least it would be interesting if we could combine our bodies..."])
    JumpToLabel(["メニュー"])
    Label(["124"])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>Anteater lick, lick... Woah! What a big mouth!"])
    ShowTextAttributes(["vetala_fc1", 0, 0, 2])
    ShowText(["\\n<Vetala (Affection: \\V[3177])>This tongue and mouth cannot be satisfied with mere ants."])
    ShowTextAttributes(["arikui_fc1", 0, 0, 2])
    ShowText(["\\n<Kyona (Affection: \\V[3124])>We don't have any ants that big here..."])
    ShowTextAttributes(["vetala_fc1", 0, 0, 2])
    ShowText(["\\n<Vetala (Affection: \\V[3177])>True, but I'm not limited to just ants..."])
    JumpToLabel(["メニュー"])
    Label(["179"])
    ShowTextAttributes(["vetala_fc1", 0, 0, 2])
    ShowText(["\\n<Vetala (Affection: \\V[3177])>Setting out on a journey is so strange for us... Don't you think so, Shinifa?"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>Aaahaahaaha!"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>She's your friend, right? So you understand what she's saying?"])
    ShowTextAttributes(["vetala_fc1", 0, 0, 2])
    ShowText(["\\n<Vetala (Affection: \\V[3177])>No, I have no idea."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>........"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(177)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(177)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[2]"])
        ShowText(["Affection 100:\\ia[1054]"])
        ShowText(["Affection 500:\\ia[1576]"])
        ShowText(["Affection 2000:\\ia[1443]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3177])"])
        ShowChoices([["Predation (Affection: 10)", "Paizuri (Affection: 100)", "Never mind"], 3])
        When([0, "Predation (Affection: 10)"])
          ConditionalBranch([1, 3177, 0, 10, 1])
            Script(["call_novel_scene(4686)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vetala_fc1", 0, 0, 2])
            ShowText(["\\n<Vetala (Affection: \\V[3177])>Is it all right if I eat you only after you give me a little more tribute?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Paizuri (Affection: 100)"])
          ConditionalBranch([1, 3177, 0, 100, 1])
            Script(["call_novel_scene(4687)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vetala_fc1", 0, 0, 2])
            ShowText(["\\n<Vetala (Affection: \\V[3177])>Is it all right if I eat you only after you give me a little more tribute?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowPicture([5, "80_sinifa_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3179, 0, 10, 1])
      ConditionalBranch([1, 4179, 0, 0, 0])
        ControlVariables([4179, 4179, 0, 0, 1])
        ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
        ShowText(["\\n<Shinifa (Affection: \\V[3179])>AAHAAHAAHAAHAAHA!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([29, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3179, 0, 100, 1])
      ConditionalBranch([1, 4179, 0, 1, 0])
        ControlVariables([4179, 4179, 0, 0, 2])
        ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
        ShowText(["\\n<Shinifa (Affection: \\V[3179])>AAHAAHAAHAAHAAHA!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1031, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3179, 0, 500, 1])
      ConditionalBranch([1, 4179, 0, 2, 0])
        ControlVariables([4179, 4179, 0, 0, 3])
        ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
        ShowText(["\\n<Shinifa (Affection: \\V[3179])>AAHAAHAAHAAHAAHA!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1153, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3179, 0, 2000, 1])
      ConditionalBranch([1, 4179, 0, 3, 0])
        ControlVariables([4179, 4179, 0, 0, 4])
        ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
        ShowText(["\\n<Shinifa (Affection: \\V[3179])>AAHAAHAAHAAHAAHA!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1458, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>Ahaa, ahahahahahahaa!!"])
    JumpToLabel(["メニュー"])
    Label(["163"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>AAHAAHAAHAAHAAHA!"])
    ShowTextAttributes(["lily_fc1", 5, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>What? Are you laughing at me?"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>Haha... AHAHAHAHAHAHAA!"])
    ShowTextAttributes(["lily_fc1", 4, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>Ufufuu, ahahahaa!"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>Why are they competing?!"])
    JumpToLabel(["メニュー"])
    Label(["172"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>Ahahahahaha! Ahahahaa!"])
    ShowTextAttributes(["sinkiro_fc1", 0, 0, 2])
    ShowText(["\\n<Mirage (Affection: \\V[3172])>Oh, you look like you're having fun. Did something good happen to you?"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>Ahaa, Ahahahahahaa!"])
    ShowTextAttributes(["sinkiro_fc1", 0, 0, 2])
    ShowText(["\\n<Mirage (Affection: \\V[3172])>Ufufuu, such happy laughter... It's making me feel better too♪"])
    JumpToLabel(["メニュー"])
    Label(["177"])
    ShowTextAttributes(["vetala_fc1", 0, 0, 2])
    ShowText(["\\n<Vetala (Affection: \\V[3177])>Setting out on a journey is so strange for us... Don't you think so, Shinifa?"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>Aaahaahaaha!"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>She's your friend, right? So you understand what she's saying?"])
    ShowTextAttributes(["vetala_fc1", 0, 0, 2])
    ShowText(["\\n<Vetala (Affection: \\V[3177])>No, I have no idea."])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>........"])
    JumpToLabel(["メニュー"])
    Label(["180"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>Ahaa! Ahahahahahaa!"])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>........"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>Ahahaha! Aha, ahahahaAhaa!"])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>........"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>........"])
    ShowTextAttributes(["shadow_fc1", 0, 0, 2])
    ShowText(["\\n<Shadow (Affection: \\V[3180])>........"])
    JumpToLabel(["メニュー"])
    Label(["305"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>Ahahahahahahaa...!"])
    ShowTextAttributes(["anfill_fc1", 0, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>Ufu, ufufufu..."])
    ShowTextAttributes(["sinifa_fc1", 2, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>......???"])
    ShowTextAttributes(["anfill_fc1", 2, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>......???"])
    JumpToLabel(["メニュー"])
    Label(["836"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>"])
    ShowText(["AAHAAHAAHAAHAAHA!"])
    ShowTextAttributes(["lily_fc2", 2, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>"])
    ShowText(["What? Are you laughing at me?"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>"])
    ShowText(["Haha... AHAHAHAHAHAHAA!"])
    ShowTextAttributes(["lily_fc2", 1, 0, 2])
    ShowText(["\\n<Lily (Affection: \\V[3163])>"])
    ShowText(["Ufufuu, ahahahaa!"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Why are they competing?!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(179)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(179)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[29]"])
        ShowText(["Affection 100:\\ia[1031]"])
        ShowText(["Affection 500:\\ia[1153]"])
        ShowText(["Affection 2000:\\ia[1458]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3179])"])
        ShowChoices([["Semen Squeezing Hole (Affection: 10)", "Never mind"], 2])
        When([0, "Semen Squeezing Hole (Affection: 10)"])
          ConditionalBranch([1, 3179, 0, 10, 1])
            Script(["call_novel_scene(4696)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["sinifa_fc1", 2, 0, 2])
            ShowText(["\\n<Shinifa (Affection: \\V[3179])>Haa..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowPicture([5, "80_valt_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3178, 0, 10, 1])
      ConditionalBranch([1, 4178, 0, 0, 0])
        ControlVariables([4178, 4178, 0, 0, 1])
        ShowTextAttributes(["valt_fc1", 0, 0, 2])
        ShowText(["\\n<Valto (Affection: \\V[3178])>I have acquired something... You may have it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([31, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3178, 0, 100, 1])
      ConditionalBranch([1, 4178, 0, 1, 0])
        ControlVariables([4178, 4178, 0, 0, 2])
        ShowTextAttributes(["valt_fc1", 0, 0, 2])
        ShowText(["\\n<Valto (Affection: \\V[3178])>I have acquired something... You may have it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1011, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3178, 0, 500, 1])
      ConditionalBranch([1, 4178, 0, 2, 0])
        ControlVariables([4178, 4178, 0, 0, 3])
        ShowTextAttributes(["valt_fc1", 0, 0, 2])
        ShowText(["\\n<Valto (Affection: \\V[3178])>I have acquired something... You may have it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1363, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3178, 0, 2000, 1])
      ConditionalBranch([1, 4178, 0, 3, 0])
        ControlVariables([4178, 4178, 0, 0, 4])
        ShowTextAttributes(["valt_fc1", 0, 0, 2])
        ShowText(["\\n<Valto (Affection: \\V[3178])>I have acquired something... You may have it..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1446, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["valt_fc1", 0, 0, 2])
    ShowText(["\\n<Valto (Affection: \\V[3178])>Please permit me to leave on a sortie..."])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3041])>This part appears to be designed for battle as well. Each section is able to expand into a capture device."])
    ShowTextAttributes(["valt_fc1", 0, 0, 2])
    ShowText(["\\n<Valto (Affection: \\V[3178])>Do not touch without permission... It's dangerous..."])
    ShowTextAttributes(["stein_fc2", 2, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3041])>I see, it expands from here... Ahhh! It closed! I'm stuck!"])
    ShowTextAttributes(["valt_fc1", 0, 0, 2])
    ShowText(["\\n<Valto (Affection: \\V[3178])>Since you are trapped, reflect on your actions for a while..."])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>You should release her immediately. Confining her only makes her worse."])
      Empty([])

    Else([])
      ShowTextAttributes(["sonia_fc2", 2, 0, 2])
      ShowText(["\\n<Sonya>She's already begun to take you apart... Why not just release her?"])
      Empty([])

    BranchEnd([])
    JumpToLabel(["メニュー"])
    Label(["77"])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>Valto type confirmed."])
    ShowTextAttributes(["valt_fc1", 0, 0, 2])
    ShowText(["\\n<Valto (Affection: \\V[3178])>Jaide type..."])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>Initiating small talk program... Nice weather today."])
    ShowTextAttributes(["valt_fc1", 0, 0, 2])
    ShowText(["\\n<Valto (Affection: \\V[3178])>You have some strange software installed..."])
    JumpToLabel(["メニュー"])
    Label(["176"])
    ShowTextAttributes(["vitae_fc1", 0, 0, 2])
    ShowText(["\\n<Vitae (Affection: \\V[3176])>A Valto type... If I were inside you, your combat skills would probably be enhanced."])
    ShowTextAttributes(["valt_fc1", 0, 0, 2])
    ShowText(["\\n<Valto (Affection: \\V[3178])>Want to try it...?"])
    ShowTextAttributes(["vitae_fc1", 2, 0, 2])
    ShowText(["\\n<Vitae (Affection: \\V[3176])>Well then, I'll just let myself in... Bttzbttzbttz... Ahhh!"])
    ShowTextAttributes(["valt_fc1", 0, 0, 2])
    ShowText(["\\n<Valto (Affection: \\V[3178])>Of course, a short circuit... It seems we were unsuccessful..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(178)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(178)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[31]"])
        ShowText(["Affection 100:\\ia[1011]"])
        ShowText(["Affection 500:\\ia[1363]"])
        ShowText(["Affection 2000:\\ia[1446]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3178])"])
        ShowChoices([["Semen Squeezing Machina (Affection: 10)", "Blowjob (Affection: 100)", "Never mind"], 3])
        When([0, "Semen Squeezing Machina (Affection: 10)"])
          ConditionalBranch([1, 3178, 0, 10, 1])
            Script(["call_novel_scene(4691)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["valt_fc1", 0, 0, 2])
            ShowText(["\\n<Valto (Affection: \\V[3178])>I am a machine built for combat. Do not expect anything else from me."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Blowjob (Affection: 100)"])
          ConditionalBranch([1, 3178, 0, 100, 1])
            Script(["call_novel_scene(4692)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["valt_fc1", 0, 0, 2])
            ShowText(["\\n<Valto (Affection: \\V[3178])>I am a machine built for combat. Do not expect anything else from me."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowPicture([5, "80_jeid_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3077, 0, 10, 1])
      ConditionalBranch([1, 4077, 0, 0, 0])
        ControlVariables([4077, 4077, 0, 0, 1])
        ShowTextAttributes(["jeid_fc1", 0, 0, 2])
        ShowText(["\\n<Jaide (Affection: \\V[3077])>Receive one item..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([59, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3077, 0, 100, 1])
      ConditionalBranch([1, 4077, 0, 1, 0])
        ControlVariables([4077, 4077, 0, 0, 2])
        ShowTextAttributes(["jeid_fc1", 0, 0, 2])
        ShowText(["\\n<Jaide (Affection: \\V[3077])>Receive one item..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3077, 0, 500, 1])
      ConditionalBranch([1, 4077, 0, 2, 0])
        ControlVariables([4077, 4077, 0, 0, 3])
        ShowTextAttributes(["jeid_fc1", 0, 0, 2])
        ShowText(["\\n<Jaide (Affection: \\V[3077])>Receive one item..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1564, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3077, 0, 2000, 1])
      ConditionalBranch([1, 4077, 0, 3, 0])
        ControlVariables([4077, 4077, 0, 0, 4])
        ShowTextAttributes(["jeid_fc1", 0, 0, 2])
        ShowText(["\\n<Jaide (Affection: \\V[3077])>Receive one item..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([41, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>Requesting maintenance..."])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>...What?"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3041])>You have a surprising number of organic components. In fact, most of your components are organic."])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>I am not a robot. I am a mechanical lifeform."])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3041])>You seem to have undergone a fairly unique evolution. Is it all right if I dismantle your leg for a bit?"])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>No good would come of it..."])
    JumpToLabel(["メニュー"])
    Label(["76"])
    ShowTextAttributes(["syuree_fc1", 0, 0, 2])
    ShowText(["\\n<Sully (Affection: \\V[3076])>Oh, it's the Jaide model! Hey! Hey! You doing well?"])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>Hello Sully model. There are no errors with my functions."])
    ShowTextAttributes(["syuree_fc1", 0, 0, 2])
    ShowText(["\\n<Sully (Affection: \\V[3076])>Jaide is always so reserved. Is it because you're a machine?"])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>There's a high-strung personality option. Would you like me to activate it?"])
    ShowTextAttributes(["syuree_fc1", 2, 0, 2])
    ShowText(["\\n<Sully (Affection: \\V[3076])>No way, that sounds scary..."])
    JumpToLabel(["メニュー"])
    Label(["94"])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>Luxuru type confirmed."])
    ShowTextAttributes(["luksl_fc1", 0, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>A Jaide type... For us to meet in a place like this. Fate sure is strange."])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>I am someone who does not know anything about herself. Are you searching for answers as well?"])
    ShowTextAttributes(["luksl_fc1", 0, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>I don't care about that; I just want to drink the sperm of my prey."])
    JumpToLabel(["メニュー"])
    Label(["178"])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>Valto type confirmed."])
    ShowTextAttributes(["valt_fc1", 0, 0, 2])
    ShowText(["\\n<Valto (Affection: \\V[3178])>Jaide type..."])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>Initiating small talk program... Nice weather today."])
    ShowTextAttributes(["valt_fc1", 0, 0, 2])
    ShowText(["\\n<Valto (Affection: \\V[3178])>You have some strange software installed..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(77)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(77)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[59]"])
        ShowText(["Affection 100:\\ia[1021]"])
        ShowText(["Affection 500:\\ia[1564]"])
        ShowText(["Affection 2000:\\ii[41]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3077])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Blowjob (Affection: 100)", "Never mind"], 3])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3077, 0, 10, 1])
            Script(["call_novel_scene(4176)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["jeid_fc1", 0, 0, 2])
            ShowText(["\\n<Jaide (Affection: \\V[3077])>Not enough Affection."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Blowjob (Affection: 100)"])
          ConditionalBranch([1, 3077, 0, 100, 1])
            Script(["call_novel_scene(4177)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["jeid_fc1", 0, 0, 2])
            ShowText(["\\n<Jaide (Affection: \\V[3077])>Not enough Affection."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowPicture([5, "80_kaniloid_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3128, 0, 10, 1])
      ConditionalBranch([1, 4128, 0, 0, 0])
        ControlVariables([4128, 4128, 0, 0, 1])
        ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
        ShowText(["\\n<Jillian (Affection: \\V[3128])>I won't settle for being fed without giving anything in return. Here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([300, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3128, 0, 100, 1])
      ConditionalBranch([1, 4128, 0, 1, 0])
        ControlVariables([4128, 4128, 0, 0, 2])
        ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
        ShowText(["\\n<Jillian (Affection: \\V[3128])>I won't settle for being fed without giving anything in return. Here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1021, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3128, 0, 500, 1])
      ConditionalBranch([1, 4128, 0, 2, 0])
        ControlVariables([4128, 4128, 0, 0, 3])
        ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
        ShowText(["\\n<Jillian (Affection: \\V[3128])>I won't settle for being fed without giving anything in return. Here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1357, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3128, 0, 2000, 1])
      ConditionalBranch([1, 4128, 0, 3, 0])
        ControlVariables([4128, 4128, 0, 0, 4])
        ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
        ShowText(["\\n<Jillian (Affection: \\V[3128])>I won't settle for being fed without giving anything in return. Here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1101, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
    ShowText(["\\n<Jillian (Affection: \\V[3128])>I don't want to just stay here and play with crabs; I want to go too. Come on, take me with you."])
    JumpToLabel(["メニュー"])
    Label(["98"])
    ShowTextAttributes(["minikani_fc1", 0, 0, 2])
    ShowText(["\\n<Amy (Affection: \\V[3098])>Hey, hey, why did you turn into a robot?"])
    ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
    ShowText(["\\n<Jillian (Affection: \\V[3128])>This is the consequence of all my crimes. If you do bad things, you'll be turned into a machine too..."])
    ShowTextAttributes(["minikani_fc1", 2, 0, 2])
    ShowText(["\\n<Amy (Affection: \\V[3098])>That's scarryyy!"])
    ShowTextAttributes(["minikani_fc1", 0, 0, 2])
    ShowText(["\\n<Amy (Affection: \\V[3098])>But... It's also cool!"])
    ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
    ShowText(["\\n<Jillian (Affection: \\V[3128])>R-really?"])
    JumpToLabel(["メニュー"])
    Label(["109"])
    ShowTextAttributes(["kani_fc1", 0, 0, 2])
    ShowText(["\\n<Soapy (Affection: \\V[3109])>Mechrabical!"])
    ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
    ShowText(["\\n<Jillian (Affection: \\V[3128])>...What was that?"])
    ShowTextAttributes(["kani_fc1", 0, 0, 2])
    ShowText(["\\n<Soapy (Affection: \\V[3109])>MeCRABical!"])
    ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
    ShowText(["\\n<Jillian (Affection: \\V[3128])>Oh, I get it. ...That's a new one."])
    JumpToLabel(["メニュー"])
    Label(["146"])
    ShowTextAttributes(["sasori_fc1", 0, 0, 2])
    ShowText(["\\n<Scarlet (Affection: \\V[3146])>I want to be a mechanical scorpion too..."])
    ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
    ShowText(["\\n<Jillian (Affection: \\V[3128])>An exoskeleton type? Well, I don't hate having this body. However, it can also be pretty inconvenient."])
    ShowTextAttributes(["sasori_fc1", 0, 0, 2])
    ShowText(["\\n<Scarlet (Affection: \\V[3146])>How so? Give me some examples."])
    ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
    ShowText(["\\n<Jillian (Affection: \\V[3128])>Rust, power leaks... Not to mention you sink in water."])
    JumpToLabel(["メニュー"])
    Label(["531"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>You also had cyborg surgery?"])
    ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
    ShowText(["\\n<Jillian (Affection: \\V[3128])>Yes, but... This is my first time seeing a human who's like me."])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>Let's both do our best to make the whole world mechanical."])
    ShowTextAttributes(["kaniloid_fc1", 2, 0, 2])
    ShowText(["\\n<Jillian (Affection: \\V[3128])>........?!"])
    ShowTextAttributes(["saniria_fc2", 0, 0, 2])
    ShowText(["\\n<King of San Ilia (Affection: \\V[3531])>...That was a joke."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(128)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(128)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\iw[300]"])
        ShowText(["Affection 100:\\ia[1021]"])
        ShowText(["Affection 500:\\ia[1357]"])
        ShowText(["Affection 2000:\\ia[1101]"]) # Reflect Ring
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3128])"])
        ShowChoices([["Predation (Affection: 10)", "Predation...? (Affection: 100)", "Never mind"], 3])
        When([0, "Predation (Affection: 10)"])
          ConditionalBranch([1, 3128, 0, 10, 1])
            Script(["call_novel_scene(4431)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
            ShowText(["\\n<Jillian (Affection: \\V[3128])>I'm not in the mood right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Predation...? (Affection: 100)"])
          ConditionalBranch([1, 3128, 0, 100, 1])
            Script(["call_novel_scene(4432)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kaniloid_fc1", 0, 0, 2])
            ShowText(["\\n<Jillian (Affection: \\V[3128])>I'm not in the mood right now."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowPicture([5, "80_luksl_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3094, 0, 10, 1])
      ConditionalBranch([1, 4094, 0, 0, 0])
        ControlVariables([4094, 4094, 0, 0, 1])
        ShowTextAttributes(["luksl_fc1", 0, 0, 2])
        ShowText(["\\n<Luxuru (Affection: \\V[3094])>Hey, you can have this. Lucky you! Hahahaa!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([59, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3094, 0, 100, 1])
      ConditionalBranch([1, 4094, 0, 1, 0])
        ControlVariables([4094, 4094, 0, 0, 2])
        ShowTextAttributes(["luksl_fc1", 0, 0, 2])
        ShowText(["\\n<Luxuru (Affection: \\V[3094])>Hey, you can have this. Lucky you! Hahahaa!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1100, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3094, 0, 500, 1])
      ConditionalBranch([1, 4094, 0, 2, 0])
        ControlVariables([4094, 4094, 0, 0, 3])
        ShowTextAttributes(["luksl_fc1", 0, 0, 2])
        ShowText(["\\n<Luxuru (Affection: \\V[3094])>Hey, you can have this. Lucky you! Hahahaa!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1363, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3094, 0, 2000, 1])
      ConditionalBranch([1, 4094, 0, 3, 0])
        ControlVariables([4094, 4094, 0, 0, 4])
        ShowTextAttributes(["luksl_fc1", 0, 0, 2])
        ShowText(["\\n<Luxuru (Affection: \\V[3094])>Hey, you can have this. Lucky you! Hahahaa!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1023, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["luksl_fc1", 0, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>Ahahaa! Take me with you too. At this rate, you're just paying for me to become worthless..."])
    JumpToLabel(["メニュー"])
    Label(["41"])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3041])>Now this is an unusual machine... Its nerve center resembles that of an organic lifeform."])
    ShowTextAttributes(["luksl_fc1", 0, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>What are you saying? I was originally human. I was fused to this machine, but my upper half was never processed."])
    ShowTextAttributes(["stein_fc2", 0, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3041])>But most of your brain has been altered.... It can hardly even be called organic."])
    ShowTextAttributes(["luksl_fc1", 2, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>...Huuuh? Hey, is that true?!"])
    ShowTextAttributes(["stein_fc2", 1, 0, 2])
    ShowText(["\\n<Promestein (Affection: \\V[3041])>Aren't you excited?!"])
    ShowTextAttributes(["luksl_fc1", 2, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>No!"])
    JumpToLabel(["メニュー"])
    Label(["77"])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>Luxuru type confirmed."])
    ShowTextAttributes(["luksl_fc1", 0, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>A Jaide type... For us to meet in a place like this. Fate sure is strange."])
    ShowTextAttributes(["jeid_fc1", 0, 0, 2])
    ShowText(["\\n<Jaide (Affection: \\V[3077])>I am someone who does not know anything about herself. Are you searching for answers as well?"])
    ShowTextAttributes(["luksl_fc1", 0, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>I don't care about that; I just want to drink the sperm of my prey."])
    JumpToLabel(["メニュー"])
    Label(["105"])
    ShowTextAttributes(["mimic_fc1", 0, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>Are you...hiding in a chair...?"])
    ShowTextAttributes(["luksl_fc1", 2, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>I wouldn't say I'm hiding..."])
    ShowTextAttributes(["mimic_fc1", 0, 0, 2])
    ShowText(["\\n<Minelli (Affection: \\V[3105])>If you're just in a chair, how do you attract prey...?"])
    ShowTextAttributes(["luksl_fc1", 2, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>Do you even listen to people?"])
    JumpToLabel(["メニュー"])
    Label(["304"])
    ShowTextAttributes(["luksl_fc1", 0, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>Are you a machine type too?\nI think we could get along well, ahaha...!"])
    ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
    ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>I am a machine... I have no feelings of friendship."])
    ShowTextAttributes(["luksl_fc1", 0, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>You're stubborn for a machine...\nDo you have a stubborn personality model?"])
    ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
    ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>Model? I do not have a specific personality model..."])
    ShowTextAttributes(["luksl_fc1", 2, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>Maybe you have an autonomous AI?\nSomething like that was incorporated into you..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(94)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(94)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[59]"])
        ShowText(["Affection 100:\\ia[1100]"])
        ShowText(["Affection 500:\\ia[1363]"])
        ShowText(["Affection 2000:\\ia[1023]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3094])"])
        ShowChoices([["Semen Squeezing Execution (Affection: 10)", "Semen Squeezing Execution...? (Affection: 100)", "Never mind"], 3])
        When([0, "Semen Squeezing Execution (Affection: 10)"])
          ConditionalBranch([1, 3094, 0, 10, 1])
            Script(["call_novel_scene(4261)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["luksl_fc1", 0, 0, 2])
            ShowText(["\\n<Luxuru (Affection: \\V[3094])>The fun comes later... Ahahaa!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Semen Squeezing Execution...? (Affection: 100)"])
          ConditionalBranch([1, 3094, 0, 100, 1])
            Script(["call_novel_scene(4262)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["luksl_fc1", 0, 0, 2])
            ShowText(["\\n<Luxuru (Affection: \\V[3094])>The fun comes later... Ahahaa!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowPicture([5, "80_vitae_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3176, 0, 10, 1])
      ConditionalBranch([1, 4176, 0, 0, 0])
        ControlVariables([4176, 4176, 0, 0, 1])
        ShowTextAttributes(["vitae_fc1", 0, 0, 2])
        ShowText(["\\n<Vitae (Affection: \\V[3176])>I'm really becoming quite indebted to you... Please take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([72, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3176, 0, 100, 1])
      ConditionalBranch([1, 4176, 0, 1, 0])
        ControlVariables([4176, 4176, 0, 0, 2])
        ShowTextAttributes(["vitae_fc1", 0, 0, 2])
        ShowText(["\\n<Vitae (Affection: \\V[3176])>I'm really becoming quite indebted to you... Please take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1175, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3176, 0, 500, 1])
      ConditionalBranch([1, 4176, 0, 2, 0])
        ControlVariables([4176, 4176, 0, 0, 3])
        ShowTextAttributes(["vitae_fc1", 0, 0, 2])
        ShowText(["\\n<Vitae (Affection: \\V[3176])>I'm really becoming quite indebted to you... Please take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1375, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3176, 0, 2000, 1])
      ConditionalBranch([1, 4176, 0, 3, 0])
        ControlVariables([4176, 4176, 0, 0, 4])
        ShowTextAttributes(["vitae_fc1", 0, 0, 2])
        ShowText(["\\n<Vitae (Affection: \\V[3176])>I'm really becoming quite indebted to you... Please take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1513, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["vitae_fc1", 0, 0, 2])
    ShowText(["\\n<Vitae (Affection: \\V[3176])>This unit is in excellent condition. I can go at any time."])
    JumpToLabel(["メニュー"])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 2, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>Oh my, oh my; so you're a slime too? Your body seems strange..."])
    ShowTextAttributes(["vitae_fc1", 0, 0, 2])
    ShowText(["\\n<Vitae (Affection: \\V[3176])>This gel belongs to the slime race. The mechanical body is just an external unit."])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime (Affection: \\V[3053])>I don't get it, but that's amazing! I want one too♪"])
    ShowTextAttributes(["vitae_fc1", 0, 0, 2])
    ShowText(["\\n<Vitae (Affection: \\V[3176])>It was designed specifically for me. It would be of little use to other slimes."])
    JumpToLabel(["メニュー"])
    Label(["54"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni (Affection: \\V[3054])>Woow, it's a mechanical slime!"])
    ShowTextAttributes(["vitae_fc1", 0, 0, 2])
    ShowText(["\\n<Vitae (Affection: \\V[3176])>The slime is my main body. My mechanical body is just an external unit."])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni (Affection: \\V[3054])>I wonder if I can become a mechanical rabbit?"])
    ShowTextAttributes(["vitae_fc1", 2, 0, 2])
    ShowText(["\\n<Vitae (Affection: \\V[3176])>I don't think you can become a machine or a rabbit..."])
    JumpToLabel(["メニュー"])
    Label(["178"])
    ShowTextAttributes(["vitae_fc1", 0, 0, 2])
    ShowText(["\\n<Vitae (Affection: \\V[3176])>A Valto type... If I were inside you, your combat skills would probably be enhanced."])
    ShowTextAttributes(["valt_fc1", 0, 0, 2])
    ShowText(["\\n<Valto (Affection: \\V[3178])>Want to try it...?"])
    ShowTextAttributes(["vitae_fc1", 2, 0, 2])
    ShowText(["\\n<Vitae (Affection: \\V[3176])>Well then, I'll just let myself in... Bttzbttzbttz... Ahhh!"])
    ShowTextAttributes(["valt_fc1", 0, 0, 2])
    ShowText(["\\n<Valto (Affection: \\V[3178])>Of course, a short circuit... It seems we were unsuccessful..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(176)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(176)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[72]"])
        ShowText(["Affection 100:\\ia[1175]"])
        ShowText(["Affection 500:\\ia[1375]"])
        ShowText(["Affection 2000:\\ia[1513]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3176])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Semen Squeezing Palm (Affection: 10)\","])
        ScriptMore(["\"Deepthroat (Affection: 20)\","])
        ScriptMore(["\"Cowgirl 1 (Affection: 50)\","])
        ScriptMore(["\"Cowgirl 2 (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3176, 0, 10, 1])
            Script(["call_novel_scene(4681)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vitae_fc1", 0, 0, 2])
            ShowText(["\\n<Vitae (Affection: \\V[3176])>Excessive consumption is poisonous to your body..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3176, 0, 20, 1])
            Script(["call_novel_scene(4682)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vitae_fc1", 0, 0, 2])
            ShowText(["\\n<Vitae (Affection: \\V[3176])>Excessive consumption is poisonous to your body..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3176, 0, 50, 1])
            Script(["call_novel_scene(4683)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vitae_fc1", 0, 0, 2])
            ShowText(["\\n<Vitae (Affection: \\V[3176])>Excessive consumption is poisonous to your body..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3176, 0, 100, 1])
            Script(["call_novel_scene(4684)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["vitae_fc1", 0, 0, 2])
            ShowText(["\\n<Vitae (Affection: \\V[3176])>Excessive consumption is poisonous to your body..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowPicture([5, "80_suckvore_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3158, 0, 10, 1])
      ConditionalBranch([1, 4158, 0, 0, 0])
        ControlVariables([4158, 4158, 0, 0, 1])
        ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
        ShowText(["\\n<Anna (Affection: \\V[3158])>........"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([25, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3158, 0, 100, 1])
      ConditionalBranch([1, 4158, 0, 1, 0])
        ControlVariables([4158, 4158, 0, 0, 2])
        ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
        ShowText(["\\n<Anna (Affection: \\V[3158])>........"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1733, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3158, 0, 500, 1])
      ConditionalBranch([1, 4158, 0, 2, 0])
        ControlVariables([4158, 4158, 0, 0, 3])
        ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
        ShowText(["\\n<Anna (Affection: \\V[3158])>........"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1027, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3158, 0, 2000, 1])
      ConditionalBranch([1, 4158, 0, 3, 0])
        ControlVariables([4158, 4158, 0, 0, 4])
        ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
        ShowText(["\\n<Anna (Affection: \\V[3158])>........"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1062, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>........"])
    ShowPicture([5, "80_suckvore_st12", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>I'm sorry, do you need me?"])
    JumpToLabel(["メニュー"])
    Label(["58"])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi (Affection: \\V[3058])>This is a strange creature... *Flinch*"])
    ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>........."])
    ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>*Shiver*"])
    ShowTextAttributes(["inp_fc2", 2, 0, 2])
    ShowText(["\\n<Remi (Affection: \\V[3058])>*Flinch*!"])
    ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>*Shudder*"])
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi (Affection: \\V[3058])>*Shiver*"])
    JumpToLabel(["メニュー"])
    Label(["160"])
    ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>........."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>You don't need to be so scared. It's safe here."])
    ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>*Shiver*"])
    ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>*Flinch*"])
    ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>........."])
    ShowTextAttributes(["wormv_fc1", 0, 0, 2])
    ShowText(["\\n<Julia (Affection: \\V[3160])>You're absolutely terrified, huh?"])
    JumpToLabel(["メニュー"])
    Label(["182"])
    ShowTextAttributes(["suckvore_fc1", 2, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>........."])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection: \\V[3182])>Hmm? Was this also created by magic? It seems to have been altered so much that nothing from its original form remains..."])
    ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>...Ahhh!"])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection: \\V[3182])>Ohh?! That was a surprise..."])
    ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
    ShowText(["\\n<Anna (Affection: \\V[3158])>Th-that was rude of me... You're a friend, right?"])
    ShowTextAttributes(["c_homunculus_fc1", 0, 0, 2])
    ShowText(["\\n<Crowley (Affection: \\V[3182])>There may be all kinds here, but the two of us are somewhat closely related. Nice to meet you."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(158)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(158)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[25]"])
        ShowText(["Affection 100:\\ia[1733]"])
        ShowText(["Affection 500:\\ia[1027]"])
        ShowText(["Affection 2000:\\ia[1062]"]) # Magic Hairpin
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3158])"])
        ShowChoices([["Full Body Tentacle Rub 1 (Affection: 10)", "Full Body Tentacle Rub 2 (Affection: 50)", "Tentacle Squeeze (Affection: 100)", "Never mind"], 4])
        When([0, "Full Body Tentacle Rub 1 (Affection: 10)"])
          ConditionalBranch([1, 3158, 0, 10, 1])
            Script(["call_novel_scene(4591)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
            ShowText(["\\n<Anna (Affection: \\V[3158])>Th-that is... troublesome..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Full Body Tentacle Rub 2 (Affection: 50)"])
          ConditionalBranch([1, 3158, 0, 50, 1])
            Script(["call_novel_scene(4592)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
            ShowText(["\\n<Anna (Affection: \\V[3158])>Th-that is... troublesome..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Tentacle Squeeze (Affection: 100)"])
          ConditionalBranch([1, 3158, 0, 100, 1])
            Script(["call_novel_scene(4593)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["suckvore_fc1", 1, 0, 2])
            ShowText(["\\n<Anna (Affection: \\V[3158])>Th-that is... troublesome..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowPicture([5, "80_junkdoll_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3184, 0, 10, 1])
      ConditionalBranch([1, 4184, 0, 0, 0])
        ControlVariables([4184, 4184, 0, 0, 1])
        ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
        ShowText(["\\n<Francesca (Affection: \\V[3184])>Hora, take this. I'm feeling grateful right now."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeWeapons([14, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3184, 0, 100, 1])
      ConditionalBranch([1, 4184, 0, 1, 0])
        ControlVariables([4184, 4184, 0, 0, 2])
        ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
        ShowText(["\\n<Francesca (Affection: \\V[3184])>Hora, take this. I'm feeling grateful right now."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3184, 0, 500, 1])
      ConditionalBranch([1, 4184, 0, 2, 0])
        ControlVariables([4184, 4184, 0, 0, 3])
        ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
        ShowText(["\\n<Francesca (Affection: \\V[3184])>Hora, take this. I'm feeling grateful right now."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1402, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3184, 0, 2000, 1])
      ConditionalBranch([1, 4184, 0, 3, 0])
        ControlVariables([4184, 4184, 0, 0, 4])
        ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
        ShowText(["\\n<Francesca (Affection: \\V[3184])>Hora, take this. I'm feeling grateful right now."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1043, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection: \\V[3184])>I'll turn everyone, everyone, into junk.\nNow, take me with you..."])
    JumpToLabel(["メニュー"])
    Label(["131"])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3131])>Wow, the Queen Doll."])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection: \\V[3184])>I am not a queen. I'm just junk... Do you want to become part of me too?"])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3131])>Yeah, I'll be part of you! I want to be the topmost one!"])
    ShowTextAttributes(["junkdoll_fc1", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection: \\V[3184])>That is impossible... This is my special seat..."])
    JumpToLabel(["メニュー"])
    Label(["135"])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection: \\V[3135])>This mountain of dolls... Perhaps this is also Chrome's work...?"])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection: \\V[3184])>I don't know who this Chrome is, but I don't think so. This is just what I am, a junk doll."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection: \\V[3135])>Sorry about my assumption... I thought all the dolls Chrome has thrown out might have monsterized..."])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection: \\V[3184])>Does that kind of thing happen a lot? What a troublesome girl..."])
    ShowTextAttributes(["frederika_fc1", 0, 0, 2])
    ShowText(["\\n<Frederica (Affection: \\V[3135])>Indeed..."])
    JumpToLabel(["メニュー"])
    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection: \\V[3185])>HelLOLOLOLOLO GAGA... PII!"])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection: \\V[3184])>Oh my, are you also junk...?"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection: \\V[3185])>I am a piece of junk, nice to MEET YOU..."])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection: \\V[3184])>We're better junk; we can still speak fluidly. I have a bit of sympathy for you..."])
    JumpToLabel(["メニュー"])
    Label(["306"])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection: \\V[3184])>You resemble us somewhat...\nI wonder if you're junk too?"])
    ShowTextAttributes(["twinkel_fc2", 0, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>Excuse me, but I'm not junk...\nThe one next to me is."])
    ShowTextAttributes(["twinkel_fc3", 0, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>What are you saying, it is you who is junk.\nI am a trim and refined doll..."])
    ShowTextAttributes(["twinkel_fc2", 4, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>Huh?! Shall I turn you into junk?"])
    ShowTextAttributes(["twinkel_fc3", 4, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>Do you want to become junk...?"])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection: \\V[3184])>Unlike us, you seem to have a really bad relationship..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(184)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(184)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\iw[14]"])
        ShowText(["Affection 100:\\ia[1041]"])
        ShowText(["Affection 500:\\ia[1402]"])
        ShowText(["Affection 2000:\\ia[1043]"]) # Finesse Necklace
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3184])"])
        ShowChoices([["Gangrape (Affection: 10)", "Handjob (Affection: 50)", "Reverse Rape (Affection: 100)", "Never mind"], 4])
        When([0, "Gangrape (Affection: 10)"])
          ConditionalBranch([1, 3184, 0, 10, 1])
            Script(["call_novel_scene(4721)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
            ShowText(["\\n<Francesca (Affection: \\V[3184])>Huh? ...Give me more tribute. Then I'll give you some company."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Handjob (Affection: 50)"])
          ConditionalBranch([1, 3184, 0, 50, 1])
            Script(["call_novel_scene(4722)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
            ShowText(["\\n<Francesca (Affection: \\V[3184])>Huh? ...Give me more tribute. Then I'll give you some company."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3184, 0, 100, 1])
            Script(["call_novel_scene(4723)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
            ShowText(["\\n<Francesca (Affection: \\V[3184])>Huh? ...Give me more tribute. Then I'll give you some company."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowPicture([5, "80_onaho_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3165, 0, 10, 1])
      ConditionalBranch([1, 4165, 0, 0, 0])
        ControlVariables([4165, 4165, 0, 0, 1])
        ShowTextAttributes(["onaho_fc1", 0, 0, 2])
        ShowText(["\\n<Naho (Affection: \\V[3165])>Would you prefer an onahole as a present, or this?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([422, 0, 0, 3])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3165, 0, 100, 1])
      ConditionalBranch([1, 4165, 0, 1, 0])
        ControlVariables([4165, 4165, 0, 0, 2])
        ShowTextAttributes(["onaho_fc1", 0, 0, 2])
        ShowText(["\\n<Naho (Affection: \\V[3165])>Would you prefer an onahole as a present, or this?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1113, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3165, 0, 500, 1])
      ConditionalBranch([1, 4165, 0, 2, 0])
        ControlVariables([4165, 4165, 0, 0, 3])
        ShowTextAttributes(["onaho_fc1", 0, 0, 2])
        ShowText(["\\n<Naho (Affection: \\V[3165])>Would you prefer an onahole as a present, or this?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1330, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3165, 0, 2000, 1])
      ConditionalBranch([1, 4165, 0, 3, 0])
        ControlVariables([4165, 4165, 0, 0, 4])
        ShowTextAttributes(["onaho_fc1", 0, 0, 2])
        ShowText(["\\n<Naho (Affection: \\V[3165])>Would you prefer an onahole as a present, or this?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1513, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["onaho_fc1", 0, 0, 2])
    ShowText(["\\n<Naho (Affection: \\V[3165])>Purupuru, squeeze, squeeze... Do you want to use an onahole?"])
    JumpToLabel(["メニュー"])
    Label(["54"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni (Affection: \\V[3054])>Huh? Your body is a little different..."])
    ShowTextAttributes(["onaho_fc1", 0, 0, 2])
    ShowText(["\\n<Naho (Affection: \\V[3165])>I've been enhanced by the power of magic. I'm an onahole girl♪"])
    ShowTextAttributes(["bunnyslime_fc1", 0, 0, 2])
    ShowText(["\\n<Bunni (Affection: \\V[3054])>Whoa, amazing! I'll become a rabbit onahole too!"])
    ShowTextAttributes(["sonia_fc4", 0, 0, 2])
    ShowText(["\\n<Sonya>Do you even know what you're saying...?"])
    JumpToLabel(["メニュー"])
    Label(["166"])
    ShowTextAttributes(["onaho_fc1", 0, 0, 2])
    ShowText(["\\n<Naho (Affection: \\V[3165])>Naccubus! If you're collecting semen, I'll help you!"])
    ShowTextAttributes(["narcubus_fc1", 0, 0, 2])
    ShowText(["\\n<Nabisu (Affection: \\V[3166])>Thanks, but I'm good right now. There have been a lot of injuries lately."])
    ShowTextAttributes(["onaho_fc1", 0, 0, 2])
    ShowText(["\\n<Naho (Affection: \\V[3165])>If everyone were jiggly, they wouldn't get injured... I just had a great idea!"])
    ShowTextAttributes(["narcubus_fc1", 3, 0, 2])
    ShowText(["\\n<Nabisu (Affection: \\V[3166])>That won't work."])
    JumpToLabel(["メニュー"])
    Label(["159"])
    ShowTextAttributes(["onaho_fc1", 0, 0, 2])
    ShowText(["\\n<Naho (Affection: \\V[3165])>Oh? So you also serve as a semen sucking tool? You're a little strange, but let's get along!"])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection: \\V[3159])>........."])
    ShowTextAttributes(["onaho_fc1", 0, 0, 2])
    ShowText(["\\n<Naho (Affection: \\V[3165])>You're so quiet. Are you hungry? Let me have a little look inside..."])
    ShowTextAttributes(["ironmaiden_fc1", 0, 0, 2])
    ShowText(["\\n<Maiden (Affection: \\V[3159])>........."])
    ShowTextAttributes(["onaho_fc1", 0, 0, 2])
    ShowText(["\\n<Naho (Affection: \\V[3165])>Ah! The lid closed! ...Ahhhh!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(165)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(165)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 10:\\ii[422] x3"])
        ShowText(["Affection 100:\\ia[1113]"])
        ShowText(["Affection 500:\\ia[1330]"])
        ShowText(["Affection 2000:\\ia[1513]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3165])"])
        ShowChoices([["Semen Squeezing Onahole (Affection: 10)", "Never mind"], 2])
        When([0, "Semen Squeezing Onahole (Affection: 10)"])
          ConditionalBranch([1, 3165, 0, 10, 1])
            Script(["call_novel_scene(4626)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["onaho_fc1", 0, 0, 2])
            ShowText(["\\n<Naho (Affection: \\V[3165])>Sorry, I'm doing some maintenance. ...You might tear it."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowPicture([5, "80_m_dragonfly_st01", 0, 0, -200, -30, 100, 100, 0, 0])
    ShowPicture([6, "80_m_tento_st01", 0, 0, 200, -30, 100, 100, 0, 0])
    ShowPicture([7, "80_m_batterfly_st01", 0, 0, 0, 130, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, -200, -30, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 200, -30, 100, 100, 255, 0, 30, false])
    MovePicture([7, nil, 0, 0, 0, 130, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3231, 0, 100, 1])
      ConditionalBranch([1, 4231, 0, 0, 0])
        ControlVariables([4231, 4231, 0, 0, 1])
        ShowTextAttributes(["bugstaff_fc1", 0, 0, 2])
        ShowText(["\\n<Bugstaves (Affection: \\V[3231])>We made this in class."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1733, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3231, 0, 500, 1])
      ConditionalBranch([1, 4231, 0, 1, 0])
        ControlVariables([4231, 4231, 0, 0, 2])
        ShowTextAttributes(["bugstaff_fc1", 0, 0, 2])
        ShowText(["\\n<Bugstaves (Affection: \\V[3231])>We made this in class."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1558, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3231, 0, 2000, 1])
      ConditionalBranch([1, 4231, 0, 2, 0])
        ControlVariables([4231, 4231, 0, 0, 3])
        ShowTextAttributes(["bugstaff_fc1", 0, 0, 2])
        ShowText(["\\n<Bugstaves (Affection: \\V[3231])>We made this in class."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1062, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3231, 0, 4000, 1])
      ConditionalBranch([1, 4231, 0, 3, 0])
        ControlVariables([4231, 4231, 0, 0, 4])
        ShowTextAttributes(["bugstaff_fc1", 0, 0, 2])
        ShowText(["\\n<Bugstaves (Affection: \\V[3231])>We made this in class."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1607, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["m_batterfly_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Butterfly (Affection: \\V[3231])>Hey, let's go out and play!"])
    ShowTextAttributes(["m_tento_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Ladybug (Affection: \\V[3231])>I want to fly around the fields! ♪"])
    ShowTextAttributes(["m_dragonfly_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Dragonfly (Affection: \\V[3231])>You two won't be able to do homework... Are you sure?"])
    JumpToLabel(["メニュー"])
    Label(["232"])
    ShowTextAttributes(["m_batterfly_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Butterfly (Affection: \\V[3231])>Ah, seniors!"])
    ShowTextAttributes(["m_fairy_fc1", 1, 0, 2])
    ShowText(["\\n<Magical Pixie (Affection: \\V[3232])>Ah, it's the freshmen!"])
    ShowTextAttributes(["m_elf_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Elf (Affection: \\V[3232])>Are you all studying regularly...?"])
    ShowTextAttributes(["m_tento_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Ladybug (Affection: \\V[3231])>Of course! ...Maybe."])
    ShowTextAttributes(["m_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Succubus (Affection: \\V[3232])>Do you regularly study lewd things...?"])
    ShowTextAttributes(["m_batterfly_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Butterfly (Affection: \\V[3231])>Alllll the tiime! ♪"])
    ShowTextAttributes(["m_dragonfly_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Dragonfly (Affection: \\V[3231])>I don't study them that much..."])
    JumpToLabel(["メニュー"])
    Label(["233"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>What are you doing for your research projects?"])
    ShowTextAttributes(["m_batterfly_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Butterfly (Affection: \\V[3231])>Gathering semen!"])
    ShowTextAttributes(["m_dragonfly_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Dragonfly (Affection: \\V[3231])>Collecting insects..."])
    ShowTextAttributes(["m_tento_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Ladybug (Affection: \\V[3231])>Eating tour...♪"])
    ShowTextAttributes(["mefist_fc1", 2, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>Good grief, this is worrying..."])
    JumpToLabel(["メニュー"])
    Label(["391"])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>What are you doing for your research projects?"])
    ShowTextAttributes(["m_batterfly_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Butterfly (Affection: \\V[3231])>Gathering semen!"])
    ShowTextAttributes(["m_dragonfly_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Dragonfly (Affection: \\V[3231])>Collecting insects..."])
    ShowTextAttributes(["m_tento_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Ladybug (Affection: \\V[3231])>Eating tour...♪"])
    ShowTextAttributes(["mefist_fc2", 2, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>Good grief, this is worrying..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(231)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        Script(["move_actor_ex(231)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1733]"])
        ShowText(["Affection 500:\\ia[1558]"])
        ShowText(["Affection 2000:\\ia[1062]"]) # Magic Hairpin
        ShowText(["Affection 4000:\\ia[1607]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3231])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Group Toy (Affection: 10)\","])
        ScriptMore(["\"Butterfly Honeysuck (Affection: 100)\","])
        ScriptMore(["\"Dragonfly Mating (Affection: 100)\","])
        ScriptMore(["\"Ladybug Reverse Rape (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3231, 0, 10, 1])
            Script(["call_novel_scene(4971)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["bugstaff_fc1", 0, 0, 2])
            ShowText(["\\n<Bugstaves (Affection: \\V[3231])>We need to become model students!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3231, 0, 100, 1])
            Script(["call_novel_scene(4972)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["bugstaff_fc1", 0, 0, 2])
            ShowText(["\\n<Bugstaves (Affection: \\V[3231])>We need to become model students!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3231, 0, 100, 1])
            Script(["call_novel_scene(4973)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["bugstaff_fc1", 0, 0, 2])
            ShowText(["\\n<Bugstaves (Affection: \\V[3231])>We need to become model students!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3231, 0, 100, 1])
            Script(["call_novel_scene(4974)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["bugstaff_fc1", 0, 0, 2])
            ShowText(["\\n<Bugstaves (Affection: \\V[3231])>We need to become model students!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ShowPicture([5, "80_m_fairy_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([6, "80_m_elf_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([7, "80_m_succubus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, false])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3232, 0, 100, 1])
      ConditionalBranch([1, 4232, 0, 0, 0])
        ControlVariables([4232, 4232, 0, 0, 1])
        ShowTextAttributes(["magistans_fc1", 0, 0, 2])
        ShowText(["\\n<Magi Staens (Affection: \\V[3232])>Will this be useful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1006, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3232, 0, 500, 1])
      ConditionalBranch([1, 4232, 0, 1, 0])
        ControlVariables([4232, 4232, 0, 0, 2])
        ShowTextAttributes(["magistans_fc1", 0, 0, 2])
        ShowText(["\\n<Magi Staens (Affection: \\V[3232])>Will this be useful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1315, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3232, 0, 2000, 1])
      ConditionalBranch([1, 4232, 0, 2, 0])
        ControlVariables([4232, 4232, 0, 0, 3])
        ShowTextAttributes(["magistans_fc1", 0, 0, 2])
        ShowText(["\\n<Magi Staens (Affection: \\V[3232])>Will this be useful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1114, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3232, 0, 4000, 1])
      ConditionalBranch([1, 4232, 0, 3, 0])
        ControlVariables([4232, 4232, 0, 0, 4])
        ShowTextAttributes(["magistans_fc1", 0, 0, 2])
        ShowText(["\\n<Magi Staens (Affection: \\V[3232])>Will this be useful...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1606, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["m_fairy_fc1", 1, 0, 2])
    ShowText(["\\n<Magical Pixie (Affection: \\V[3232])>Hey, let's go out and play! ♪"])
    ShowTextAttributes(["m_elf_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Elf (Affection: \\V[3232])>What you are doing, saying that like you're a freshman?! Us seniors have to be model students!"])
    ShowTextAttributes(["m_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Succubus (Affection: \\V[3232])>Elf is so serious...\nThough I am very interested in health classes."])
    JumpToLabel(["メニュー"])
    Label(["231"])
    ShowTextAttributes(["m_batterfly_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Butterfly (Affection: \\V[3231])>Ah, seniors!"])
    ShowTextAttributes(["m_fairy_fc1", 1, 0, 2])
    ShowText(["\\n<Magical Pixie (Affection: \\V[3232])>Ah, it's the freshmen!"])
    ShowTextAttributes(["m_elf_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Elf (Affection: \\V[3232])>Are you all studying regularly...?"])
    ShowTextAttributes(["m_tento_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Ladybug (Affection: \\V[3231])>Of course! ...Maybe."])
    ShowTextAttributes(["m_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Succubus (Affection: \\V[3232])>Do you regularly study lewd things...?"])
    ShowTextAttributes(["m_batterfly_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Butterfly (Affection: \\V[3231])>Alllll the tiime! ♪"])
    ShowTextAttributes(["m_dragonfly_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Dragonfly (Affection: \\V[3231])>I don't study them that much..."])
    JumpToLabel(["メニュー"])
    Label(["233"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>What kind of books have you been reading lately...?"])
    ShowTextAttributes(["m_elf_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Elf (Affection: \\V[3232])>\"Tips for Overthrowing Superiors.\""])
    ShowTextAttributes(["m_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Succubus (Affection: \\V[3232])>\"Magic for Murdering Your Mentor\"..."])
    ShowTextAttributes(["m_fairy_fc1", 1, 0, 2])
    ShowText(["\\n<Magical Pixie (Affection: \\V[3232])>A romance diary Professor Mephisto wrote when she was young!"])
    ShowTextAttributes(["mefist_fc1", 2, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>Good grief, this is worrying..."])
    JumpToLabel(["メニュー"])
    Label(["391"])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>What kind of books have you been reading lately...?"])
    ShowTextAttributes(["m_elf_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Elf (Affection: \\V[3232])>\"Tips for Overthrowing Superiors.\""])
    ShowTextAttributes(["m_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Magical Succubus (Affection: \\V[3232])>\"Magic for Murdering Your Mentor\"..."])
    ShowTextAttributes(["m_fairy_fc1", 1, 0, 2])
    ShowText(["\\n<Magical Pixie (Affection: \\V[3232])>A romance diary Professor Mephisto wrote when she was young!"])
    ShowTextAttributes(["mefist_fc2", 2, 0, 2])
    ShowText(["\\n<Mephisto (Affection: \\V[3233])>Good grief, this is worrying..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(232)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        Script(["move_actor_ex(232)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1006]"])
        ShowText(["Affection 500:\\ia[1315]"])
        ShowText(["Affection 2000:\\ia[1114]"])
        ShowText(["Affection 4000:\\ia[1606]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask them for what? (Affection: \\V[3232])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Group Toy (Affection: 10)\","])
        ScriptMore(["\"Pixie Reverse Rape (Affection: 100)\","])
        ScriptMore(["\"Elf Reverse Rape (Affection: 100)\","])
        ScriptMore(["\"Succubus Reverse Rape (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3232, 0, 10, 1])
            Script(["call_novel_scene(4976)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["magistans_fc1", 0, 0, 2])
            ShowText(["\\n<Magi Staens (Affection: \\V[3232])>We have a report to work on today..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3232, 0, 100, 1])
            Script(["call_novel_scene(4977)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["magistans_fc1", 0, 0, 2])
            ShowText(["\\n<Magi Staens (Affection: \\V[3232])>We have a report to work on today..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3232, 0, 100, 1])
            Script(["call_novel_scene(4978)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["magistans_fc1", 0, 0, 2])
            ShowText(["\\n<Magi Staens (Affection: \\V[3232])>We have a report to work on today..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3232, 0, 100, 1])
            Script(["call_novel_scene(4979)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["magistans_fc1", 0, 0, 2])
            ShowText(["\\n<Magi Staens (Affection: \\V[3232])>We have a report to work on today..."])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ErasePicture([6])
        ErasePicture([7])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowPicture([5, "80_artm_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3250, 0, 100, 1])
      ConditionalBranch([1, 4250, 0, 0, 0])
        ControlVariables([4250, 4250, 0, 0, 1])
        ShowTextAttributes(["artm_fc1", 0, 0, 2])
        ShowText(["\\n<Coppelia (Affection: \\V[3250])>I have acquired this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3250, 0, 500, 1])
      ConditionalBranch([1, 4250, 0, 1, 0])
        ControlVariables([4250, 4250, 0, 0, 2])
        ShowTextAttributes(["artm_fc1", 0, 0, 2])
        ShowText(["\\n<Coppelia (Affection: \\V[3250])>I have acquired this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1402, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3250, 0, 2000, 1])
      ConditionalBranch([1, 4250, 0, 2, 0])
        ControlVariables([4250, 4250, 0, 0, 3])
        ShowTextAttributes(["artm_fc1", 0, 0, 2])
        ShowText(["\\n<Coppelia (Affection: \\V[3250])>I have acquired this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1691, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3250, 0, 4000, 1])
      ConditionalBranch([1, 4250, 0, 3, 0])
        ControlVariables([4250, 4250, 0, 0, 4])
        ShowTextAttributes(["artm_fc1", 0, 0, 2])
        ShowText(["\\n<Coppelia (Affection: \\V[3250])>I have acquired this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1352, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["artm_fc1", 0, 0, 2])
    ShowText(["\\n<Coppelia (Affection: \\V[3250])>Please give me your orders.\nLeave the housework, combat, and sex processing to me..."])
    JumpToLabel(["メニュー"])
    Label(["131"])
    ShowTextAttributes(["doll_fc1", 0, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3131])>Let's play, Coppelia..."])
    ShowTextAttributes(["artm_fc1", 0, 0, 2])
    ShowText(["\\n<Coppelia (Affection: \\V[3250])>I...I was not made to serve dolls."])
    ShowTextAttributes(["doll_fc1", 2, 0, 2])
    ShowText(["\\n<Miyabi (Affection: \\V[3131])>...You won't play with me?"])
    ShowTextAttributes(["artm_fc1", 0, 0, 2])
    ShowText(["\\n<Coppelia (Affection: \\V[3250])>No...let's play."])
    JumpToLabel(["メニュー"])
    Label(["185"])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection: \\V[3185])>You are an auTOMAtic doll...\nI am a piece of junk..."])
    ShowTextAttributes(["artm_fc1", 0, 0, 2])
    ShowText(["\\n<Coppelia (Affection: \\V[3250])>You have an advanced free will...\nYou are a superior being compared to magical constructs like myself..."])
    ShowTextAttributes(["radio_fc1", 0, 0, 2])
    ShowText(["\\n<Radio (Affection: \\V[3185])>WouLD you LIke some luNCH?\nOr WOUld you lIKE a baTH...?"])
    ShowTextAttributes(["artm_fc1", 0, 0, 2])
    ShowText(["\\n<Coppelia (Affection: \\V[3250])>This is...an advanced free will..."])
    JumpToLabel(["メニュー"])
    Label(["251"])
    ShowTextAttributes(["artm_fc1", 0, 0, 2])
    ShowText(["\\n<Coppelia (Affection: \\V[3250])>............"])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Paianne (Affection: \\V[3251])>............"])
    ShowTextAttributes(["artm_fc1", 0, 0, 2])
    ShowText(["\\n<Coppelia (Affection: \\V[3250])>I see, that's exciting..."])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Paianne (Affection: \\V[3251])>............"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>She can communicate with her...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(250)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(250)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1041]"])
        ShowText(["Affection 500:\\ia[1402]"])
        ShowText(["Affection 2000:\\ia[1691]"])
        ShowText(["Affection 4000:\\ia[1352]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3250])"])
        ShowChoices([["Bubble Service (Affection: 10)", "Reverse Rape (Affection: 50)", "Reverse Rape Mk2 (Affection: 100)", "Never mind"], 4])
        When([0, "Bubble Service (Affection: 10)"])
          ConditionalBranch([1, 3250, 0, 10, 1])
            Script(["call_novel_scene(5061)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["artm_fc1", 0, 0, 2])
            ShowText(["\\n<Coppelia (Affection: \\V[3250])>An error occurred..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 50)"])
          ConditionalBranch([1, 3250, 0, 50, 1])
            Script(["call_novel_scene(5062)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["artm_fc1", 0, 0, 2])
            ShowText(["\\n<Coppelia (Affection: \\V[3250])>An error occurred..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape Mk2 (Affection: 100)"])
          ConditionalBranch([1, 3250, 0, 100, 1])
            Script(["call_novel_scene(5063)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["artm_fc1", 0, 0, 2])
            ShowText(["\\n<Coppelia (Affection: \\V[3250])>An error occurred..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowPicture([5, "80_jeraira_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3303, 0, 500, 1])
      ConditionalBranch([1, 4303, 0, 0, 0])
        ControlVariables([4303, 4303, 0, 0, 1])
        ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
        ShowText(["\\n<Jellaila (Affection: \\V[3303])>This is an offering..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1327, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3303, 0, 2000, 1])
      ConditionalBranch([1, 4303, 0, 1, 0])
        ControlVariables([4303, 4303, 0, 0, 2])
        ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
        ShowText(["\\n<Jellaila (Affection: \\V[3303])>This is an offering..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1210, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3303, 0, 4000, 1])
      ConditionalBranch([1, 4303, 0, 2, 0])
        ControlVariables([4303, 4303, 0, 0, 3])
        ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
        ShowText(["\\n<Jellaila (Affection: \\V[3303])>This is an offering..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1610, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3303, 0, 6000, 1])
      ConditionalBranch([1, 4303, 0, 3, 0])
        ControlVariables([4303, 4303, 0, 0, 4])
        ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
        ShowText(["\\n<Jellaila (Affection: \\V[3303])>This is an offering..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1659, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
    ShowText(["\\n<Jellaila (Affection: \\V[3303])>I want to dye this world in the sound of my harp..."])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>Oh, it is unusual to see a harp monster...\nCan I play you for just a moment?"])
    ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
    ShowText(["\\n<Jellaila (Affection: \\V[3303])>I see you are someone acquainted with music.\nPlease strum me to your heart's content..."])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>Well then, I shall take advantage of your words... Ufufu, it sounds very good...♪"])
    ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
    ShowText(["\\n<Jellaila (Affection: \\V[3303])>Ahh, what delicate handling...\nTo make me feel this way..."])
    JumpToLabel(["メニュー"])
    Label(["143"])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>A talking harp! Can I sell you?"])
    ShowTextAttributes(["jeraira_fc1", 2, 0, 2])
    ShowText(["\\n<Jellaila (Affection: \\V[3303])>I'm sensing wicked intentions from you..."])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>I'm taking you to a pawn shop right away!"])
    ShowTextAttributes(["jeraira_fc1", 2, 0, 2])
    ShowText(["\\n<Jellaila (Affection: \\V[3303])>Do you think I can be sold...?"])
    JumpToLabel(["メニュー"])
    Label(["155"])
    ShowTextAttributes(["saki_fc1", 0, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Amazing, a harp monster!"])
    ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
    ShowText(["\\n<Jellaila (Affection: \\V[3303])>You are a monster who is talented at song and dance. Would you like to play my harp...?"])
    ShowTextAttributes(["saki_fc1", 3, 0, 2])
    ShowText(["\\n<Saki (Affection: \\V[3155])>Ahaha, it sounds good! ♪"])
    ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
    ShowText(["\\n<Jellaila (Affection: \\V[3303])>You play a nice sound...\nWe will likely become good friends."])
    JumpToLabel(["メニュー"])
    Label(["313"])
    ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
    ShowText(["\\n<Carcana (Affection: \\V[3313])>Are you a harp monster?\nYour tone is lovely..."])
    ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
    ShowText(["\\n<Jellaila (Affection: \\V[3303])>I am not a monster, but an incarnation of the harp. You have very good ears..."])
    ShowTextAttributes(["carbuncle_fc1", 0, 0, 2])
    ShowText(["\\n<Carcana (Affection: \\V[3313])>That's because I'm a beast who appreciates song.\nCan you play for just a little while?"])
    ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
    ShowText(["\\n<Jellaila (Affection: \\V[3303])>Yes, certainly...\nI shall play a melody of friendship."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(303)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(303)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1327]"])
        ShowText(["Affection 2000:\\ia[1210]"])
        ShowText(["Affection 4000:\\ia[1610]"])
        ShowText(["Affection 6000:\\ia[1659]"]) # Minstrel's Knowledge
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3303])"])
        ShowChoices([["Semen Sucking Harpstrings (Affection: 10)", "Never mind"], 2])
        When([0, "Semen Sucking Harpstrings (Affection: 10)"])
          ConditionalBranch([1, 3303, 0, 10, 1])
            Script(["call_novel_scene(5331)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["jeraira_fc1", 0, 0, 2])
            ShowText(["\\n<Jellaila (Affection: \\V[3303])>My sound is distorted..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    ShowPicture([5, "80_libolibo_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3304, 0, 500, 1])
      ConditionalBranch([1, 4304, 0, 0, 0])
        ControlVariables([4304, 4304, 0, 0, 1])
        ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
        ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>Presenting gift..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1126, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3304, 0, 2000, 1])
      ConditionalBranch([1, 4304, 0, 1, 0])
        ControlVariables([4304, 4304, 0, 0, 2])
        ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
        ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>Presenting gift..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1023, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3304, 0, 4000, 1])
      ConditionalBranch([1, 4304, 0, 2, 0])
        ControlVariables([4304, 4304, 0, 0, 3])
        ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
        ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>Presenting gift..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1364, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3304, 0, 6000, 1])
      ConditionalBranch([1, 4304, 0, 3, 0])
        ControlVariables([4304, 4304, 0, 0, 4])
        ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
        ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>Presenting gift..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1661, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
    ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>Standing by... Do you want to activate?"])
    JumpToLabel(["メニュー"])
    Label(["94"])
    ShowTextAttributes(["luksl_fc1", 0, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>Are you a machine type too?\nI think we could get along well, ahaha...!"])
    ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
    ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>I am a machine... I have no feelings of friendship."])
    ShowTextAttributes(["luksl_fc1", 0, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>You're stubborn for a machine...\nDo you have a stubborn personality model?"])
    ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
    ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>Model? I do not have a specific personality model..."])
    ShowTextAttributes(["luksl_fc1", 2, 0, 2])
    ShowText(["\\n<Luxuru (Affection: \\V[3094])>Maybe you have an autonomous AI?\nSomething like that was incorporated into you..."])
    JumpToLabel(["メニュー"])
    Label(["211"])
    ShowTextAttributes(["hakoiri_fc1", 0, 0, 2])
    ShowText(["\\n<Stefanie (Affection: \\V[3211])>That capsule... do you also live in a box?"])
    ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
    ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>...?\nI am integrated with this capsule..."])
    ShowTextAttributes(["hakoiri_fc1", 0, 0, 2])
    ShowText(["\\n<Stefanie (Affection: \\V[3211])>Oh, that's different...\nStill, it's wonderful to be one in body and mind with your box...♪"])
    ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
    ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>I don't live in a box, I am the box itself...\nWhat on earth am I...?"])
    JumpToLabel(["メニュー"])
    Label(["264"])
    ShowTextAttributes(["bgolem_fc1", 1, 0, 2])
    ShowText(["\\n<Maiss (Affection: \\V[3264])>Are you a golem by any chance?"])
    ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
    ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>I am Ribo-Ribo...\nI was certainly created, but I am not a golem..."])
    ShowTextAttributes(["bgolem_fc1", 1, 0, 2])
    ShowText(["\\n<Maiss (Affection: \\V[3264])>Then let's get along as fellow creations.\nHey hey, I want to get inside this capsule! ♪"])
    ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
    ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>Do not force yourself in...\nYou are an overly-friendly golem..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(304)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(304)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1126]"])
        ShowText(["Affection 2000:\\ia[1023]"])
        ShowText(["Affection 4000:\\ia[1364]"])
        ShowText(["Affection 6000:\\ia[1661]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3304])"])
        ShowChoices([["Restrained Semen Squeezing (Affection: 10)", "Never mind"], 2])
        When([0, "Restrained Semen Squeezing (Affection: 10)"])
          ConditionalBranch([1, 3304, 0, 10, 1])
            Script(["call_novel_scene(5336)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
            ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>Reserving command..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ShowPicture([5, "80_anfill_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3305, 0, 500, 1])
      ConditionalBranch([1, 4305, 0, 0, 0])
        ControlVariables([4305, 4305, 0, 0, 1])
        ShowTextAttributes(["anfill_fc1", 0, 0, 2])
        ShowText(["\\n<Amphil (Affection: \\V[3305])>You can have this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1537, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3305, 0, 2000, 1])
      ConditionalBranch([1, 4305, 0, 1, 0])
        ControlVariables([4305, 4305, 0, 0, 2])
        ShowTextAttributes(["anfill_fc1", 0, 0, 2])
        ShowText(["\\n<Amphil (Affection: \\V[3305])>You can have this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1431, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3305, 0, 4000, 1])
      ConditionalBranch([1, 4305, 0, 2, 0])
        ControlVariables([4305, 4305, 0, 0, 3])
        ShowTextAttributes(["anfill_fc1", 0, 0, 2])
        ShowText(["\\n<Amphil (Affection: \\V[3305])>You can have this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1253, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3305, 0, 6000, 1])
      ConditionalBranch([1, 4305, 0, 3, 0])
        ControlVariables([4305, 4305, 0, 0, 4])
        ShowTextAttributes(["anfill_fc1", 0, 0, 2])
        ShowText(["\\n<Amphil (Affection: \\V[3305])>You can have this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1438, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["anfill_fc1", 0, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>Take me out from here...\nI want to entwine... I want to entwine the world..."])
    JumpToLabel(["メニュー"])
    Label(["90"])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>...Insect?"])
    ShowTextAttributes(["anfill_fc1", 0, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>Although I am a parasite, I have scylla genes...\nIt's strange..."])
    ShowTextAttributes(["meda_fc1", 0, 0, 2])
    ShowText(["\\n<Meru Meru (Affection: \\V[3090])>*rustle* *rustle*, *creep* *creep*"])
    ShowTextAttributes(["anfill_fc1", 0, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>You are a strange creature as well..."])
    JumpToLabel(["メニュー"])
    Label(["179"])
    ShowTextAttributes(["sinifa_fc1", 0, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>Ahahahahahahaa...!"])
    ShowTextAttributes(["anfill_fc1", 0, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>Ufu, ufufufu..."])
    ShowTextAttributes(["sinifa_fc1", 2, 0, 2])
    ShowText(["\\n<Shinifa (Affection: \\V[3179])>......???"])
    ShowTextAttributes(["anfill_fc1", 2, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>......???"])
    JumpToLabel(["メニュー"])
    Label(["307"])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Anemo (Affection: \\V[3307])>(This creature is somewhat strange...)"])
    ShowTextAttributes(["anfill_fc1", 0, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>(This is an odd creature...)"])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Anemo (Affection: \\V[3307])>Hello, nice weather..."])
    ShowTextAttributes(["anfill_fc1", 0, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>Yes, the weather is nice..."])
    ShowTextAttributes(["seaanemone_fc1", 0, 0, 2])
    ShowText(["\\n<Anemo (Affection: \\V[3307])>(She's strange...)"])
    ShowTextAttributes(["anfill_fc1", 0, 0, 2])
    ShowText(["\\n<Amphil (Affection: \\V[3305])>(She's weird...)"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(305)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(305)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1537]"])
        ShowText(["Affection 2000:\\ia[1431]"])
        ShowText(["Affection 4000:\\ia[1253]"])
        ShowText(["Affection 6000:\\ia[1438]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3305])"])
        ShowChoices([["Tentacle Job (Affection: 10)", "Never mind"], 2])
        When([0, "Tentacle Job (Affection: 10)"])
          ConditionalBranch([1, 3305, 0, 10, 1])
            Script(["call_novel_scene(5341)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["anfill_fc1", 0, 0, 2])
            ShowText(["\\n<Amphil (Affection: \\V[3305])>See me again later..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowPicture([5, "80_paizuridoll_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3251, 0, 100, 1])
      ConditionalBranch([1, 4251, 0, 0, 0])
        ControlVariables([4251, 4251, 0, 0, 1])
        ShowTextAttributes(["paizuridoll_fc1", 1, 0, 2])
        ShowText(["\\n<Paianne (Affection: \\V[3251])>......♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1041, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3251, 0, 500, 1])
      ConditionalBranch([1, 4251, 0, 1, 0])
        ControlVariables([4251, 4251, 0, 0, 2])
        ShowTextAttributes(["paizuridoll_fc1", 1, 0, 2])
        ShowText(["\\n<Paianne (Affection: \\V[3251])>......♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1570, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3251, 0, 2000, 1])
      ConditionalBranch([1, 4251, 0, 2, 0])
        ControlVariables([4251, 4251, 0, 0, 3])
        ShowTextAttributes(["paizuridoll_fc1", 1, 0, 2])
        ShowText(["\\n<Paianne (Affection: \\V[3251])>......♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1688, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3251, 0, 4000, 1])
      ConditionalBranch([1, 4251, 0, 3, 0])
        ControlVariables([4251, 4251, 0, 0, 4])
        ShowTextAttributes(["paizuridoll_fc1", 1, 0, 2])
        ShowText(["\\n<Paianne (Affection: \\V[3251])>......♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1571, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Paianne (Affection: \\V[3251])>......♪♪♪"])
    JumpToLabel(["メニュー"])
    Label(["192"])
    ShowTextAttributes(["nobisutam_fc1", 0, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>............"])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Paianne (Affection: \\V[3251])>............"])
    ShowTextAttributes(["sonia_fc1", 0, 0, 2])
    ShowText(["\\n<Sonya>They really resemble each other..."])
    ShowTextAttributes(["nobisutam_fc1", 1, 0, 2])
    ShowText(["\\n<Novy (Affection: \\V[3192])>......♪♪♪"])
    ShowTextAttributes(["paizuridoll_fc1", 1, 0, 2])
    ShowText(["\\n<Paianne (Affection: \\V[3251])>......♪♪♪"])
    ShowTextAttributes(["sonia_fc1", 4, 0, 2])
    ShowText(["\\n<Sonya>They seem to get along well."])
    JumpToLabel(["メニュー"])
    Label(["250"])
    ShowTextAttributes(["artm_fc1", 0, 0, 2])
    ShowText(["\\n<Coppelia (Affection: \\V[3250])>............"])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Paianne (Affection: \\V[3251])>............"])
    ShowTextAttributes(["artm_fc1", 0, 0, 2])
    ShowText(["\\n<Coppelia (Affection: \\V[3250])>I see, that's exciting..."])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Paianne (Affection: \\V[3251])>............"])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>She can communicate with her...?"])
    JumpToLabel(["メニュー"])
    Label(["276"])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Paianne (Affection: \\V[3251])>............"])
    ShowTextAttributes(["beelzebub_fc2", 2, 0, 2])
    ShowText(["\\n<Striga (Affection: \\V[3276])>That's a curious mechanical doll...\nThese times are very strange..."])
    ShowTextAttributes(["paizuridoll_fc1", 1, 0, 2])
    ShowText(["\\n<Paianne (Affection: \\V[3251])>......♪♪♪"])
    ShowTextAttributes(["beelzebub_fc2", 2, 0, 2])
    ShowText(["\\n<Striga (Affection: \\V[3276])>She's pushing her breasts towards me!\nEyaaaaah!!"])
    JumpToLabel(["メニュー"])
    Label(["429"])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Pine (Affection: \\V[3251])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["A doll, huh? I'll control you..."])
    ShowTextAttributes(["paizuridoll_fc1", 2, 0, 2])
    ShowText(["\\n<Pine (Affection: \\V[3251])>"])
    ShowText(["...Mugyu!!"])
    ShowTextAttributes(["amoldoll_fc1", 2, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["I tripped..."])
    ShowText(["Isn't this girl unusually unstable...?"])
    JumpToLabel(["メニュー"])
    Label(["648"])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Pine (Affection: \\V[3251])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["paizuridoll2_fc1", 0, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["paizuridoll_fc1", 1, 0, 2])
    ShowText(["\\n<Pine (Affection: \\V[3251])>"])
    ShowText(["…………♪♪♪"])
    ShowTextAttributes(["paizuridoll2_fc1", 1, 0, 2])
    ShowText(["\\n<Zurin (Affection: \\V[3648])>"])
    ShowText(["…………♪♪♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Pine and Zurin have become friends!"])
    JumpToLabel(["メニュー"])
    Label(["883"])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Pine (Affection: \\V[3251])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["paizuridoll3_fc1", 0, 0, 2])
    ShowText(["\\n<Pazun (Affection: \\V[3883])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Pine (Affection: \\V[3251])>"])
    ShowText(["…………♪♪♪"])
    ShowTextAttributes(["paizuridoll3_fc1", 1, 0, 2])
    ShowText(["\\n<Pazun (Affection: \\V[3883])>"])
    ShowText(["…………♪♪♪"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Pine and Pazun started dancing together!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(251)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(251)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1041]"])
        ShowText(["Affection 500:\\ia[1570]"])
        ShowText(["Affection 2000:\\ia[1688]"])
        ShowText(["Affection 4000:\\ia[1571]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ConditionalBranch([4, 251, 5, 163])
          ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
          ShowText(["\\n<Paianne (Affection: \\V[3251])>............"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Paianne is equipped with a \\C[3][\\ia[163]]\\C[0]...\nThis seems to have changed the forms of sexual favors that can be requested."])
          Empty([])
        Else([])
          ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
          ShowText(["\\n<Paianne (Affection: \\V[3251])>............"])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["Paianne is looking at a \\C[3][\\ia[163]]\\C[0] in an equipment catalog... It seems equipping her with one will change the forms of sexual favors that can be requested!"])
          Empty([])
        BranchEnd([])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3251])"])
        ShowChoices([["Paizuri (Affection: 10)", "Never mind"], 2])
        When([0, "Paizuri (Affection: 10)"])
          ConditionalBranch([1, 3251, 0, 10, 1])
            ConditionalBranch([4, 251, 5, 163])
              Script(["call_novel_scene(5067)"])
              Empty([])
            Else([])
              Script(["call_novel_scene(5066)"])
              Empty([])
            BranchEnd([])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
            ShowText(["\\n<Paianne (Affection: \\V[3251])>............"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowPicture([5, "80_bgolem_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3264, 0, 100, 1])
      ConditionalBranch([1, 4264, 0, 0, 0])
        ControlVariables([4264, 4264, 0, 0, 1])
        ShowTextAttributes(["bgolem_fc1", 1, 0, 2])
        ShowText(["\\n<Maiss (Affection: \\V[3264])>I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1026, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3264, 0, 500, 1])
      ConditionalBranch([1, 4264, 0, 1, 0])
        ControlVariables([4264, 4264, 0, 0, 2])
        ShowTextAttributes(["bgolem_fc1", 1, 0, 2])
        ShowText(["\\n<Maiss (Affection: \\V[3264])>I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1126, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3264, 0, 2000, 1])
      ConditionalBranch([1, 4264, 0, 2, 0])
        ControlVariables([4264, 4264, 0, 0, 3])
        ShowTextAttributes(["bgolem_fc1", 1, 0, 2])
        ShowText(["\\n<Maiss (Affection: \\V[3264])>I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1443, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3264, 0, 4000, 1])
      ConditionalBranch([1, 4264, 0, 3, 0])
        ControlVariables([4264, 4264, 0, 0, 4])
        ShowTextAttributes(["bgolem_fc1", 1, 0, 2])
        ShowText(["\\n<Maiss (Affection: \\V[3264])>I'll give you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1526, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["bgolem_fc1", 1, 0, 2])
    ShowText(["\\n<Maiss (Affection: \\V[3264])>I was made for battle, so stop keeping me here without use. Hurry up and take me along!"])
    JumpToLabel(["メニュー"])
    Label(["261"])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection: \\V[3261])>STANDING BY...*slosh slosh*..."])
    ShowTextAttributes(["bgolem_fc1", 1, 0, 2])
    ShowText(["\\n<Maiss (Affection: \\V[3264])>An old-fashioned mud golem.\nI'm much more advanced than you."])
    ShowTextAttributes(["madgolem_fc1", 0, 0, 2])
    ShowText(["\\n<Knog (Affection: \\V[3261])>THEN I SHALL CONDUCT A COMBAT PERFORMANCE COMPARISON..."])
    ShowTextAttributes(["bgolem_fc1", 2, 0, 2])
    ShowText(["\\n<Maiss (Affection: \\V[3264])>Oh, its autonomous behavior system is in bad shape!\nI, robot..."])
    JumpToLabel(["メニュー"])
    Label(["262"])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection: \\V[3262])>*WHIRRRR*"])
    ShowTextAttributes(["bgolem_fc1", 1, 0, 2])
    ShowText(["\\n<Maiss (Affection: \\V[3264])>An old-fashioned stone model golem.\nI'm much more advanced than you."])
    ShowTextAttributes(["golem_fc1", 0, 0, 2])
    ShowText(["\\n<Emeth (Affection: \\V[3262])>*WHIRR*... COMMENCE COMPARISON OF STRENGTH...?"])
    ShowTextAttributes(["bgolem_fc1", 2, 0, 2])
    ShowText(["\\n<Maiss (Affection: \\V[3264])>I'm a magic-type golem..."])
    JumpToLabel(["メニュー"])
    Label(["304"])
    ShowTextAttributes(["bgolem_fc1", 1, 0, 2])
    ShowText(["\\n<Maiss (Affection: \\V[3264])>Are you a golem by any chance?"])
    ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
    ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>I am Ribo-Ribo...\nI was certainly created, but I am not a golem..."])
    ShowTextAttributes(["bgolem_fc1", 1, 0, 2])
    ShowText(["\\n<Maiss (Affection: \\V[3264])>Then let's get along as fellow creations.\nHey hey, I want to get inside this capsule! ♪"])
    ShowTextAttributes(["libolibo_fc1", 0, 0, 2])
    ShowText(["\\n<Ribo-Ribo (Affection: \\V[3304])>Do not force yourself in...\nYou are an overly-friendly golem..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(264)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(264)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1026]"])
        ShowText(["Affection 500:\\ia[1126]"])
        ShowText(["Affection 2000:\\ia[1443]"])
        ShowText(["Affection 4000:\\ia[1526]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3264])"])
        ShowChoices([["Swallow (Affection: 10)", "Absorption (Affection: 50)", "Absorption...? (Affection: 100)", "Never mind"], 4])
        When([0, "Swallow (Affection: 10)"])
          ConditionalBranch([1, 3264, 0, 10, 1])
            Script(["call_novel_scene(5131)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["bgolem_fc1", 0, 0, 2])
            ShowText(["\\n<Maiss (Affection: \\V[3264])>Can we do that another time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Absorption (Affection: 50)"])
          ConditionalBranch([1, 3264, 0, 50, 1])
            Script(["call_novel_scene(5132)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["bgolem_fc1", 0, 0, 2])
            ShowText(["\\n<Maiss (Affection: \\V[3264])>Can we do that another time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Absorption...? (Affection: 100)"])
          ConditionalBranch([1, 3264, 0, 100, 1])
            Script(["call_novel_scene(5133)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["bgolem_fc1", 0, 0, 2])
            ShowText(["\\n<Maiss (Affection: \\V[3264])>Can we do that another time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowPicture([5, "80_cirqueb_st51", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3378, 0, 2000, 1])
      ConditionalBranch([1, 4378, 0, 0, 0])
        ControlVariables([4378, 4378, 0, 0, 1])
        ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
        ShowText(["\\n<Zenovia (Affection: \\V[3378])>Please make use of this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1060, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3378, 0, 4000, 1])
      ConditionalBranch([1, 4378, 0, 1, 0])
        ControlVariables([4378, 4378, 0, 0, 2])
        ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
        ShowText(["\\n<Zenovia (Affection: \\V[3378])>Please make use of this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1385, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3378, 0, 6000, 1])
      ConditionalBranch([1, 4378, 0, 2, 0])
        ControlVariables([4378, 4378, 0, 0, 3])
        ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
        ShowText(["\\n<Zenovia (Affection: \\V[3378])>Please make use of this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1140, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3378, 0, 10000, 1])
      ConditionalBranch([1, 4378, 0, 3, 0])
        ControlVariables([4378, 4378, 0, 0, 4])
        ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
        ShowText(["\\n<Zenovia (Affection: \\V[3378])>Please make use of this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1347, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>I am a scylla descended from an ancient marine species...\nIf you want to be wrapped up, just say so..."])
    JumpToLabel(["メニュー"])
    Label(["280"])
    ShowTextAttributes(["poseidones_fc1", 0, 0, 2])
    ShowText(["\\n<Poseidoness (Affection: \\V[3280])>Zenovia...\nThe former ruler of the deep sea has truly returned."])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>I have no intention of returning to my former position. I'm only helping to save the world..."])
    ShowTextAttributes(["poseidones_fc1", 0, 0, 2])
    ShowText(["\\n<Poseidoness (Affection: \\V[3280])>If so, that is regrettable...\nI thought my burden would become a little lighter."])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>You and Kraken...along with the Navy, are enough. It is not a place for someone who has crawled out from their grave after so long."])
    JumpToLabel(["メニュー"])
    Label(["329"])
    ShowTextAttributes(["kraken_fc1", 0, 0, 2])
    ShowText(["\\n<Kraken (Affection: \\V[3329])>It has been a very long time, Zenovia...\nEver since you disappeared, the seas have become restless."])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>But you and Poseidoness have maintained the peace...\n...Isn't that right?"])
    ShowTextAttributes(["kraken_fc1", 0, 0, 2])
    ShowText(["\\n<Kraken (Affection: \\V[3329])>What are you going to do from now on?\nIt would save us a lot of trouble if you were to assist in governing the seas like before..."])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>That is the work of the living.\nFor someone who has crawled out from their grave, it is none of my business anymore."])
    JumpToLabel(["メニュー"])
    Label(["374"])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>Queen Lamia...\nYou and I both lost our lives at that banquet."])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>As we both died together, the reconciliation of lamia and scylla washed away... That's how I've heard it."])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>Then what should we do...? Will you rise up for the sake of your brethren from now on?"])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>I have faith in my brethren.\nI'm certain peace will come without relying on someone who is no longer of this world."])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>Then so will I...\nI shall let my brethren decide for themselves."])
    JumpToLabel(["メニュー"])
    Label(["379"])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>"])
    ShowText(["Oh, the lively me..."])
    ShowText(["I could finally face my gloomy self after dying."])
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["After dying, huh... It's complicated."])
    ShowText(["Becoming a zombie and full of energy, that's so like me."])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>"])
    ShowText(["If I can do it, you can do it too."])
    ShowText(["Let's face ourselves while we're still alive!"])
    ShowTextAttributes(["cirquec_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3379])>"])
    ShowText(["Receiving counseling from my dead self is..."])
    ShowText(["Quite mentally challenging, isn't it?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(378)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(378)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1060]"]) # Crisis Cape
        ShowText(["Affection 4000:\\ia[1385]"])
        ShowText(["Affection 6000:\\ia[1140]"])
        ShowText(["Affection 10000:\\ia[1347]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3378])"])
        ShowChoices([["Queen's Tentacle Squeeze (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Queen's Tentacle Squeeze (Affection: 10)"])
          ConditionalBranch([1, 3378, 0, 10, 1])
            Script(["call_novel_scene(5711)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
            ShowText(["\\n<Zenovia (Affection: \\V[3378])>I don't have time right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3378, 0, 100, 1])
            Script(["call_novel_scene(5712)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
            ShowText(["\\n<Zenovia (Affection: \\V[3378])>I don't have time right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowPicture([5, "80_cirqueb_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3370, 0, 2000, 1])
      ConditionalBranch([1, 4370, 0, 0, 0])
        ControlVariables([4370, 4370, 0, 0, 1])
        ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
        ShowText(["\\n<Titania (Affection: \\V[3370])>Will this be useful?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1047, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3370, 0, 4000, 1])
      ConditionalBranch([1, 4370, 0, 1, 0])
        ControlVariables([4370, 4370, 0, 0, 2])
        ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
        ShowText(["\\n<Titania (Affection: \\V[3370])>Will this be useful?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1571, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3370, 0, 6000, 1])
      ConditionalBranch([1, 4370, 0, 2, 0])
        ControlVariables([4370, 4370, 0, 0, 3])
        ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
        ShowText(["\\n<Titania (Affection: \\V[3370])>Will this be useful?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1682, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3370, 0, 10000, 1])
      ConditionalBranch([1, 4370, 0, 3, 0])
        ControlVariables([4370, 4370, 0, 0, 4])
        ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
        ShowText(["\\n<Titania (Affection: \\V[3370])>Will this be useful?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1374, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>Hey hey, take me along to play! ♪\nI'll crush anyone who gets in the way!"])
    JumpToLabel(["メニュー"])
    Label(["45"])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection: \\V[3045])>Ufufu, a naughty fairy..."])
    ShowTextAttributes(["cirqueb_fc2", 0, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>Aren't you a Monster Lord?\nWhy do you look like a magician?"])
    ShowTextAttributes(["alicetromeria_fc1", 4, 0, 2])
    ShowText(["\\n<Alicetroemeria (Affection: \\V[3045])>I'm just playing around, of course...ufufufufu."])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>Looks fun! ♪\nMaybe I should try it too...?"])
    JumpToLabel(["メニュー"])
    Label(["311"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>Titania, let's play pranks together!"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>In that case, let me teach you how to create an armor-piercing chestnut explosion.\nIt's amaaazing♪"])
    ShowTextAttributes(["trickfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Sicily (Affection: \\V[3311])>Aha, I wonder if the queen will be surprised?!"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>It's about to explode into splinters! ♪"])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>Queen Fairy, run awaaay!"])
    JumpToLabel(["メニュー"])
    Label(["315"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>Titania, don't you remember me...?\nI'm Airy, your childhood friend."])
    ShowTextAttributes(["cirqueb_fc2", 2, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>I don't remember you!\nYou're annoying, please go away!"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>............"])
    ShowTextAttributes(["cirqueb_fc2", 2, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>S-sorry...\nDo you want to play pranks with me?"])
    ShowTextAttributes(["queenfairy_fc1", 0, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>In that case, let's make chestnut bombs like we did in the old days..."])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>I love those!\nNaturally, I'm going to target the queen!"])
    ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
    ShowText(["\\n<Airy (Affection: \\V[3315])>But I'm the queen..."])
    JumpToLabel(["メニュー"])
    Label(["371"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Ahaha, it's me when I'm dead~♪"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>"])
    ShowText(["Ahaha, it's me when I'm alive~♪"])
    ShowTextAttributes(["cirquec_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Let's have a tag match and go wild~!"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>"])
    ShowText(["Let the Twin Titania Great Whirlwind blow~♪"])
    JumpToLabel(["メニュー"])
    Label(["647"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>"])
    ShowText(["So big!"])
    ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
    ShowText(["\\n<Giant Serra (Affection: \\V[3647])>"])
    ShowText(["So small!"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>"])
    ShowText(["But we both like to rampage!"])
    ShowText(["We might be able to become friends♪"])
    ShowTextAttributes(["giantsarah_fc1", 1, 0, 2])
    ShowText(["\\n<Giant Serra (Affection: \\V[3647])>"])
    ShowText(["Yeah, nice to meet you!"])
    ShowText(["Let's rampage together to the fullest~♪"])
    JumpToLabel(["メニュー"])
    Label(["916"])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>"])
    ShowText(["Hey, hey, I want to be a hero too!"])
    ShowText(["I want to smash the bad guys with a justice punch!"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["If you want to be a hero, you need to change that violent tendency."])
    ShowText(["Acts of evil are absolutely not allowed for heroes."])
    ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>"])
    ShowText(["Is it also bad to play pranks...?"])
    ShowTextAttributes(["hero_fc1", 0, 0, 2])
    ShowText(["\\n<Cosmic Woman (Affection: \\V[3916])>"])
    ShowText(["No."])
    JumpToLabel(["メニュー"])
    Label(["923"])
    ShowTextAttributes(["cirqueb_fc2", 2, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3370])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["merlin_fc3", 2, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["Titania, you've become like that..."])
    ShowTextAttributes(["cirqueb_fc2", 3, 0, 2])
    ShowText(["\\n<Titania (Affection: \\V[3371])>"])
    ShowText(["Ah! Darling, I found you~♪♪♪"])
    ShowTextAttributes(["merlin_fc3", 4, 0, 2])
    ShowText(["\\n<Merlin (Affection: \\V[3923])>"])
    ShowText(["Wow! The inside hasn't changed at all!!"])
    ShowText(["Don't come near me!!"])
    PlaySE(["RPG::SE(@name=\"Run\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Merlin has run away!"])
    ShowText(["Titania chased after her!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(370)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(370)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1047]"])
        ShowText(["Affection 4000:\\ia[1571]"])
        ShowText(["Affection 6000:\\ia[1682]"])
        ShowText(["Affection 10000:\\ia[1374]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3370])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Coercive Masturbation (Affection: 10)\","])
        ScriptMore(["\"Buttjob (Affection: 30)\","])
        ScriptMore(["\"Pantyjob (Affection: 50)\","])
        ScriptMore(["\"Fairy Hug (Affection: 70)\","])
        ScriptMore(["\"Cheer Play (Affection: 100)\","])
        ScriptMore(["\"Boxing Play (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3370, 0, 10, 1])
            Script(["call_novel_scene(5666)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
            ShowText(["\\n<Titania (Affection: \\V[3370])>No waaay! Ahaha!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3370, 0, 30, 1])
            Script(["call_novel_scene(5667)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
            ShowText(["\\n<Titania (Affection: \\V[3370])>No waaay! Ahaha!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3370, 0, 50, 1])
            Script(["call_novel_scene(5668)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
            ShowText(["\\n<Titania (Affection: \\V[3370])>No waaay! Ahaha!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3370, 0, 70, 1])
            Script(["call_novel_scene(5669)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
            ShowText(["\\n<Titania (Affection: \\V[3370])>No waaay! Ahaha!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3370, 0, 100, 1])
            Script(["call_novel_scene(5670)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
            ShowText(["\\n<Titania (Affection: \\V[3370])>No waaay! Ahaha!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 5, 0])
          ConditionalBranch([1, 3370, 0, 100, 1])
            Script(["call_novel_scene(5671)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc2", 1, 0, 2])
            ShowText(["\\n<Titania (Affection: \\V[3370])>No waaay! Ahaha!"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowPicture([5, "80_cirqueb_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3368, 0, 2000, 1])
      ConditionalBranch([1, 4368, 0, 0, 0])
        ControlVariables([4368, 4368, 0, 0, 1])
        ShowTextAttributes(["cirqueb_fc1", 1, 0, 2])
        ShowText(["\\n<Fernandez (Affection: \\V[3368])>I will give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1118, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3368, 0, 4000, 1])
      ConditionalBranch([1, 4368, 0, 1, 0])
        ControlVariables([4368, 4368, 0, 0, 2])
        ShowTextAttributes(["cirqueb_fc1", 1, 0, 2])
        ShowText(["\\n<Fernandez (Affection: \\V[3368])>I will give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1286, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3368, 0, 6000, 1])
      ConditionalBranch([1, 4368, 0, 2, 0])
        ControlVariables([4368, 4368, 0, 0, 3])
        ShowTextAttributes(["cirqueb_fc1", 1, 0, 2])
        ShowText(["\\n<Fernandez (Affection: \\V[3368])>I will give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1629, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3368, 0, 10000, 1])
      ConditionalBranch([1, 4368, 0, 3, 0])
        ControlVariables([4368, 4368, 0, 0, 4])
        ShowTextAttributes(["cirqueb_fc1", 1, 0, 2])
        ShowText(["\\n<Fernandez (Affection: \\V[3368])>I will give you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1287, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cirqueb_fc1", 3, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>Even though I am dead, my blade has not dulled...\n...is what I'd like to say, but it has become quite blunt."])
    JumpToLabel(["メニュー"])
    Label(["156"])
    ShowTextAttributes(["d_fighter_fc1", 1, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>You're the legendary swordsman, Fernandez!\nI've admired you for a long time!"])
    ShowTextAttributes(["cirqueb_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>That's very nice...What's with that outfit?"])
    ShowTextAttributes(["d_fighter_fc1", 2, 0, 2])
    ShowText(["\\n<Regina (Affection: \\V[3156])>W-warrior attire..."])
    ShowTextAttributes(["cirqueb_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>Times sure have changed...\nIf that were the attire of warriors in my days, I wouldn't want to be one."])
    JumpToLabel(["メニュー"])
    Label(["171"])
    ShowTextAttributes(["lizardboss_fc1", 0, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>You're the famous swordsman, Fernandez...\nCan I request a bout with you here?"])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>I decline... I do not feel like crossing blades with my peers."])
    ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
    ShowText(["\\n<Miranda (Affection: \\V[3171])>Why are you so well-mannered...?"])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>I did not master the sword just to harm my comrades..."])
    JumpToLabel(["メニュー"])
    Label(["212"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>You're the legendary swordsman, Fernandez...\nBy all means, I would like to request you teach me."])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>I refuse...\nI am a corpse, I have nothing to impart to this world."])
    ShowTextAttributes(["durahan_fc1", 2, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>That's a pity...\nI thought about receiving instruction while preparing one of the steaks."])
    ShowTextAttributes(["cirqueb_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>If it's about one of my techniques, I can teach you...♪"])
    JumpToLabel(["メニュー"])
    Label(["316"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>The elven race gave birth to the legendary swordsman, Fernandez... Even though your body is no longer living, it is an honor to meet you."])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>You're the current Queen Elf...\n...Why do I sense a warrior's breath coming from you?"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya (Affection: \\V[3316])>I was raised among the Amazoness...\nTheir tribe takes pride in the honor of warriors."])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>Someone who prides the honor of warriors stands above all the elves...\nTimes sure have changed..."])
    JumpToLabel(["メニュー"])
    Label(["369"])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>"])
    ShowText(["Me when I was alive..."])
    ShowTextAttributes(["cirquec_fc1", 2, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["This is another me..."])
    ShowText(["Oh, what a thing..."])
    ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3368])>"])
    ShowText(["But, it's not so bad unexpectedly."])
    ShowText(["Even in death, I can continue to train this body..."])
    ShowTextAttributes(["cirquec_fc1", 1, 0, 2])
    ShowText(["\\n<Fernandez (Affection: \\V[3369])>"])
    ShowText(["As expected of me, diligent even in death."])
    ShowText(["Then let's strive together from now on!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(368)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(368)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1118]"]) # Shoulder Pads
        ShowText(["Affection 4000:\\ia[1286]"]) # Secret Sword Scroll
        ShowText(["Affection 6000:\\ia[1629]"])
        ShowText(["Affection 10000:\\ia[1287]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3368])"])
        ShowChoices([["Ass Press (Affection: 10)", "Reverse Rape 1 (Affection: 50)", "Reverse Rape 2 (Affection: 100)", "Never mind"], 4])
        When([0, "Ass Press (Affection: 10)"])
          ConditionalBranch([1, 3368, 0, 10, 1])
            Script(["call_novel_scene(5656)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
            ShowText(["\\n<Fernandez (Affection: \\V[3368])>My training takes priority..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape 1 (Affection: 50)"])
          ConditionalBranch([1, 3368, 0, 50, 1])
            Script(["call_novel_scene(5657)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
            ShowText(["\\n<Fernandez (Affection: \\V[3368])>My training takes priority..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Reverse Rape 2 (Affection: 100)"])
          ConditionalBranch([1, 3368, 0, 100, 1])
            Script(["call_novel_scene(5658)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc1", 0, 0, 2])
            ShowText(["\\n<Fernandez (Affection: \\V[3368])>My training takes priority..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowPicture([5, "80_cirqueb_st41", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3376, 0, 2000, 1])
      ConditionalBranch([1, 4376, 0, 0, 0])
        ControlVariables([4376, 4376, 0, 0, 1])
        ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
        ShowText(["\\n<Refletsia (Affection: \\V[3376])>Use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1154, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3376, 0, 4000, 1])
      ConditionalBranch([1, 4376, 0, 1, 0])
        ControlVariables([4376, 4376, 0, 0, 2])
        ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
        ShowText(["\\n<Refletsia (Affection: \\V[3376])>Use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1388, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3376, 0, 6000, 1])
      ConditionalBranch([1, 4376, 0, 2, 0])
        ControlVariables([4376, 4376, 0, 0, 3])
        ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
        ShowText(["\\n<Refletsia (Affection: \\V[3376])>Use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1680, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3376, 0, 10000, 1])
      ConditionalBranch([1, 4376, 0, 3, 0])
        ControlVariables([4376, 4376, 0, 0, 4])
        ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
        ShowText(["\\n<Refletsia (Affection: \\V[3376])>Use this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1389, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cirqueb_fc5", 1, 0, 2])
    ShowText(["\\n<Refletsia (Affection: \\V[3376])>Since I've been dead for a long time, I'm starving for war. Now take me to the battlefield!"])
    JumpToLabel(["メニュー"])
    Label(["82"])
    ShowTextAttributes(["suzume_fc1", 3, 0, 2])
    ShowText(["\\n<Chirp (Affection: \\V[3082])>*chirp* *chirp*...\nWaah, are you the previous queen...?!"])
    ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
    ShowText(["\\n<Refletsia (Affection: \\V[3376])>Sparrow...\nWeak tribes like yours brought us shame during the height of my prosperity."])
    ShowTextAttributes(["suzume_fc1", 0, 0, 2])
    ShowText(["\\n<Chirp (Affection: \\V[3082])>But there's no need to feel like that under the current queen. The sparrows are doing well, we announce the arrival of dawn♪"])
    ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
    ShowText(["\\n<Refletsia (Affection: \\V[3376])>The times have changed...\nWhether for better or worse, you'll have to show me..."])
    JumpToLabel(["メニュー"])
    Label(["259"])
    ShowTextAttributes(["w_hapy_fc1", 1, 0, 2])
    ShowText(["\\n<Tsubasa (Affection: \\V[3259])>Are you...the previous queen?"])
    ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
    ShowText(["\\n<Refletsia (Affection: \\V[3376])>Yes, that is correct...\nAm I being called a tyrant who repeatedly waged war?"])
    ShowTextAttributes(["w_hapy_fc1", 1, 0, 2])
    ShowText(["\\n<Tsubasa (Affection: \\V[3259])>Indeed, the reign of the current queen is peaceful, but... It seemed we needed to defeat every dangerous enemy in the previous era."])
    ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
    ShowText(["\\n<Refletsia (Affection: \\V[3376])>I did not think there would be anyone who understood at all... I feel somewhat relieved."])
    JumpToLabel(["メニュー"])
    Label(["323"])
    ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
    ShowText(["\\n<Refletsia (Affection: \\V[3376])>This world is in great disarray...\nLucretia... I wonder if you can protect your brethren?"])
    ShowTextAttributes(["queenhapy_fc1", 0, 0, 2])
    ShowText(["\\n<Lucretia (Affection: \\V[3323])>I have no need to protect them, my predecessor.\nEveryone will unite together to face the hardships..."])
    ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
    ShowText(["\\n<Refletsia (Affection: \\V[3376])>Isn't that a leader's responsibility...?\nI do wonder how far those sweet methods will get you..."])
    ShowTextAttributes(["queenhapy_fc1", 0, 0, 2])
    ShowText(["\\n<Lucretia (Affection: \\V[3323])>Then please be sure to watch closely, my predecessor. We'll overcome the adversities of this era my way..."])
    JumpToLabel(["メニュー"])
    Label(["377"])
    ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
    ShowText(["\\n<Refletsia (Affection: \\V[3376])>"])
    ShowText(["That's me when I was alive..."])
    ShowText(["Quite fresh, isn't it?"])
    ShowTextAttributes(["cirquec_fc5", 0, 0, 2])
    ShowText(["\\n<Refletsia (Affection: \\V[3377])>"])
    ShowText(["Even in death, a tool of battle..."])
    ShowText(["That's very much like me."])
    ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
    ShowText(["\\n<Refletsia (Affection: \\V[3376])>"])
    ShowText(["It's not something to be completely discarded, you know."])
    ShowText(["You don't seem like the type who just wants to sleep quietly, do you?"])
    ShowTextAttributes(["cirquec_fc5", 0, 0, 2])
    ShowText(["\\n<Refletsia (Affection: \\V[3377])>"])
    ShowText(["That's true..."])
    ShowText(["If I can protect my kind, I wouldn't mind being a battle doll."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(376)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(376)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1154]"]) # Charging Shoes
        ShowText(["Affection 4000:\\ia[1388]"])
        ShowText(["Affection 6000:\\ia[1680]"]) # Undead's Knowledge
        ShowText(["Affection 10000:\\ia[1389]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3376])"])
        ShowChoices([["Blowjob (Affection: 10)", "Reverse Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3376, 0, 10, 1])
            Script(["call_novel_scene(5701)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
            ShowText(["\\n<Refletsia (Affection: \\V[3376])>I haven't taken a liking to you yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Reverse Rape (Affection: 100)"])
          ConditionalBranch([1, 3376, 0, 100, 1])
            Script(["call_novel_scene(5702)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc5", 0, 0, 2])
            ShowText(["\\n<Refletsia (Affection: \\V[3376])>I haven't taken a liking to you yet..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowPicture([5, "80_cirqueb_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3372, 0, 2000, 1])
      ConditionalBranch([1, 4372, 0, 0, 0])
        ControlVariables([4372, 4372, 0, 0, 1])
        ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
        ShowText(["\\n<Roza (Affection: \\V[3372])>Pirates are the best, here's your cut..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1183, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3372, 0, 4000, 1])
      ConditionalBranch([1, 4372, 0, 1, 0])
        ControlVariables([4372, 4372, 0, 0, 2])
        ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
        ShowText(["\\n<Roza (Affection: \\V[3372])>Pirates are the best, here's your cut..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1280, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3372, 0, 6000, 1])
      ConditionalBranch([1, 4372, 0, 2, 0])
        ControlVariables([4372, 4372, 0, 0, 3])
        ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
        ShowText(["\\n<Roza (Affection: \\V[3372])>Pirates are the best, here's your cut..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1654, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3372, 0, 10000, 1])
      ConditionalBranch([1, 4372, 0, 3, 0])
        ControlVariables([4372, 4372, 0, 0, 4])
        ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
        ShowText(["\\n<Roza (Affection: \\V[3372])>Pirates are the best, here's your cut..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1329, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>I would like to set out for a long voyage, but... It appears the seagulls are drawn to this body of mine."])
    JumpToLabel(["メニュー"])
    Label(["201"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>Pirate Queen Roza...\nI'm honored to meet you."])
    ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>I don't remember much from when I was alive... Your captain is my descendant, is she not?"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel (Affection: \\V[3201])>She claims to be from your lineage, but...\nWhether it's true or not, I'm not really sure."])
    ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>Well, blood ties aren't important...\nYou should understand that as well."])
    JumpToLabel(["メニュー"])
    Label(["202"])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>The legendary Pirate Queen Roza!\nI've always admired you as my ancestor!"])
    ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>I'm sorry, but...\nI don't remember any minute details from when I was alive."])
    ShowTextAttributes(["bonny_fc1", 1, 0, 2])
    ShowText(["\\n<Bonnie (Affection: \\V[3202])>*trembling* *thump-thump*..."])
    ShowTextAttributes(["cirqueb_fc3", 1, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>Even as I look into your sparkling eyes...\nI am troubled..."])
    JumpToLabel(["メニュー"])
    Label(["373"])
    ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>"])
    ShowText(["The time when I was alive..."])
    ShowText(["I hardly remember it."])
    ShowTextAttributes(["cirquec_fc3", 2, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3373])>"])
    ShowText(["That voyage, that adventure, and my companions..."])
    ShowText(["Did I forget everyone? How unfortunate."])
    ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>"])
    ShowText(["But the soul that burned back then..."])
    ShowText(["Is still in this heart of mine."])
    ShowTextAttributes(["cirquec_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3373])>"])
    ShowText(["I see..."])
    ShowText(["Then let's reclaim those days of adventure!"])
    JumpToLabel(["メニュー"])
    Label(["536"])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>You're the Pirate Queen, Roza..."])
    ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>You're Captain Selene...\nIt appears I have earned a reputation as a Pirate Queen in the time following my death."])
    ShowTextAttributes(["serene_fc1", 4, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>It would seem so, but I preferred not to fight much. That's how we became the greatest power in the seas."])
    ShowTextAttributes(["cirqueb_fc3", 1, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>I also refrained from direct combat as much as possible. It would appear we were similar people..."])
    ShowTextAttributes(["serene_fc1", 3, 0, 2])
    ShowText(["\\n<Selene (Affection: \\V[3536])>And we both never lost a decisive battle.\nDid you know where to fight, and when to gain victory?"])
    ShowTextAttributes(["cirqueb_fc3", 1, 0, 2])
    ShowText(["\\n<Roza (Affection: \\V[3372])>If you and I lived in the same era...\nI suppose we would have divided the seas in half."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(372)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(372)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1183]"]) # Suspicious Box
        ShowText(["Affection 4000:\\ia[1280]"])
        ShowText(["Affection 6000:\\ia[1654]"])
        ShowText(["Affection 10000:\\ia[1329]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3372])"])
        ShowChoices([["Buttjob (Affection: 10)", "Paizuri (Affection: 100)", "Never mind"], 3])
        When([0, "Buttjob (Affection: 10)"])
          ConditionalBranch([1, 3372, 0, 10, 1])
            Script(["call_novel_scene(5681)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
            ShowText(["\\n<Roza (Affection: \\V[3372])>I'm busy doing piracy..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Paizuri (Affection: 100)"])
          ConditionalBranch([1, 3372, 0, 100, 1])
            Script(["call_novel_scene(5682)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc3", 0, 0, 2])
            ShowText(["\\n<Roza (Affection: \\V[3372])>I'm busy doing piracy..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ShowPicture([5, "80_cirqueb_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3374, 0, 2000, 1])
      ConditionalBranch([1, 4374, 0, 0, 0])
        ControlVariables([4374, 4374, 0, 0, 1])
        ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
        ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>Please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1121, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3374, 0, 4000, 1])
      ConditionalBranch([1, 4374, 0, 1, 0])
        ControlVariables([4374, 4374, 0, 0, 2])
        ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
        ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>Please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1579, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3374, 0, 6000, 1])
      ConditionalBranch([1, 4374, 0, 2, 0])
        ControlVariables([4374, 4374, 0, 0, 3])
        ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
        ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>Please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1639, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3374, 0, 10000, 1])
      ConditionalBranch([1, 4374, 0, 3, 0])
        ControlVariables([4374, 4374, 0, 0, 4])
        ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
        ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>Please accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1317, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>Even now, the world is still deteriorating...\nI have to grant peace to as many people as possible..."])
    JumpToLabel(["メニュー"])
    Label(["226"])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>You're the previous Queen Lamia...\nIf you could come back, the disputes among the lamia race would settle down."])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>I am already dead...\nI cannot return to the Queen's seat again."])
    ShowTextAttributes(["sirohebisama_fc1", 0, 0, 2])
    ShowText(["\\n<Shirohebi (Affection: \\V[3226])>That is troubling...\nWhen you were alive and well, the lamia race was at its most peaceful."])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>The living in this world need to move on.\nThey cannot rely upon the already deceased..."])
    JumpToLabel(["メニュー"])
    Label(["230"])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>Yamata no Orochi...\nThese must be dreadful times if you are needed in the outside world."])
    ShowTextAttributes(["yamatanooroti_fc1", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>Before I knew it, you were dead...\nTo have been poisoned at a banquet, you are beyond careless."])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>Who was it that became intoxicated and almost got exterminated...?"])
    ShowTextAttributes(["yamatanooroti_fc3", 3, 0, 2])
    ShowText(["\\n<Yamata no Orochi (Affection: \\V[3230])>That happened a long time ago, forget it!"])
    JumpToLabel(["メニュー"])
    Label(["375"])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>"])
    ShowText(["Oh, that's me when I was alive..."])
    ShowTextAttributes(["cirquec_fc4", 2, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["I heard you fell to poison at the banquet."])
    ShowText(["If it weren't for Goddess saving me, I would have met the same fate."])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>"])
    ShowText(["Do you feel indebted to Ilias...?"])
    ShowTextAttributes(["cirquec_fc4", 2, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3375])>"])
    ShowText(["Bound by contract and gratitude..."])
    ShowText(["You, who are already dead, are far freer than I am."])
    JumpToLabel(["メニュー"])
    Label(["378"])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>Queen Lamia...\nYou and I both lost our lives at that banquet."])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>As we both died together, the reconciliation of lamia and scylla washed away... That's how I've heard it."])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>Then what should we do...? Will you rise up for the sake of your brethren from now on?"])
    ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
    ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>I have faith in my brethren.\nI'm certain peace will come without relying on someone who is no longer of this world."])
    ShowTextAttributes(["cirqueb_fc6", 0, 0, 2])
    ShowText(["\\n<Zenovia (Affection: \\V[3378])>Then so will I...\nI shall let my brethren decide for themselves."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(374)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(374)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1121]"])
        ShowText(["Affection 4000:\\ia[1579]"])
        ShowText(["Affection 6000:\\ia[1639]"])
        ShowText(["Affection 10000:\\ia[1317]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3374])"])
        ShowChoices([["Blowjob (Affection: 10)", "Swallowing Rape (Affection: 100)", "Never mind"], 3])
        When([0, "Blowjob (Affection: 10)"])
          ConditionalBranch([1, 3374, 0, 10, 1])
            Script(["call_novel_scene(5691)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
            ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>Isn't there something you need to be doing now?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Swallowing Rape (Affection: 100)"])
          ConditionalBranch([1, 3374, 0, 100, 1])
            Script(["call_novel_scene(5692)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["cirqueb_fc4", 0, 0, 2])
            ShowText(["\\n<Aria Lamia (Affection: \\V[3374])>Isn't there something you need to be doing now?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ShowPicture([5, "80_kitunezyu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3265, 0, 100, 1])
      ConditionalBranch([1, 4265, 0, 0, 0])
        ControlVariables([4265, 4265, 0, 0, 1])
        ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
        ShowText(["\\n<Haruka (Affection: \\V[3265])>Yes, it's a present! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1050, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3265, 0, 500, 1])
      ConditionalBranch([1, 4265, 0, 1, 0])
        ControlVariables([4265, 4265, 0, 0, 2])
        ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
        ShowText(["\\n<Haruka (Affection: \\V[3265])>Yes, it's a present! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1149, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3265, 0, 2000, 1])
      ConditionalBranch([1, 4265, 0, 2, 0])
        ControlVariables([4265, 4265, 0, 0, 3])
        ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
        ShowText(["\\n<Haruka (Affection: \\V[3265])>Yes, it's a present! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1051, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3265, 0, 4000, 1])
      ConditionalBranch([1, 4265, 0, 3, 0])
        ControlVariables([4265, 4265, 0, 0, 4])
        ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
        ShowText(["\\n<Haruka (Affection: \\V[3265])>Yes, it's a present! ♪"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1510, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>Hey, do you want to study together?\nOr are you going out to play somewhere?"])
    JumpToLabel(["メニュー"])
    Label(["21"])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>"])
    ShowText(["Hello, Tamamo-sama~!"])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Oh, isn't that Haruka..."])
    ShowText(["You seem to have grown quite a bit since I last saw you?"])
    ShowTextAttributes(["kitunezyu_fc1", 2, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>"])
    ShowText(["Moo, Tamamo-sama~!"])
    ShowText(["It's taboo to mention a lady's weight~!"])
    ShowTextAttributes(["tamamo_fc1", 3, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Rather than weight, you've become bigger overall..."])
    ShowText(["Well, that's fine."])
    JumpToLabel(["メニュー"])
    Label(["22"])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>"])
    ShowText(["Hello, Tamamo-sama~!"])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Oh, isn't that Haruka..."])
    ShowText(["You seem to have grown quite a bit since I last saw you?"])
    ShowTextAttributes(["kitunezyu_fc1", 2, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>"])
    ShowText(["Moo, Tamamo-sama~!"])
    ShowText(["It's taboo to mention a lady's weight~!"])
    ShowTextAttributes(["tamamo_fc2", 2, 0, 2])
    ShowText(["\\n<Tamamo (Affection: \\V[3021])>"])
    ShowText(["Rather than weight, you've become bigger overall..."])
    ShowText(["Well, that's fine."])
    JumpToLabel(["メニュー"])
    Label(["102"])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection: \\V[3102])>Ah, Haruka-senpai!"])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>Let's go on a trip somewhere, Kitsu-chan."])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu (Affection: \\V[3102])>Udon shop!"])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>You want to go eat kitsune udon?\nWell then, I'll take you along as my treat...♪"])
    JumpToLabel(["メニュー"])
    Label(["103"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection: \\V[3103])>Thank you for your hard work, Haruka-senpai."])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>You're really polite, Kamuro-chan.\nI'd like to follow your example."])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro (Affection: \\V[3103])>That's...I still have a long way to go."])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>Please let me study under you, Kamuro-senpai!"])
    ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
    ShowText(["\\n<Kamuro (Affection: \\V[3103])>Awa...awawa..."])
    JumpToLabel(["メニュー"])
    Label(["106"])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>Thank you for your hard work, Nanabi-senpai!"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>You are the same kind of bestial kitsune that I am. You must continue training yourself so as not to be inferior to the humanoid kitsune."])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>Yes!"])
    ShowTextAttributes(["nanabi_fc1", 0, 0, 2])
    ShowText(["\\n<Nanabi (Affection: \\V[3106])>Once you have finished your training, kick down the humanoid kitsune. Drag Yao down by force, then Tamamo's one and only aide..."])
    ShowTextAttributes(["kitunezyu_fc1", 0, 0, 2])
    ShowText(["\\n<Haruka (Affection: \\V[3265])>Umm...Nanabi-senpai...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(265)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(265)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 100:\\ia[1050]"])
        ShowText(["Affection 500:\\ia[1149]"])
        ShowText(["Affection 2000:\\ia[1051]"]) # Fist Rosary
        ShowText(["Affection 4000:\\ia[1510]"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3265])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3265, 0, 10, 1])
            Script(["call_novel_scene(5136)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kitunezyu_fc1", 2, 0, 2])
            ShowText(["\\n<Haruka (Affection: \\V[3265])>After we get along some more!"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowPicture([5, "80_succubus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3287, 0, 500, 1])
      ConditionalBranch([1, 4287, 0, 0, 0])
        ControlVariables([4287, 4287, 0, 0, 1])
        ShowTextAttributes(["succubus_fc1", 0, 0, 2])
        ShowText(["\\n<Succubus (Affection: \\V[3287])>This is a gift from the village."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1543, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3287, 0, 2000, 1])
      ConditionalBranch([1, 4287, 0, 1, 0])
        ControlVariables([4287, 4287, 0, 0, 2])
        ShowTextAttributes(["succubus_fc1", 0, 0, 2])
        ShowText(["\\n<Succubus (Affection: \\V[3287])>This is a gift from the village."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1201, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3287, 0, 4000, 1])
      ConditionalBranch([1, 4287, 0, 2, 0])
        ControlVariables([4287, 4287, 0, 0, 3])
        ShowTextAttributes(["succubus_fc1", 0, 0, 2])
        ShowText(["\\n<Succubus (Affection: \\V[3287])>This is a gift from the village."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1544, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3287, 0, 6000, 1])
      ConditionalBranch([1, 4287, 0, 3, 0])
        ControlVariables([4287, 4287, 0, 0, 4])
        ShowTextAttributes(["succubus_fc1", 0, 0, 2])
        ShowText(["\\n<Succubus (Affection: \\V[3287])>This is a gift from the village."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1670, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>I will spare no toils for my people.\nIs there anything I can do to be of help?"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Alma Elma... Won't you help me govern the village? We need a strong symbol such as yourself."])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>Your village does not need a symbol. Because you are showing everyone the way as a leader."])
    ShowTextAttributes(["succubus_fc1", 3, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>But...I am still lacking in ability..."])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>If you advocated a wanderer like myself as a symbol, you would immediately disintegrate in the air. Understand that you yourself are the most trusted by the villagers."])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>I understand...\nAfter this, I'll make my best efforts for the sake of the village."])
    JumpToLabel(["メニュー"])
    Label(["143"])
    ShowTextAttributes(["succubus_fc1", 3, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Eva..."])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>Potato..."])
    ShowTextAttributes(["succubus_fc1", 3, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>There are many things I want to say...\nTo start with, please stop calling me potato..."])
    ShowTextAttributes(["eva_fc1", 0, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>That's because you are a potato."])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>I'll make you into a potato!"])
    ShowTextAttributes(["eva_fc1", 2, 0, 2])
    ShowText(["\\n<Eva (Affection: \\V[3143])>NO!!"])
    JumpToLabel(["メニュー"])
    Label(["281"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Everyone, I've got sweet potatoes."])
    ShowTextAttributes(["succubuses_fc2", 2, 0, 2])
    ShowText(["\\n<Succubus A (Affection: \\V[3281])>Wow, I can taste it just by looking at them!"])
    ShowTextAttributes(["succubuses_fc3", 2, 0, 2])
    ShowText(["\\n<Succubus B (Affection: \\V[3281])>I'm bored with the taste!"])
    ShowTextAttributes(["succubuses_fc4", 2, 0, 2])
    ShowText(["\\n<Succubus C (Affection: \\V[3281])>I've gotten tired of eating them!"])
    ShowTextAttributes(["succubuses_fc5", 0, 0, 2])
    ShowText(["\\n<Succubus D (Affection: \\V[3281])>My cause of death will be potatoes!"])
    ShowTextAttributes(["succubus_fc1", 1, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>It is a pleasure and a blessing.\nThere's no need to restrain yourselves, we have plenty stockpiled."])
    JumpToLabel(["メニュー"])
    Label(["283"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Please have some potatoes."])
    ShowTextAttributes(["maccubus_fc1", 5, 0, 2])
    ShowText(["\\n<Melissa (Affection: \\V[3283])>Thank you!"])
    ShowTextAttributes(["succubus_fc1", 1, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Arara, are you happy enough to cry?"])
    ShowTextAttributes(["maccubus_fc1", 5, 0, 2])
    ShowText(["\\n<Melissa (Affection: \\V[3283])>Does it look like it?!"])
    JumpToLabel(["メニュー"])
    Label(["284"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Okay, please have some potatoes..."])
    ShowTextAttributes(["minccubus_fc1", 3, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>WOW! I LOVE YOUR POTATOES!"])
    ShowTextAttributes(["succubus_fc1", 1, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Ufufu, I also have second helpings..."])
    ShowTextAttributes(["minccubus_fc1", 3, 0, 2])
    ShowText(["\\n<Serra (Affection: \\V[3284])>○×△□◇※☆◇!!"])
    JumpToLabel(["メニュー"])
    Label(["285"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Okay, please have some potatoes..."])
    ShowTextAttributes(["renccubus_fc1", 4, 0, 2])
    ShowText(["\\n<Nina (Affection: \\V[3285])>That's... Don't you ever think about eating something else once in a while?"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Potatoes are tasty and nutritious."])
    ShowTextAttributes(["renccubus_fc1", 4, 0, 2])
    ShowText(["\\n<Nina (Affection: \\V[3285])>Hauu...\nIf it weren't for these, you'd be a good village mayor."])
    JumpToLabel(["メニュー"])
    Label(["286"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>How are you, Witch?\nIf it's all right with you, please have a potato."])
    ShowTextAttributes(["witchs_fc1", 3, 0, 2])
    ShowText(["\\n<Witch (Affection: \\V[3286])>HELL NO!!"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Unlike the other villagers, you are very negative towards potatoes..."])
    ShowTextAttributes(["witchs_fc1", 0, 0, 2])
    ShowText(["\\n<Witch (Affection: \\V[3286])>I'm just being honest."])
    JumpToLabel(["メニュー"])
    Label(["288"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Have you gotten used to life here, Natasha?"])
    ShowTextAttributes(["d_succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Natasha (Affection: \\V[3288])>I've lived through hell, this place is like heaven."])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>You've been through a painful experience...\nCould you please eat some potatoes to fill your stomach?"])
    ShowTextAttributes(["d_succubus_fc1", 2, 0, 2])
    ShowText(["\\n<Natasha (Affection: \\V[3288])>I-I refuse..."])
    JumpToLabel(["メニュー"])
    Label(["341"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>You two are legendary succubi..."])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>It appears we have been confused with the Lilith Sisters from ancient times in this era. We wonder if the records have become mixed up after five hundred years?"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>Even if you're different from the legendary succubi, do your powers surpass theirs?"])
    ShowTextAttributes(["lilith_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith & Lilim (Affection: \\V[3341])>Of course, we are Queen Succubi...\nWe reigned above all succubi in our era."])
    JumpToLabel(["メニュー"])
    Label(["611"])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["You are... the former village chief!"])
    ShowText(["Did you chase me all the way out here?!"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>"])
    ShowText(["You were expelled from the village, weren't you...?"])
    ShowText(["I am still the village chief of the succubus village."])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["I don't know about some world unity or whatever, but I am the queen!"])
    ShowText(["You should yield the throne to me!!"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>"])
    ShowText(["The succubus queen of this world is Alma Elma."])
    ShowText(["If you want the queen's title, you'll have to take it by force."])
    ShowTextAttributes(["evaq_fc1", 2, 0, 2])
    ShowText(["\\n<Queen Eva (Affection: \\V[3611])>"])
    ShowText(["You're not some monster that can draw even with Minagi..."])
    ShowText(["You'll definitely die! Are you telling me to die?!"])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["You are, if I recall correctly, from the singularity world..."])
    ShowText(["You were the village chief of the succubus village, right?"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>"])
    ShowText(["Yes... It feels presumptuous to introduce myself to you,"])
    ShowText(["but I am a succubus."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Oh... You carry a species name."])
    ShowText(["You must possess quite the talent."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Even in the monster realm, that village is quite a troublesome place."])
    ShowText(["To be able to manage that, you must have great skill."])
    ShowTextAttributes(["succubus_fc1", 1, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>"])
    ShowText(["I am honored to receive your praise."])
    ShowText(["If you like, please feel free to visit the village anytime."])
    JumpToLabel(["メニュー"])
    Label(["839"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>"])
    ShowText(["Witch, how are you?"])
    ShowText(["If it's all right with you, please have a potato."])
    ShowTextAttributes(["witchs_fc2", 1, 0, 2])
    ShowText(["\\n<Witch (Affection: \\V[3286])>"])
    ShowText(["FUCK!!"])
    ShowTextAttributes(["succubus_fc1", 0, 0, 2])
    ShowText(["\\n<Succubus (Affection: \\V[3287])>"])
    ShowText(["Unlike the other villagers, you are very negative towards potatoes..."])
    ShowTextAttributes(["witchs_fc2", 0, 0, 2])
    ShowText(["\\n<Witch (Affection: \\V[3286])>"])
    ShowText(["I'm just being honest."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(287)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(287)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1543]"])
        ShowText(["Affection 2000:\\ia[1201]"])
        ShowText(["Affection 4000:\\ia[1544]"]) # Climax Guard
        ShowText(["Affection 6000:\\ia[1670]"]) # Prostitute's Knowledge
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3287])"])
        Script(["unlimited_choices(12,"])
        ScriptMore([" [\"Tail Drain (Affection: 10)\","])
        ScriptMore(["\"Breast Squeeze (Affection: 30)\","])
        ScriptMore(["\"Hecto Deep Blowjob (Affection: 50)\","])
        ScriptMore(["\"Energy Drain (Affection: 70)\","])
        ScriptMore(["\"Infinite Pussy (Affection: 100)\","])
        ScriptMore(["\"Never mind\"])"])
        ConditionalBranch([1, 12, 0, 0, 0])
          ConditionalBranch([1, 3287, 0, 10, 1])
            Script(["call_novel_scene(5256)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["succubus_fc1", 0, 0, 2])
            ShowText(["\\n<Succubus (Affection: \\V[3287])>Couldn't we do that some other time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 1, 0])
          ConditionalBranch([1, 3287, 0, 30, 1])
            Script(["call_novel_scene(5257)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["succubus_fc1", 0, 0, 2])
            ShowText(["\\n<Succubus (Affection: \\V[3287])>Couldn't we do that some other time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 2, 0])
          ConditionalBranch([1, 3287, 0, 50, 1])
            Script(["call_novel_scene(5258)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["succubus_fc1", 0, 0, 2])
            ShowText(["\\n<Succubus (Affection: \\V[3287])>Couldn't we do that some other time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 3, 0])
          ConditionalBranch([1, 3287, 0, 70, 1])
            Script(["call_novel_scene(5259)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["succubus_fc1", 0, 0, 2])
            ShowText(["\\n<Succubus (Affection: \\V[3287])>Couldn't we do that some other time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        ConditionalBranch([1, 12, 0, 4, 0])
          ConditionalBranch([1, 3287, 0, 100, 1])
            Script(["call_novel_scene(5260)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["succubus_fc1", 0, 0, 2])
            ShowText(["\\n<Succubus (Affection: \\V[3287])>Couldn't we do that some other time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ShowPicture([5, "80_twinkel_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3306, 0, 500, 1])
      ConditionalBranch([1, 4306, 0, 0, 0])
        ControlVariables([4306, 4306, 0, 0, 1])
        ShowTextAttributes(["twinkel_fc1", 0, 0, 2])
        ShowText(["\\n<Twinkell (Affection: \\V[3306])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1017, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3306, 0, 2000, 1])
      ConditionalBranch([1, 4306, 0, 1, 0])
        ControlVariables([4306, 4306, 0, 0, 2])
        ShowTextAttributes(["twinkel_fc1", 0, 0, 2])
        ShowText(["\\n<Twinkell (Affection: \\V[3306])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1118, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3306, 0, 4000, 1])
      ConditionalBranch([1, 4306, 0, 2, 0])
        ControlVariables([4306, 4306, 0, 0, 3])
        ShowTextAttributes(["twinkel_fc1", 0, 0, 2])
        ShowText(["\\n<Twinkell (Affection: \\V[3306])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1024, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3306, 0, 6000, 1])
      ConditionalBranch([1, 4306, 0, 3, 0])
        ControlVariables([4306, 4306, 0, 0, 4])
        ShowTextAttributes(["twinkel_fc1", 0, 0, 2])
        ShowText(["\\n<Twinkell (Affection: \\V[3306])>Accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1674, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["twinkel_fc1", 0, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>We are two people in one body...\nSo we want twice as much prey..."])
    JumpToLabel(["メニュー"])
    Label(["137"])
    ShowTextAttributes(["braunys_fc1", 6, 0, 2])
    ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>Are you two friends?"])
    ShowTextAttributes(["twinkel_fc2", 4, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>I have no reason to be friends with someone like her!"])
    ShowTextAttributes(["twinkel_fc3", 4, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>Likewise, I refuse to be hers..."])
    ShowTextAttributes(["braunys_fc2", 0, 0, 2])
    ShowText(["\\n<Love & Lamb (Affection: \\V[3137])>You don't get along well at all..."])
    JumpToLabel(["メニュー"])
    Label(["184"])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection: \\V[3184])>You resemble us somewhat...\nI wonder if you're junk too?"])
    ShowTextAttributes(["twinkel_fc2", 0, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>Excuse me, but I'm not junk...\nThe one next to me is."])
    ShowTextAttributes(["twinkel_fc3", 0, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>What are you saying, it is you who is junk.\nI am a trim and refined doll..."])
    ShowTextAttributes(["twinkel_fc2", 4, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>Huh?! Shall I turn you into junk?"])
    ShowTextAttributes(["twinkel_fc3", 4, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>Do you want to become junk...?"])
    ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
    ShowText(["\\n<Francesca (Affection: \\V[3184])>Unlike us, you seem to have a really bad relationship..."])
    JumpToLabel(["メニュー"])
    Label(["362"])
    ShowTextAttributes(["arusiel_fc1", 0, 0, 2])
    ShowText(["\\n<Alciel (Affection: \\V[3362])>An apoptosis.\nA type with two bodies living together is strange..."])
    ShowTextAttributes(["twinkel_fc1", 0, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>You're quite a strange angel yourself.\nThere appear to be several of you, but do they have a bad relationship too?"])
    ShowTextAttributes(["arusiel_fc1", 0, 0, 2])
    ShowText(["\\n<Alciel (Affection: \\V[3362])>We are one in body and mind...\nWe all move according to our original will."])
    ShowTextAttributes(["twinkel_fc2", 0, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>That's good, isn't it...\nI wish I could make the girl next to me move according to my will."])
    ShowTextAttributes(["twinkel_fc3", 4, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>That's my line..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(306)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(306)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 500:\\ia[1017]"])
        ShowText(["Affection 2000:\\ia[1118]"]) # Shoulder Pads
        ShowText(["Affection 4000:\\ia[1024]"]) # Lightning Symbol
        ShowText(["Affection 6000:\\ia[1674]"]) # Beast's Knowledge
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3306])"])
        ShowChoices([["Alternating Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Alternating Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3306, 0, 10, 1])
            Script(["call_novel_scene(5346)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["twinkel_fc1", 0, 0, 2])
            ShowText(["\\n<Twinkell (Affection: \\V[3306])>Can't you choose another time...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowPicture([5, "80_amoldoll_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3429, 0, 2000, 1])
      ConditionalBranch([1, 4429, 0, 0, 0])
        ControlVariables([4429, 4429, 0, 0, 1])
        ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
        ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
        ShowText(["I came out of the doll... I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1033, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3429, 0, 4000, 1])
      ConditionalBranch([1, 4429, 0, 1, 0])
        ControlVariables([4429, 4429, 0, 0, 2])
        ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
        ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
        ShowText(["I came out of the doll... I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1722, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3429, 0, 6000, 1])
      ConditionalBranch([1, 4429, 0, 2, 0])
        ControlVariables([4429, 4429, 0, 0, 3])
        ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
        ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
        ShowText(["I came out of the doll... I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1045, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3429, 0, 10000, 1])
      ConditionalBranch([1, 4429, 0, 3, 0])
        ControlVariables([4429, 4429, 0, 0, 4])
        ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
        ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
        ShowText(["I came out of the doll... I'll give it to you..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1439, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["Where should I go?"])
    ShowText(["What should I do...?"])
    JumpToLabel(["メニュー"])
    Label(["251"])
    ShowTextAttributes(["paizuridoll_fc1", 0, 0, 2])
    ShowText(["\\n<Pine (Affection: \\V[3251])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["A doll, huh? I'll control you..."])
    ShowTextAttributes(["paizuridoll_fc1", 2, 0, 2])
    ShowText(["\\n<Pine (Affection: \\V[3251])>"])
    ShowText(["...Mugyu!!"])
    ShowTextAttributes(["amoldoll_fc1", 2, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["I tripped..."])
    ShowText(["Isn't this girl unusually unstable...?"])
    JumpToLabel(["メニュー"])
    Label(["765"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll (Affection: \\V[3765])>"])
    ShowText(["……………………"])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["A doll, huh? I'll control you..."])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll (Affection: \\V[3765])>"])
    ShowText(["It's useless... It has hacking prevention features."])
    ShowText(["It won't accept external control..."])
    ShowTextAttributes(["amoldoll_fc1", 2, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["...The doll spoke!?"])
    ShowTextAttributes(["chromdoll_fc1", 2, 0, 2])
    ShowText(["\\n<Chrome Doll (Affection: \\V[3765])>"])
    ShowText(["These days, talking dolls aren't that rare..."])
    JumpToLabel(["メニュー"])
    Label(["767"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I see, it's the apoptosis of the doll..."])
    ShowText(["This bizarre form inspires my creativity."])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["Are you a puppeteer?"])
    ShowText(["Or a doll...?"])
    ShowTextAttributes(["kagetumugi_fc1", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Recently, I can't tell the difference anymore."])
    ShowText(["Puppeteers and dolls have always been one..."])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["I don't understand it..."])
    JumpToLabel(["メニュー"])
    Label(["768"])
    ShowTextAttributes(["kagetumugi_fc8", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["I see, it's the apoptosis of the doll..."])
    ShowText(["This bizarre form inspires my creativity."])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["Are you a puppeteer?"])
    ShowText(["Or a doll...?"])
    ShowTextAttributes(["kagetumugi_fc8", 1, 0, 2])
    ShowText(["\\n<Kagetsumugi (Affection: \\V[3767])>"])
    ShowText(["Recently, I can't tell the difference anymore."])
    ShowText(["Puppeteers and dolls have always been one..."])
    ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
    ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
    ShowText(["I don't understand it..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(429)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(429)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1033]"]) # Energy Rosary
        ShowText(["Affection 4000:\\ia[1722]"]) # Warding Incense
        ShowText(["Affection 6000:\\ia[1045]"]) # Divine Necklace
        ShowText(["Affection 10000:\\ia[1439]"]) # Supreme Paralysis Crest
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3429])"])
        ShowChoices([["Amor Rahm (Affection: 10)", "Amorlreem (Affection: 50)", "Reverse Rape (Affection: 100)", "Never mind"], 4])
        When([0, "アモルラーム (Affection: 10)"])
          ConditionalBranch([1, 3429, 0, 10, 1])
            Script(["call_novel_scene(6076)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
            ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
            ShowText(["Even with a doll, if you hold it...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "アモルリーム (Affection: 50)"])
          ConditionalBranch([1, 3429, 0, 50, 1])
            Script(["call_novel_scene(6077)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
            ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
            ShowText(["Even with a doll, if you hold it...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "逆レイプ (Affection: 100)"])
          ConditionalBranch([1, 3429, 0, 100, 1])
            Script(["call_novel_scene(6078)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["amoldoll_fc1", 0, 0, 2])
            ShowText(["\\n<Amor Doll (Affection: \\V[3429])>"])
            ShowText(["Even with a doll, if you hold it...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([3, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ShowPicture([5, "80_persephone_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3430, 0, 2000, 1])
      ConditionalBranch([1, 4430, 0, 0, 0])
        ControlVariables([4430, 4430, 0, 0, 1])
        ShowTextAttributes(["persephone_fc1", 0, 0, 2])
        ShowText(["\\n<Persephone (Affection: \\V[3430])>"])
        ShowText(["Fufufufu... You want this, don't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1176, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3430, 0, 4000, 1])
      ConditionalBranch([1, 4430, 0, 1, 0])
        ControlVariables([4430, 4430, 0, 0, 2])
        ShowTextAttributes(["persephone_fc1", 0, 0, 2])
        ShowText(["\\n<Persephone (Affection: \\V[3430])>"])
        ShowText(["Fufufufu... You want this, don't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1196, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3430, 0, 6000, 1])
      ConditionalBranch([1, 4430, 0, 2, 0])
        ControlVariables([4430, 4430, 0, 0, 3])
        ShowTextAttributes(["persephone_fc1", 0, 0, 2])
        ShowText(["\\n<Persephone (Affection: \\V[3430])>"])
        ShowText(["Fufufufu... You want this, don't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1129, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3430, 0, 10000, 1])
      ConditionalBranch([1, 4430, 0, 3, 0])
        ControlVariables([4430, 4430, 0, 0, 4])
        ShowTextAttributes(["persephone_fc1", 0, 0, 2])
        ShowText(["\\n<Persephone (Affection: \\V[3430])>"])
        ShowText(["Fufufufu... You want this, don't you...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1466, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["persephone_fc1", 0, 0, 2])
    ShowText(["\\n<Persephone (Affection: \\V[3430])>"])
    ShowText(["Did you come to get in between?"])
    ShowText(["Or perhaps, an invitation for an adventure...?"])
    JumpToLabel(["メニュー"])
    Label(["212"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>"])
    ShowText(["Some have their heads cut off, while others are split in half..."])
    ShowText(["Those who are non-human are truly diverse."])
    ShowTextAttributes(["persephone_fc1", 0, 0, 2])
    ShowText(["\\n<Persephone (Affection: \\V[3430])>"])
    ShowText(["Should I also try to detach my head like this...?"])
    ShowTextAttributes(["durahan_fc1", 0, 0, 2])
    ShowText(["\\n<Arthur (Affection: \\V[3212])>"])
    ShowText(["You'll not be able to return, so don't do it..."])
    JumpToLabel(["メニュー"])
    Label(["352"])
    ShowTextAttributes(["vouivre_fc1", 0, 0, 2])
    ShowText(["\\n<Vivi (Affection: \\V[3352])>"])
    ShowText(["Your body is also half and half, huh?"])
    ShowText(["It's apoptosis, but it feels relatable~♪"])
    ShowTextAttributes(["persephone_fc1", 0, 0, 2])
    ShowText(["\\n<Persephone (Affection: \\V[3430])>"])
    ShowText(["It's just right..."])
    ShowText(["How about we trade halves of our bodies?"])
    ShowTextAttributes(["vouivre_fc1", 2, 0, 2])
    ShowText(["\\n<Vivi (Affection: \\V[3352])>"])
    ShowText(["Please spare me from that..."])
    ShowText(["It feels like I might get corrupted."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(430)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(430)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1176]"]) # Blob Core
        ShowText(["Affection 4000:\\ia[1196]"]) # Dark Thoughts
        ShowText(["Affection 6000:\\ia[1129]"]) # Nano Barrier Generator
        ShowText(["Affection 10000:\\ia[1466]"]) # Supreme Digestion Crest
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3430])"])
        ShowChoices([["Melting Predation (Affection: 10)", "Melting Predation? (Affection: 100)", "Never mind"], 3])
        When([0, "溶解捕食 (Affection: 10)"])
          ConditionalBranch([1, 3430, 0, 10, 1])
            Script(["call_novel_scene(6081)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["persephone_fc1", 0, 0, 2])
            ShowText(["\\n<Persephone (Affection: \\V[3430])>"])
            ShowText(["There's still part of the previous person left..."])
            ShowText(["No, that's my side of the story."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "溶解捕食？ (Affection: 100)"])
          ConditionalBranch([1, 3430, 0, 100, 1])
            Script(["call_novel_scene(6082)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["persephone_fc1", 0, 0, 2])
            ShowText(["\\n<Persephone (Affection: \\V[3430])>"])
            ShowText(["There's still part of the previous person left..."])
            ShowText(["No, that's my side of the story."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ShowPicture([5, "80_trilobite_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3431, 0, 2000, 1])
      ConditionalBranch([1, 4431, 0, 0, 0])
        ControlVariables([4431, 4431, 0, 0, 1])
        ShowTextAttributes(["trilobite_fc1", 0, 0, 2])
        ShowText(["\\n<Trilobite (Affection: \\V[3431])>"])
        ShowText(["Do you want this? I'll give it to you, I'll give it to you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1209, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3431, 0, 4000, 1])
      ConditionalBranch([1, 4431, 0, 1, 0])
        ControlVariables([4431, 4431, 0, 0, 2])
        ShowTextAttributes(["trilobite_fc1", 0, 0, 2])
        ShowText(["\\n<Trilobite (Affection: \\V[3431])>"])
        ShowText(["Do you want this? I'll give it to you, I'll give it to you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1128, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3431, 0, 6000, 1])
      ConditionalBranch([1, 4431, 0, 2, 0])
        ControlVariables([4431, 4431, 0, 0, 3])
        ShowTextAttributes(["trilobite_fc1", 0, 0, 2])
        ShowText(["\\n<Trilobite (Affection: \\V[3431])>"])
        ShowText(["Do you want this? I'll give it to you, I'll give it to you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1005, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3431, 0, 10000, 1])
      ConditionalBranch([1, 4431, 0, 3, 0])
        ControlVariables([4431, 4431, 0, 0, 4])
        ShowTextAttributes(["trilobite_fc1", 0, 0, 2])
        ShowText(["\\n<Trilobite (Affection: \\V[3431])>"])
        ShowText(["Do you want this? I'll give it to you, I'll give it to you!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1398, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["trilobite_fc1", 0, 0, 2])
    ShowText(["\\n<Trilobite (Affection: \\V[3431])>"])
    ShowText(["Believe it or not, I'm a plant-type apoptosis."])
    ShowText(["Surprised, were you...?"])
    JumpToLabel(["メニュー"])
    Label(["306"])
    ShowTextAttributes(["twinkel_fc1", 0, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>"])
    ShowText(["You're also a combined-type apoptosis, huh..."])
    ShowText(["There are two of us here, and three of you there."])
    ShowTextAttributes(["trilobite_fc1", 0, 0, 2])
    ShowText(["\\n<Trilobite (Affection: \\V[3431])>"])
    ShowText(["But it seems like your personalities are two different ones."])
    ShowText(["We're pretty much mixed together..."])
    ShowTextAttributes(["twinkel_fc1", 4, 0, 2])
    ShowText(["\\n<Twinkell (Affection: \\V[3306])>"])
    ShowText(["I really don't want our personalities to mix..."])
    ShowText(["The thought of becoming one with this guy gives me chills."])
    ShowTextAttributes(["trilobite_fc1", 0, 0, 2])
    ShowText(["\\n<Trilobite (Affection: \\V[3431])>"])
    ShowText(["Even though we're in the same body, we have a bad relationship..."])
    ShowText(["Doesn't that make things more difficult for you?"])
    JumpToLabel(["メニュー"])
    Label(["864"])
    ShowTextAttributes(["amnario_fc1", 0, 0, 2])
    ShowText(["\\n<Amunario (Affection: \\V[3864])>"])
    ShowText(["Trilobite..."])
    ShowText(["We seem to be somewhat similar."])
    ShowTextAttributes(["trilobite_fc1", 0, 0, 2])
    ShowText(["\\n<Trilobite (Affection: \\V[3431])>"])
    ShowText(["There shouldn't be any direct connection..."])
    ShowText(["Perhaps some of our data was repurposed in the design."])
    ShowTextAttributes(["amnario_fc1", 0, 0, 2])
    ShowText(["\\n<Amunario (Affection: \\V[3864])>"])
    ShowText(["Well then, let's get along as exceptional oddities."])
    ShowText(["It seems unlikely that I'll make ordinary friends..."])
    ShowTextAttributes(["trilobite_fc1", 0, 0, 2])
    ShowText(["\\n<Trilobite (Affection: \\V[3431])>"])
    ShowText(["Friends, that's nice..."])
    ShowText(["Hehehe, gluttonous friends..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(431)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(431)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1209]"]) # Dark Symbol
        ShowText(["Affection 4000:\\ia[1128]"]) # Spiral Barrier Generator
        ShowText(["Affection 6000:\\ia[1005]"]) # Master Belt
        ShowText(["Affection 10000:\\ia[1398]"]) # Supreme Plant Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3431])"])
        ShowChoices([["Semen Squeezing Predation (Affection: 10)", "Semen Squeezing Predation? (Affection: 100)", "Never mind"], 3])
        When([0, "搾精捕食 (Affection: 10)"])
          ConditionalBranch([1, 3431, 0, 10, 1])
            Script(["call_novel_scene(6086)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["trilobite_fc1", 0, 0, 2])
            ShowText(["\\n<Trilobite (Affection: \\V[3431])>"])
            ShowText(["I'm not hungry right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "搾精捕食？ (Affection: 100)"])
          ConditionalBranch([1, 3431, 0, 100, 1])
            Script(["call_novel_scene(6087)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["trilobite_fc1", 0, 0, 2])
            ShowText(["\\n<Trilobite (Affection: \\V[3431])>"])
            ShowText(["I'm not hungry right now..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowPicture([5, "80_zenki_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3432, 0, 2000, 1])
      ConditionalBranch([1, 4432, 0, 0, 0])
        ControlVariables([4432, 4432, 0, 0, 1])
        ShowTextAttributes(["zenki_fc1", 0, 0, 2])
        ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
        ShowText(["Here, take this! It'll make you stronger!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1051, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3432, 0, 4000, 1])
      ConditionalBranch([1, 4432, 0, 1, 0])
        ControlVariables([4432, 4432, 0, 0, 2])
        ShowTextAttributes(["zenki_fc1", 0, 0, 2])
        ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
        ShowText(["Here, take this! It'll make you stronger!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1720, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3432, 0, 6000, 1])
      ConditionalBranch([1, 4432, 0, 2, 0])
        ControlVariables([4432, 4432, 0, 0, 3])
        ShowTextAttributes(["zenki_fc1", 0, 0, 2])
        ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
        ShowText(["Here, take this! It'll make you stronger!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1634, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3432, 0, 10000, 1])
      ConditionalBranch([1, 4432, 0, 3, 0])
        ControlVariables([4432, 4432, 0, 0, 4])
        ShowTextAttributes(["zenki_fc1", 0, 0, 2])
        ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
        ShowText(["Here, take this! It'll make you stronger!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1311, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["zenki_fc1", 0, 0, 2])
    ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
    ShowText(["I may be a Shikigami, but I have a physical body too, so I'll be sleeping here!"])
    JumpToLabel(["メニュー"])
    Label(["424"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["Zenki, you ignored my orders again, didn't you? Who do you think you are, disobeying your creator?"])
    ShowTextAttributes(["zenki_fc1", 0, 0, 2])
    ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
    ShowText(["Hah! As if I'd ever listen to someone who's laughing all the time!"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["What are you saying?! Can you not see the rage in my face?!"])
    ShowTextAttributes(["zenki_fc1", 0, 0, 2])
    ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
    ShowText(["All I see is a shit-eating grin!"])
    ShowTextAttributes(["onmyougobi_fc1", 2, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["Gaaah!"])
    ShowTextAttributes(["zenki_fc1", 2, 0, 2])
    ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
    ShowText(["Do-Don't worry about it! If you can't make an angry face, don't force it!"])
    JumpToLabel(["メニュー"])
    Label(["433"])
    ShowTextAttributes(["zenki_fc1", 0, 0, 2])
    ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
    ShowText(["Hey, Kouki. Don't you think our master is sloppy with using us?"])
    ShowTextAttributes(["kouki_fc1", 2, 0, 2])
    ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
    ShowText(["She even had me cleaning the toilet... Is she thinking of us as maids or something?"])
    ShowTextAttributes(["zenki_fc1", 2, 0, 2])
    ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
    ShowText(["Wait, what? She's just made me carry stuff everywhere! I haven't gotten any house cleaning."])
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
    ShowText(["Any cleaning you tried to do would probably end horribly... Seems she does understand division of labor at least."])
    JumpToLabel(["メニュー"])
    Label(["628"])
    ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
    ShowText(["\\n<Hime (Affection: \\V[3628])>"])
    ShowText(["Hey, that shikigami over there, I want you to bring me some matatabi."])
    ShowTextAttributes(["zenki_fc1", 2, 0, 2])
    ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
    ShowText(["I'm not a servant! I'm a shikigami!!"])
    ShowTextAttributes(["nekogami_fc1", 0, 0, 2])
    ShowText(["\\n<Hime (Affection: \\V[3628])>"])
    ShowText(["Hime is a cat Goddess too!"])
    ShowText(["I'm a Goddess, nya~♪"])
    ShowTextAttributes(["zenki_fc1", 2, 0, 2])
    ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
    ShowText(["There are eight million Goddess!"])
    ShowText(["Come back after becoming the one true Goddess!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(432)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(432)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1051]"]) # Fist Rosary
        ShowText(["Affection 4000:\\ia[1720]"]) # Guard's Crystal
        ShowText(["Affection 6000:\\ia[1634]"]) # Oni's Knowledge
        ShowText(["Affection 10000:\\ia[1311]"]) # Supreme Club Scroll
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3432])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3432, 0, 10, 1])
            Script(["call_novel_scene(6091)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["zenki_fc1", 0, 0, 2])
            ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
            ShowText(["Sorry, I have some work I need to do..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowPicture([5, "80_kouki_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3433, 0, 2000, 1])
      ConditionalBranch([1, 4433, 0, 0, 0])
        ControlVariables([4433, 4433, 0, 0, 1])
        ShowTextAttributes(["kouki_fc1", 0, 0, 2])
        ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
        ShowText(["You've been a big help to me... here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1067, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3433, 0, 4000, 1])
      ConditionalBranch([1, 4433, 0, 1, 0])
        ControlVariables([4433, 4433, 0, 0, 2])
        ShowTextAttributes(["kouki_fc1", 0, 0, 2])
        ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
        ShowText(["You've been a big help to me... here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1093, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3433, 0, 6000, 1])
      ConditionalBranch([1, 4433, 0, 2, 0])
        ControlVariables([4433, 4433, 0, 0, 3])
        ShowTextAttributes(["kouki_fc1", 0, 0, 2])
        ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
        ShowText(["You've been a big help to me... here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1651, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3433, 0, 10000, 1])
      ConditionalBranch([1, 4433, 0, 3, 0])
        ControlVariables([4433, 4433, 0, 0, 4])
        ShowTextAttributes(["kouki_fc1", 0, 0, 2])
        ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
        ShowText(["You've been a big help to me... here, take this."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1702, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
    ShowText(["I may be a Shikigami, but I still eat food and take baths. Real bodies are a pain to deal with..."])
    JumpToLabel(["メニュー"])
    Label(["424"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["Kouki, I find it quite interesting that you, a Shikigami, are yourself a Taoist."])
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
    ShowText(["It's not every day that you see a Shikigami that can use Shikigami... Hold on, I thought of a funny idea."])
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
    ShowText(["You're my master, become my Shikigami. It'll be a beautiful Shikigami loop!"])
    ShowTextAttributes(["onmyougobi_fc1", 0, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["What's funny about that? You're just contorting our master-servant relationship."])
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
    ShowText(["Well, that's true. It's not like I'm really loyal to you either way..."])
    ShowTextAttributes(["onmyougobi_fc1", 2, 0, 2])
    ShowText(["\\n<Hatsune (Affection: \\V[3424])>"])
    ShowText(["Serve under me! Man, it's a pain to manage such ill-behaved Shikigami..."])
    JumpToLabel(["メニュー"])
    Label(["432"])
    ShowTextAttributes(["zenki_fc1", 0, 0, 2])
    ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
    ShowText(["Hey, Kouki. Don't you think our master is sloppy with using us?"])
    ShowTextAttributes(["kouki_fc1", 2, 0, 2])
    ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
    ShowText(["She even had me cleaning the toilet... Is she thinking of us as maids or something?"])
    ShowTextAttributes(["zenki_fc1", 2, 0, 2])
    ShowText(["\\n<Zenki (Affection: \\V[3432])>"])
    ShowText(["Wait, what? She's just made me carry stuff everywhere! I haven't gotten any house cleaning."])
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
    ShowText(["Any cleaning you tried to do would probably end horribly... Seems she does understand division of labor at least."])
    JumpToLabel(["メニュー"])
    Label(["630"])
    ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
    ShowText(["\\n<Emishi (Affection: \\V[3630])>"])
    ShowText(["For a taoist, it's interesting to have a shikigami..."])
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
    ShowText(["Not bad at all, right?"])
    ShowText(["Wanna try to tame me?"])
    ShowTextAttributes(["onmyosasori_fc1", 0, 0, 2])
    ShowText(["\\n<Emishi (Affection: \\V[3630])>"])
    ShowText(["A shikigami and a lover are ridiculously good..."])
    ShowText(["To tame you, I'd need to be a little smarter."])
    ShowTextAttributes(["kouki_fc1", 0, 0, 2])
    ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
    ShowText(["Then, I'll introduce you to the front oni."])
    ShowText(["That guy is completely empty-headed..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(433)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(433)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ia[1067]"]) # Pulse Ring
        ShowText(["Affection 4000:\\ia[1093]"]) # Gold Hair Ornament
        ShowText(["Affection 6000:\\ia[1651]"]) # Taoist's Knowledge
        ShowText(["Affection 10000:\\ia[1702]"]) # Godly Thief's Bracelet
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3433])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "Reverse Rape (Affection: 10)"])
          ConditionalBranch([1, 3433, 0, 10, 1])
            Script(["call_novel_scene(6096)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["kouki_fc1", 0, 0, 2])
            ShowText(["\\n<Kouki (Affection: \\V[3433])>"])
            ShowText(["Not for a while... Fufufu."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowPicture([5, "80_baphomet_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3612, 0, 2000, 1])
      ConditionalBranch([1, 4612, 0, 0, 0])
        ControlVariables([4612, 4612, 0, 0, 1])
        ShowTextAttributes(["baphomet_fc1", 0, 0, 2])
        ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
        ShowText(["Use this as you like."])
        ShowText(["Keep it close or offer it as a sacrifice..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3783, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3612, 0, 4000, 1])
      ConditionalBranch([1, 4612, 0, 1, 0])
        ControlVariables([4612, 4612, 0, 0, 2])
        ShowTextAttributes(["baphomet_fc1", 0, 0, 2])
        ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
        ShowText(["Use this as you like."])
        ShowText(["Keep it close or offer it as a sacrifice..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3519, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3612, 0, 6000, 1])
      ConditionalBranch([1, 4612, 0, 2, 0])
        ControlVariables([4612, 4612, 0, 0, 3])
        ShowTextAttributes(["baphomet_fc1", 0, 0, 2])
        ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
        ShowText(["Use this as you like."])
        ShowText(["Keep it close or offer it as a sacrifice..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1429, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3612, 0, 10000, 1])
      ConditionalBranch([1, 4612, 0, 3, 0])
        ControlVariables([4612, 4612, 0, 0, 4])
        ShowTextAttributes(["baphomet_fc1", 0, 0, 2])
        ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
        ShowText(["Use this as you like."])
        ShowText(["Keep it close or offer it as a sacrifice..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3976, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["I was just about to perform a curse ritual..."])
    ShowText(["What do you want?"])
    JumpToLabel(["メニュー"])
    Label(["613"])
    ShowTextAttributes(["baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["Kudan... We share the same origin and belong to the beast-human type."])
    ShowText(["Yet, we are completely unlike each other."])
    ShowTextAttributes(["kudan_fc1", 0, 0, 2])
    ShowText(["\\n<Kudan (Affection: \\V[3613])>"])
    ShowText(["I have no interest in honing magical arts."])
    ShowText(["I only wish to uphold chivalry...!"])
    ShowTextAttributes(["baphomet_fc1", 2, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["Born in Yamatai, why chivalry?"])
    ShowText(["Moreover, to waste such high foresight..."])
    ShowTextAttributes(["kudan_fc1", 0, 0, 2])
    ShowText(["\\n<Kudan (Affection: \\V[3613])>"])
    ShowText(["For the Baphomet tribe that values the pursuit of magic..."])
    ShowText(["You would want the prophetic power that the Kunadan possesses."])
    ShowTextAttributes(["baphomet_fc1", 2, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["Truly, it's a waste..."])
    JumpToLabel(["メニュー"])
    Label(["659"])
    ShowTextAttributes(["baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["It seems that you haven't performed any rituals recently, Master..."])
    ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
    ShowText(["At this age, you know..."])
    ShowText(["I can't help but feel that the rituals are being performed out of inertia."])
    ShowTextAttributes(["baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["Inertia..."])
    ShowText(["Indeed, I feel that my sense of purpose has weakened..."])
    ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
    ShowText(["We are Baphomet; half-hearted rituals tarnish our name."])
    ShowText(["I want to host a ceremony that makes the attendees feel the spectacle."])
    ShowTextAttributes(["baphomet_fc1", 2, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["That's like a celebrity party..."])
    JumpToLabel(["メニュー"])
    Label(["888"])
    ShowTextAttributes(["baphomet_fc1", 2, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["You..."])
    ShowText(["The envoy of the great one...!?"])
    ShowTextAttributes(["azazel_fc1", 0, 0, 2])
    ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
    ShowText(["I have given advice several times during the ceremony..."])
    ShowText(["Yes, I am the envoy of the one who knows all."])
    ShowTextAttributes(["baphomet_fc1", 2, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["Until now, those who have sought teachings in solemn ceremonies..."])
    ShowText(["It's a strange feeling to be eating and sleeping normally in this castle..."])
    ShowTextAttributes(["azazel_fc1", 0, 0, 2])
    ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
    ShowText(["Hehe... I look forward to working with you from now on."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(612)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(612)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem for Black Mages"])
        ShowText(["Affection 4000: Super Gem that Allows Magic Techniques"])
        ShowText(["Affection 6000: Secret Seal of Silence"])
        ShowText(["Affection 10000: Ultimate Gem for Youkai"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3612])"])
        ShowChoices([["Paizuri Death (Affection: 10)", "Paizuri Death? (Affection: 100)", "Never mind"], 3])
        When([0, "パイズリ搾死（好感度:10）"])
          ConditionalBranch([1, 3612, 0, 10, 1])
            Script(["call_novel_scene(6541)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["baphomet_fc1", 0, 0, 2])
            ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
            ShowText(["Another time then..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "パイズリ搾死？（好感度:100）"])
          ConditionalBranch([1, 3612, 0, 100, 1])
            Script(["call_novel_scene(6542)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["baphomet_fc1", 0, 0, 2])
            ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
            ShowText(["Another time then..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowPicture([5, "80_loccubus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3635, 0, 2000, 1])
      ConditionalBranch([1, 4635, 0, 0, 0])
        ControlVariables([4635, 4635, 0, 0, 1])
        ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Lobirich (Affection: \\V[3635])>"])
        ShowText(["I want to suck your essence..."])
        ShowText(["Will you give me your seed in exchange for this item?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2728, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3635, 0, 4000, 1])
      ConditionalBranch([1, 4635, 0, 1, 0])
        ControlVariables([4635, 4635, 0, 0, 2])
        ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Lobirich (Affection: \\V[3635])>"])
        ShowText(["I want to suck your essence..."])
        ShowText(["Will you give me your seed in exchange for this item?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2206, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3635, 0, 6000, 1])
      ConditionalBranch([1, 4635, 0, 2, 0])
        ControlVariables([4635, 4635, 0, 0, 3])
        ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Lobirich (Affection: \\V[3635])>"])
        ShowText(["I want to suck your essence..."])
        ShowText(["Will you give me your seed in exchange for this item?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1546, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3635, 0, 10000, 1])
      ConditionalBranch([1, 4635, 0, 3, 0])
        ControlVariables([4635, 4635, 0, 0, 4])
        ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
        ShowText(["\\n<Lobirich (Affection: \\V[3635])>"])
        ShowText(["I want to suck your essence..."])
        ShowText(["Will you give me your seed in exchange for this item?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2857, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lobirich (Affection: \\V[3635])>"])
    ShowText(["My name is Lobirich."])
    ShowText(["I am definitely not Robirich..."])
    JumpToLabel(["メニュー"])
    Label(["56"])
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami (Affection: \\V[3056])>"])
    ShowText(["Roribich...?"])
    ShowTextAttributes(["loccubus_fc1", 2, 0, 2])
    ShowText(["\\n<Lobirich (Affection: \\V[3635])>"])
    ShowText(["It's Lobirich, you fool!!"])
    JumpToLabel(["メニュー"])
    Label(["636"])
    ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
    ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
    ShowText(["Isn't that Lobirich..."])
    ShowText(["To meet you, who has grown tired of social gatherings, in a place like this."])
    ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lobirich (Affection: \\V[3635])>"])
    ShowText(["That's true for both of us..."])
    ShowText(["You too, your noble lineage is crying."])
    ShowTextAttributes(["testarossa_fc1", 0, 0, 2])
    ShowText(["\\n<Rossa (Affection: \\V[3636])>"])
    ShowText(["I am myself, not bound by lineage."])
    ShowText(["You too, aren't you...?"])
    ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Lobirich (Affection: \\V[3635])>"])
    ShowText(["In the end, that's mutual."])
    ShowText(["Let's look forward to exciting adventures!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(635)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(635)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem of Lust Techniques"])
        ShowText(["Affection 4000: Great Gem for Vampire Attacks"])
        ShowText(["Affection 6000: Bind Check"])
        ShowText(["Affection 10000: Great Gem for Damage MP Conversion"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3635])"])
        ShowChoices([["Tail Death (Affection: 10)", "Tail Death? (Affection: 100)", "Never mind"], 3])
        When([0, "尻尾搾死（好感度:10）"])
          ConditionalBranch([1, 3635, 0, 10, 1])
            Script(["call_novel_scene(6656)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
            ShowText(["\\n<Lobirich (Affection: \\V[3635])>"])
            ShowText(["If you want pleasure, offer me a tribute."])
            ShowText(["If the mood strikes me, I might indulge you..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "尻尾搾死？（好感度:100）"])
          ConditionalBranch([1, 3635, 0, 100, 1])
            Script(["call_novel_scene(6657)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["loccubus_fc1", 0, 0, 2])
            ShowText(["\\n<Lobirich (Affection: \\V[3635])>"])
            ShowText(["If you want pleasure, offer me a tribute."])
            ShowText(["If the mood strikes me, I might indulge you..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowPicture([5, "80_lesscubuss_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3641, 0, 2000, 1])
      ConditionalBranch([1, 4641, 0, 0, 0])
        ControlVariables([4641, 4641, 0, 0, 1])
        ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Veil (Affection: \\V[3641])>"])
        ShowText(["Do you want this? Or do you want me...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2859, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3641, 0, 4000, 1])
      ConditionalBranch([1, 4641, 0, 1, 0])
        ControlVariables([4641, 4641, 0, 0, 2])
        ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Veil (Affection: \\V[3641])>"])
        ShowText(["Do you want this? Or do you want me...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3987, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3641, 0, 6000, 1])
      ConditionalBranch([1, 4641, 0, 2, 0])
        ControlVariables([4641, 4641, 0, 0, 3])
        ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Veil (Affection: \\V[3641])>"])
        ShowText(["Do you want this? Or do you want me...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1637, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3641, 0, 10000, 1])
      ConditionalBranch([1, 4641, 0, 3, 0])
        ControlVariables([4641, 4641, 0, 0, 4])
        ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
        ShowText(["\\n<Veil (Affection: \\V[3641])>"])
        ShowText(["Do you want this? Or do you want me...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2357, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Fufu, do you need something from me?"])
    ShowText(["Tell me anything you want me to do...♪"])
    JumpToLabel(["メニュー"])
    Label(["19"])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["You are the Queen Succubus of the singularity world..."])
    ShowText(["I hope you are in good spirits."])
    ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["No need to be formal..."])
    ShowText(["It's not like I'm the Queen of Succubi in the monster world or anything."])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["I heard you trained the Lilith sisters through violence..."])
    ShowText(["I admire that!"])
    ShowTextAttributes(["arumaeruma_fc2", 2, 0, 2])
    ShowText(["\\n<Alma Elma (Affection: \\V[3019])>"])
    ShowText(["What kind of impression is that giving...?"])
    JumpToLabel(["メニュー"])
    Label(["382"])
    ShowTextAttributes(["morrigan_fc1", 0, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Oh, Veil!"])
    ShowText(["Still wearing that belt, huh!"])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Morrigan-sama, you continue to be as free-spirited as ever..."])
    ShowText(["I admire that freedom of yours."])
    ShowTextAttributes(["morrigan_fc1", 6, 0, 2])
    ShowText(["\\n<Morrigan (Affection: \\V[3382])>"])
    ShowText(["Are you complimenting me?"])
    ShowText(["Really, are you complimenting me...?"])
    JumpToLabel(["メニュー"])
    Label(["394"])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Astaroth-sama..."])
    ShowText(["I heard you were quite active in the battles of the Angelic Dominion."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Most of the time, I was just cleaning up after my wild older sister and younger sister..."])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Only you, the second daughter Astaroth-sama, can handle those two."])
    ShowText(["I will continue to rely on you."])
    ShowTextAttributes(["astaroth_fc1", 3, 0, 2])
    ShowText(["\\n<Astaroth (Affection: \\V[3394])>"])
    ShowText(["Don't rely too much on me for protection..."])
    ShowText(["The dosage is increasing, so my limit is approaching."])
    JumpToLabel(["メニュー"])
    Label(["395"])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Lilith-sama's whip..."])
    ShowText(["I would like to receive your guidance, please."])
    ShowTextAttributes(["lilith2_fc1", 0, 0, 2])
    ShowText(["\\n<Lilith (Affection: \\V[3395])>"])
    ShowText(["Is that... the one who wields the whip?"])
    ShowText(["Or is it the one who gets whipped?"])
    ShowTextAttributes(["lesscubuss_fc1", 1, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Of course, I want to be the one who wields the whip..."])
    ShowText(["If it's against Lilith-sama, being the one getting whipped is also tempting..."])
    JumpToLabel(["メニュー"])
    Label(["396"])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Lilith-sama's whip..."])
    ShowText(["I would like to receive your guidance, please."])
    ShowTextAttributes(["lilith2_fc2", 1, 0, 2])
    ShowText(["\\n<Lilith Origin (Affection: \\V[3396])>"])
    ShowText(["Is that... the one who wields the whip?"])
    ShowText(["Or is it the one who gets whipped?"])
    ShowTextAttributes(["lesscubuss_fc1", 1, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["Of course, I want to be the one who wields the whip..."])
    ShowText(["If it's against Lilith-sama, being the one getting whipped is also tempting..."])
    JumpToLabel(["メニュー"])
    Label(["678"])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["This is Minagi-sama..."])
    ShowText(["It's an honor to fight alongside you as a comrade."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Hmm, it seems you are also diligent in self-improvement."])
    ShowText(["Your intoxicating aura that can get men drunk is becoming sharper too."])
    ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
    ShowText(["\\n<Veil (Affection: \\V[3641])>"])
    ShowText(["I am honored to receive your praise."])
    ShowText(["With seduction techniques and whip techniques, I will strive to at least get closer to Minagi-sama's level."])
    ShowTextAttributes(["minagi_fc1", 0, 0, 2])
    ShowText(["\\n<Minagi (Affection: \\V[3678])>"])
    ShowText(["Then, a bit of martial arts..."])
    ShowText(["No, that's fine."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(641)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(641)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem of Pleasure Enhancement"])
        ShowText(["Affection 4000: Great Gem for Succubi"])
        ShowText(["Affection 6000: Enlightenment of Monster Tamers"])
        ShowText(["Affection 10000: Ultimate Gem of Whip Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3641])"])
        ShowChoices([["Belt Squeezing (Affection: 10)", "Never mind"], 2])
        When([0, "ベルト搾精（好感度:10）"])
          ConditionalBranch([1, 3641, 0, 10, 1])
            Script(["call_novel_scene(6686)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["lesscubuss_fc1", 0, 0, 2])
            ShowText(["\\n<Veil (Affection: \\V[3641])>"])
            ShowText(["It seems more interesting to tease a little longer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ShowPicture([5, "80_asmodeus_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3671, 0, 2000, 1])
      ConditionalBranch([1, 4671, 0, 0, 0])
        ControlVariables([4671, 4671, 0, 0, 1])
        ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
        ShowText(["\\n<Adeus (Affection: \\V[3671])>"])
        ShowText(["Get yourself dressed with this..."])
        ShowText(["You will become a fine gentleman."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4041, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3671, 0, 4000, 1])
      ConditionalBranch([1, 4671, 0, 1, 0])
        ControlVariables([4671, 4671, 0, 0, 2])
        ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
        ShowText(["\\n<Adeus (Affection: \\V[3671])>"])
        ShowText(["Get yourself dressed with this..."])
        ShowText(["You will become a fine gentleman."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2160, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3671, 0, 6000, 1])
      ConditionalBranch([1, 4671, 0, 2, 0])
        ControlVariables([4671, 4671, 0, 0, 3])
        ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
        ShowText(["\\n<Adeus (Affection: \\V[3671])>"])
        ShowText(["Get yourself dressed with this..."])
        ShowText(["You will become a fine gentleman."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1069, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3671, 0, 10000, 1])
      ConditionalBranch([1, 4671, 0, 3, 0])
        ControlVariables([4671, 4671, 0, 0, 4])
        ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
        ShowText(["\\n<Adeus (Affection: \\V[3671])>"])
        ShowText(["Get yourself dressed with this..."])
        ShowText(["You will become a fine gentleman."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2125, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
    ShowText(["\\n<Adeus (Affection: \\V[3671])>"])
    ShowText(["I am a noble Scylla, descended from the bloodline of the queen..."])
    ShowText(["All those with tentacles must kneel before me."])
    JumpToLabel(["メニュー"])
    Label(["667"])
    ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
    ShowText(["\\n<Adeus (Affection: \\V[3671])>"])
    ShowText(["Neptune..."])
    ShowText(["Thank you for gathering under me, a great noble who rules the sea."])
    ShowTextAttributes(["neptune_fc1", 0, 0, 2])
    ShowText(["\\n<Triton (Affection: \\V[3667])>"])
    ShowText(["It's in response to the call of the Dark Goddess."])
    ShowText(["I don't intend to join you..."])
    ShowTextAttributes(["asmodeus_fc1", 2, 0, 2])
    ShowText(["\\n<Adeus (Affection: \\V[3671])>"])
    ShowText(["Really, you still have such high pride..."])
    ShowTextAttributes(["neptune_fc1", 0, 0, 2])
    ShowText(["\\n<Triton (Affection: \\V[3667])>"])
    ShowText(["Don't think that all the sea monsters will obey you."])
    ShowText(["The beings of the deep sea are proud..."])
    JumpToLabel(["メニュー"])
    Label(["670"])
    ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
    ShowText(["\\n<Adeus (Affection: \\V[3671])>"])
    ShowText(["Archaeopteryx, how rare..."])
    ShowText(["I didn't think you would have any interest in world peace."])
    ShowTextAttributes(["a_pterix_fc1", 0, 0, 2])
    ShowText(["\\n<Galia (Affection: \\V[3670])>"])
    ShowText(["Asmodeus, it's you..."])
    ShowText(["I thought you had no interests other than your desire for domination."])
    ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
    ShowText(["\\n<Adeus (Affection: \\V[3671])>"])
    ShowText(["Come to think of it, we are noble ancient species that rule the sea and sky."])
    ShowText(["Don't you feel like teaming up...?"])
    ShowTextAttributes(["a_pterix_fc1", 0, 0, 2])
    ShowText(["\\n<Galia (Affection: \\V[3670])>"])
    ShowText(["Not at all... I'm not interested in domination."])
    JumpToLabel(["メニュー"])
    Label(["672"])
    ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
    ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
    ShowText(["Asmodeus, huh..."])
    ShowText(["Are you still dreaming of dominating the surface from the bottom of the sea?"])
    ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
    ShowText(["\\n<Adeus (Affection: \\V[3671])>"])
    ShowText(["Crawling on the surface, unable to do anything, Jormungandr."])
    ShowText(["No matter how much you bark, it seems you can't escape the bounds of a rural lord."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(671)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(671)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem for Scyllas"])
        ShowText(["Affection 4000: Super Gem for Triple Attacks"])
        ShowText(["Affection 6000: Ring of Passion"])
        ShowText(["Affection 10000: Ultimate Gem for Seekers"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What will you ask for? (Affection: \\V[3671])"])
        ShowChoices([["Reverse Rape Milking Death (Affection: 10)", "Reverse Rape Milking Death? (Affection: 100)", "Never mind"], 3])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3671, 0, 10, 1])
            Script(["call_novel_scene(6836)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
            ShowText(["\\n<Adeus (Affection: \\V[3671])>"])
            ShowText(["Are you mocking me by suggesting sexual services...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "逆レイプ搾死？（好感度:100）"])
          ConditionalBranch([1, 3671, 0, 100, 1])
            Script(["call_novel_scene(6837)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
            ShowText(["\\n<Adeus (Affection: \\V[3671])>"])
            ShowText(["Are you mocking me by suggesting sexual services...?"])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowPicture([5, "80_jormungand_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3672, 0, 2000, 1])
      ConditionalBranch([1, 4672, 0, 0, 0])
        ControlVariables([4672, 4672, 0, 0, 1])
        ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
        ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
        ShowText(["Heh, I like you..."])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4035, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3672, 0, 4000, 1])
      ConditionalBranch([1, 4672, 0, 1, 0])
        ControlVariables([4672, 4672, 0, 0, 2])
        ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
        ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
        ShowText(["Heh, I like you..."])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2113, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3672, 0, 6000, 1])
      ConditionalBranch([1, 4672, 0, 2, 0])
        ControlVariables([4672, 4672, 0, 0, 3])
        ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
        ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
        ShowText(["Heh, I like you..."])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1486, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3672, 0, 10000, 1])
      ConditionalBranch([1, 4672, 0, 3, 0])
        ControlVariables([4672, 4672, 0, 0, 4])
        ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
        ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
        ShowText(["Heh, I like you..."])
        ShowText(["Take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2472, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
    ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
    ShowText(["I am noble and powerful..."])
    ShowText(["I am a great serpent monster descended from the Great Sand Serpent."])
    JumpToLabel(["メニュー"])
    Label(["669"])
    ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
    ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
    ShowText(["Malboro..."])
    ShowText(["I hear you are still spreading a fierce stench as always."])
    ShowTextAttributes(["moruboru_fc1", 0, 0, 2])
    ShowText(["\\n<Malbo (Affection: \\V[3669])>"])
    ShowText(["It's not just a rumor; I think it smells terrible right at this moment..."])
    ShowText(["Are you okay with that?"])
    ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
    ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
    ShowText(["As you can see... I have no nose."])
    ShowTextAttributes(["moruboru_fc1", 2, 0, 2])
    ShowText(["\\n<Malbo (Affection: \\V[3669])>"])
    ShowText(["What!? Really...!?"])
    ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
    ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
    ShowText(["Kukuku, just a joke..."])
    ShowText(["My nose is just hidden by my hair."])
    ShowTextAttributes(["moruboru_fc1", 1, 0, 2])
    ShowText(["\\n<Malbo (Affection: \\V[3669])>"])
    ShowText(["Interesting."])
    JumpToLabel(["メニュー"])
    Label(["670"])
    ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
    ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
    ShowText(["The ancient ruler of the skies, Archaeopteryx!"])
    ShowText(["Do you not wish to join forces with me, the ruler of the land, to dominate the world?"])
    ShowTextAttributes(["a_pterix_fc1", 0, 0, 2])
    ShowText(["\\n<Galia (Affection: \\V[3670])>"])
    ShowText(["Not interested..."])
    ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
    ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
    ShowText(["What a waste to let such great power go to waste..."])
    ShowTextAttributes(["a_pterix_fc1", 0, 0, 2])
    ShowText(["\\n<Galia (Affection: \\V[3670])>"])
    ShowText(["I am not letting it go to waste..."])
    ShowText(["I will use it to save this world from destruction..."])
    JumpToLabel(["メニュー"])
    Label(["671"])
    ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
    ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
    ShowText(["Asmodeus, huh..."])
    ShowText(["Are you still dreaming of dominating the surface from the bottom of the sea?"])
    ShowTextAttributes(["asmodeus_fc1", 0, 0, 2])
    ShowText(["\\n<Adeus (Affection: \\V[3671])>"])
    ShowText(["Crawling on the surface, unable to do anything, Jormungandr."])
    ShowText(["No matter how much you bark, it seems you can't escape the bounds of a rural lord."])
    JumpToLabel(["メニュー"])
    Label(["683"])
    ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
    ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
    ShowText(["Great Sand Serpent!"])
    ShowText(["The monster noble Jorm has arrived!"])
    ShowTextAttributes(["sazya_fc1", 1, 0, 2])
    ShowText(["\\n<Saja (Affection: \\V[3683])>"])
    ShowText(["Indeed, you are reliable."])
    ShowText(["Let us trample the enemies with our strength..."])
    ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
    ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
    ShowText(["Understood... Leave the path-clearing to me."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(672)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(672)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Great Gem for Lamia"])
        ShowText(["Affection 4000: Super Gem of Power"])
        ShowText(["Affection 6000: Amulet of Physicality"])
        ShowText(["Affection 10000: Ultimate Gem for Those Who Dislike Wings"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3672])"])
        ShowChoices([["Handjob (Affection: 10)", "Tailjob (Affection: 50)", "Reverse Rape (Affection: 100)", "Never mind"], 4])
        When([0, "手コキ（好感度:10）"])
          ConditionalBranch([1, 3672, 0, 10, 1])
            Script(["call_novel_scene(6846)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
            ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
            ShowText(["Your tips are insufficient... You should dedicate more sincerity."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "尻尾コキ（好感度:50）"])
          ConditionalBranch([1, 3672, 0, 50, 1])
            Script(["call_novel_scene(6847)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
            ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
            ShowText(["Your tips are insufficient... You should dedicate more sincerity."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "逆レイプ（好感度:100）"])
          ConditionalBranch([1, 3672, 0, 100, 1])
            Script(["call_novel_scene(6848)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["jormungand_fc1", 0, 0, 2])
            ShowText(["\\n<Jorm (Affection: \\V[3672])>"])
            ShowText(["Your tips are insufficient... You should dedicate more sincerity."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowPicture([5, "80_high_baphomet_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3659, 0, 2000, 1])
      ConditionalBranch([1, 4659, 0, 0, 0])
        ControlVariables([4659, 4659, 0, 0, 1])
        ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
        ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
        ShowText(["Hmm, I'm impressed... I'll give you a reward."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2853, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3659, 0, 4000, 1])
      ConditionalBranch([1, 4659, 0, 1, 0])
        ControlVariables([4659, 4659, 0, 0, 2])
        ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
        ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
        ShowText(["Hmm, I'm impressed... I'll give you a reward."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2924, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3659, 0, 6000, 1])
      ConditionalBranch([1, 4659, 0, 2, 0])
        ControlVariables([4659, 4659, 0, 0, 3])
        ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
        ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
        ShowText(["Hmm, I'm impressed... I'll give you a reward."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1647, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3659, 0, 10000, 1])
      ConditionalBranch([1, 4659, 0, 3, 0])
        ControlVariables([4659, 4659, 0, 0, 4])
        ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
        ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
        ShowText(["Hmm, I'm impressed... I'll give you a reward."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3446, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
    ShowText(["There are those who call me 'old lady', but do not listen to them."])
    ShowText(["As you can see, I am just a little child."])
    JumpToLabel(["メニュー"])
    Label(["480"])
    ShowTextAttributes(["sarlacc_fc1", 0, 0, 2])
    ShowText(["\\n<Lacc (Affection: \\V[3480])>"])
    ShowText(["U... Aaaa..."])
    ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
    ShowText(["This is a space creature, isn't it...?"])
    ShowText(["Is it really okay to have caught something like this?"])
    ShowTextAttributes(["sarlacc_fc1", 0, 0, 2])
    ShowText(["\\n<Lacc (Affection: \\V[3480])>"])
    ShowText(["Aah, uuu..."])
    ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
    ShowText(["Well, I can't just let it go now, can I?"])
    ShowText(["I will take responsibility to the end and care for it."])
    JumpToLabel(["メニュー"])
    Label(["612"])
    ShowTextAttributes(["baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["It seems that you haven't performed any rituals recently, Master..."])
    ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
    ShowText(["At this age, you know..."])
    ShowText(["I can't help but feel that the rituals are being performed out of inertia."])
    ShowTextAttributes(["baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["Inertia..."])
    ShowText(["Indeed, I feel that my sense of purpose has weakened..."])
    ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
    ShowText(["We are Baphomet; half-hearted rituals tarnish our name."])
    ShowText(["I want to host a ceremony that makes the attendees feel the spectacle."])
    ShowTextAttributes(["baphomet_fc1", 2, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["That's like a celebrity party..."])
    JumpToLabel(["メニュー"])
    Label(["629"])
    ShowTextAttributes(["kizin_fc1", 0, 0, 2])
    ShowText(["\\n<Ume (Affection: \\V[3629])>"])
    ShowText(["Hmm... Is that you, Sabbath?"])
    ShowText(["We've both aged, haven't we?"])
    ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
    ShowText(["It's been quite a few years, hasn't it?"])
    ShowText(["We've both shrunk, haven't we?"])
    JumpToLabel(["メニュー"])
    Label(["889"])
    ShowTextAttributes(["grigori_fc1", 0, 0, 2])
    ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
    ShowText(["Fufu, the elder of the Baphomet."])
    ShowText(["You wanted to meet us, the ones who know everything, didn't you...?"])
    ShowTextAttributes(["high_baphomet_fc1", 2, 0, 2])
    ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
    ShowText(["I used to think so back in the day."])
    ShowText(["But now, that eagerness for knowledge has faded."])
    ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
    ShowText(["You are indeed the envoy of The All-Knowing..."])
    ShowText(["Couldn't you tell about my change of heart?"])
    ShowTextAttributes(["grigori_fc1", 0, 0, 2])
    ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
    ShowText(["I am merely a messenger."])
    ShowText(["I don't know everything like you do..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(659)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(659)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[2853]"]) # Gem of MP Cost Reduction
        ShowText(["Affection 4000:\\ii[2924]"]) # Great Gem of Black Magic
        ShowText(["Affection 6000:\\ia[1647]"]) # Summoner's Knowledge
        ShowText(["Affection 10000:\\ii[3446]"]) # Ultra Gem of Demon Arts
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3659])"])
        ShowChoices([["Paizuri (Affection: 10)", "Never mind"], 2])
        When([0, "パイズリ (Affection: 10)"])
          ConditionalBranch([1, 3659, 0, 10, 1])
            Script(["call_novel_scene(6776)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
            ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
            ShowText(["Hmm... You should serve me a bit more first."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowPicture([5, "80_athena_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3662, 0, 2000, 1])
      ConditionalBranch([1, 4662, 0, 0, 0])
        ControlVariables([4662, 4662, 0, 0, 1])
        ShowTextAttributes(["athena_fc1", 0, 0, 2])
        ShowText(["\\n<Athena (Affection: \\V[3662])>"])
        ShowText(["Use this item..."])
        ShowText(["It will grant you even more power."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2331, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3662, 0, 4000, 1])
      ConditionalBranch([1, 4662, 0, 1, 0])
        ControlVariables([4662, 4662, 0, 0, 2])
        ShowTextAttributes(["athena_fc1", 0, 0, 2])
        ShowText(["\\n<Athena (Affection: \\V[3662])>"])
        ShowText(["Use this item..."])
        ShowText(["It will grant you even more power."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2194, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3662, 0, 6000, 1])
      ConditionalBranch([1, 4662, 0, 2, 0])
        ControlVariables([4662, 4662, 0, 0, 3])
        ShowTextAttributes(["athena_fc1", 0, 0, 2])
        ShowText(["\\n<Athena (Affection: \\V[3662])>"])
        ShowText(["Use this item..."])
        ShowText(["It will grant you even more power."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1417, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3662, 0, 10000, 1])
      ConditionalBranch([1, 4662, 0, 3, 0])
        ControlVariables([4662, 4662, 0, 0, 4])
        ShowTextAttributes(["athena_fc1", 0, 0, 2])
        ShowText(["\\n<Athena (Affection: \\V[3662])>"])
        ShowText(["Use this item..."])
        ShowText(["It will grant you even more power."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2477, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["athena_fc1", 0, 0, 2])
    ShowText(["\\n<Athena (Affection: \\V[3662])>"])
    ShowText(["I am known as the Goddess of war..."])
    ShowText(["But in reality, I am not a Goddess, just a mere monster."])
    JumpToLabel(["メニュー"])
    Label(["488"])
    ShowTextAttributes(["athena_fc1", 0, 0, 2])
    ShowText(["\\n<Athena (Affection: \\V[3662])>"])
    ShowText(["This looks like an easy-to-use great sword..."])
    ShowTextAttributes(["sebasiel_fc1", 2, 0, 2])
    ShowText(["\\n<Sebasiel (Affection: \\V[3488])>"])
    ShowText(["No, it's me!"])
    ShowText(["Don't swing it around carelessly!!"])
    ShowTextAttributes(["athena_fc1", 2, 0, 2])
    ShowText(["\\n<Athena (Affection: \\V[3662])>"])
    ShowText(["What is this, so confusing..."])
    ShowText(["I wish you wouldn't roll around in a place like this."])
    ShowTextAttributes(["sebasiel_fc1", 2, 0, 2])
    ShowText(["\\n<Sebasiel (Affection: \\V[3488])>"])
    ShowText(["I can't even take a nap in peace..."])
    JumpToLabel(["メニュー"])
    Label(["613"])
    ShowTextAttributes(["kudan_fc1", 0, 0, 2])
    ShowText(["\\n<Kudan (Affection: \\V[3613])>"])
    ShowText(["Athena... Do you know about chivalry?"])
    ShowTextAttributes(["athena_fc1", 0, 0, 2])
    ShowText(["\\n<Athena (Affection: \\V[3662])>"])
    ShowText(["I'm not a knight, but I take pride in battle."])
    ShowTextAttributes(["kudan_fc1", 1, 0, 2])
    ShowText(["\\n<Kudan (Affection: \\V[3613])>"])
    ShowText(["Pride in battle, huh... That's exactly what chivalry is!"])
    ShowTextAttributes(["athena_fc1", 0, 0, 2])
    ShowText(["\\n<Athena (Affection: \\V[3662])>"])
    ShowText(["But why does a youkai born in Yamatai know about chivalry?"])
    ShowText(["...Well, if you're fine with it, then that's okay."])
    JumpToLabel(["メニュー"])
    Label(["664"])
    ShowTextAttributes(["dragonhead_fc1", 0, 0, 2])
    ShowText(["\\n<Deafreeze (Affection: \\V[3664])>"])
    ShowText(["Athena..."])
    ShowText(["Let's see whose spear is stronger, yours or my sword!"])
    ShowTextAttributes(["athena_fc1", 0, 0, 2])
    ShowText(["\\n<Athena (Affection: \\V[3662])>"])
    ShowText(["My spear is a spear to protect my pride."])
    ShowText(["There is no reason for comrades to fight each other."])
    ShowTextAttributes(["dragonhead_fc1", 2, 0, 2])
    ShowText(["\\n<Deafreeze (Affection: \\V[3664])>"])
    ShowText(["Don't say such things, fight!!"])
    ShowTextAttributes(["athena_fc1", 0, 0, 2])
    ShowText(["\\n<Athena (Affection: \\V[3662])>"])
    ShowText(["That face, I like it because it's cute♪"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(662)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(662)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000:\\ii[2331]"]) # Great Gem of Spear Skill
        ShowText(["Affection 4000:\\ii[2194]"]) # Great Gem of Yoma Slaying
        ShowText(["Affection 6000:\\ia[1417]"]) # Secret Ascension Crest
        ShowText(["Affection 10000:\\ii[2477]"]) # Hyper Gem of the Dead-Hater
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3662])"])
        ShowChoices([["Reverse Rape (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ (Affection: 10)"])
          ConditionalBranch([1, 3662, 0, 10, 1])
            Script(["call_novel_scene(6791)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["athena_fc1", 0, 0, 2])
            ShowText(["\\n<Athena (Affection: \\V[3662])>"])
            ShowText(["Cast aside such desires."])
            ShowText(["If you harbor evil thoughts, you will lose in battle..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "Never mind"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowPicture([5, "80_algemini_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3852, 0, 2000, 1])
      ConditionalBranch([1, 4852, 0, 0, 0])
        ControlVariables([4852, 4852, 0, 0, 1])
        ShowTextAttributes(["algemini_fc1", 0, 0, 2])
        ShowText(["\\n<Algemini (Affection: \\V[3852])>"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2403, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3852, 0, 4000, 1])
      ConditionalBranch([1, 4852, 0, 1, 0])
        ControlVariables([4852, 4852, 0, 0, 2])
        ShowTextAttributes(["algemini_fc1", 0, 0, 2])
        ShowText(["\\n<Algemini (Affection: \\V[3852])>"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3820, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3852, 0, 6000, 1])
      ConditionalBranch([1, 4852, 0, 2, 0])
        ControlVariables([4852, 4852, 0, 0, 3])
        ShowTextAttributes(["algemini_fc1", 0, 0, 2])
        ShowText(["\\n<Algemini (Affection: \\V[3852])>"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1749, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3852, 0, 10000, 1])
      ConditionalBranch([1, 4852, 0, 3, 0])
        ControlVariables([4852, 4852, 0, 0, 4])
        ShowTextAttributes(["algemini_fc1", 0, 0, 2])
        ShowText(["\\n<Algemini (Affection: \\V[3852])>"])
        ShowText(["Here, take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2513, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["algemini_fc1", 0, 0, 2])
    ShowText(["\\n<Algemini (Affection: \\V[3852])>"])
    ShowText(["You don't need my power...?"])
    ShowText(["I'll turn the enemies into a beehive."])
    JumpToLabel(["メニュー"])
    Label(["853"])
    ShowTextAttributes(["algemini_fc1", 0, 0, 2])
    ShowText(["\\n<Algemini (Affection: \\V[3852])>"])
    ShowText(["I and Elgemini are one entity in two bodies."])
    ShowTextAttributes(["elgemini_fc1", 1, 0, 2])
    ShowText(["\\n<Elgemini (Affection: \\V[3853])>"])
    ShowText(["Algermini provides ranged attacks, I handle close combat..."])
    ShowTextAttributes(["algemini_fc1", 0, 0, 2])
    ShowText(["\\n<Algemini (Affection: \\V[3852])>"])
    ShowText(["With a perfect combination, we will defeat the enemy!"])
    ShowTextAttributes(["elgemini_fc1", 1, 0, 2])
    ShowText(["\\n<Elgemini (Affection: \\V[3853])>"])
    ShowText(["This introduction combination is also perfect."])
    JumpToLabel(["メニュー"])
    Label(["854"])
    ShowTextAttributes(["shemhaza_fc1", 0, 0, 2])
    ShowText(["\\n<Samyaza (Affection: \\V[3854])>"])
    ShowText(["Algermini... Are you also a combat type?"])
    ShowText(["Among the old models of apoptosis, you seem to be top class."])
    ShowTextAttributes(["algemini_fc1", 2, 0, 2])
    ShowText(["\\n<Algemini (Affection: \\V[3852])>"])
    ShowText(["Created by the God of Chaos, a vanguard of enhanced apoptosis..."])
    ShowText(["You seem to possess quite the power."])
    ShowTextAttributes(["shemhaza_fc1", 0, 0, 2])
    ShowText(["\\n<Samyaza (Affection: \\V[3854])>"])
    ShowText(["However, we have both come here, abandoning our original missions."])
    ShowText(["Is this also the will of Chaos...?"])
    ShowTextAttributes(["algemini_fc1", 2, 0, 2])
    ShowText(["\\n<Algemini (Affection: \\V[3852])>"])
    ShowText(["I simply erase the enemies..."])
    ShowText(["I don't understand complicated things."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(852)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(852)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Gem for Gun Techniques"])
        ShowText(["Affection 4000: Ultimate Gem for Gunners"])
        ShowText(["Affection 6000: Doom System"])
        ShowText(["Affection 10000: Ultimate Gem of Dexterity"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3852])"])
        ShowChoices([["Semen Squeezing Machine (Affection: 10)", "Tail Unit (Affection: 100)", "Never mind"], 3])
        When([0, "搾精マシン（好感度:10）"])
          ConditionalBranch([1, 3852, 0, 10, 1])
            Script(["call_novel_scene(8011)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["algemini_fc1", 0, 0, 2])
            ShowText(["\\n<Algemini (Affection: \\V[3852])>"])
            ShowText(["I am not a machine for sex..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "テイルユニット（好感度:100）"])
          ConditionalBranch([1, 3852, 0, 100, 1])
            Script(["call_novel_scene(8012)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["algemini_fc1", 0, 0, 2])
            ShowText(["\\n<Algemini (Affection: \\V[3852])>"])
            ShowText(["I am not a machine for sex..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([2, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ShowPicture([5, "80_elgemini_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3853, 0, 2000, 1])
      ConditionalBranch([1, 4853, 0, 0, 0])
        ControlVariables([4853, 4853, 0, 0, 1])
        ShowTextAttributes(["elgemini_fc1", 1, 0, 2])
        ShowText(["\\n<Elgemini (Affection: \\V[3853])>"])
        ShowText(["Please, accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4262, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3853, 0, 4000, 1])
      ConditionalBranch([1, 4853, 0, 1, 0])
        ControlVariables([4853, 4853, 0, 0, 2])
        ShowTextAttributes(["elgemini_fc1", 1, 0, 2])
        ShowText(["\\n<Elgemini (Affection: \\V[3853])>"])
        ShowText(["Please, accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2317, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3853, 0, 6000, 1])
      ConditionalBranch([1, 4853, 0, 2, 0])
        ControlVariables([4853, 4853, 0, 0, 3])
        ShowTextAttributes(["elgemini_fc1", 1, 0, 2])
        ShowText(["\\n<Elgemini (Affection: \\V[3853])>"])
        ShowText(["Please, accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4336, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3853, 0, 10000, 1])
      ConditionalBranch([1, 4853, 0, 3, 0])
        ControlVariables([4853, 4853, 0, 0, 4])
        ShowTextAttributes(["elgemini_fc1", 1, 0, 2])
        ShowText(["\\n<Elgemini (Affection: \\V[3853])>"])
        ShowText(["Please, accept this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2203, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["elgemini_fc1", 1, 0, 2])
    ShowText(["\\n<Elgemini (Affection: \\V[3853])>"])
    ShowText(["What should I engrave...?"])
    JumpToLabel(["メニュー"])
    Label(["852"])
    ShowTextAttributes(["algemini_fc1", 0, 0, 2])
    ShowText(["\\n<Algemini (Affection: \\V[3852])>"])
    ShowText(["I and Elgemini are one entity in two bodies."])
    ShowTextAttributes(["elgemini_fc1", 1, 0, 2])
    ShowText(["\\n<Elgemini (Affection: \\V[3853])>"])
    ShowText(["Algermini provides ranged attacks, I handle close combat..."])
    ShowTextAttributes(["algemini_fc1", 0, 0, 2])
    ShowText(["\\n<Algemini (Affection: \\V[3852])>"])
    ShowText(["With a perfect combination, we will defeat the enemy!"])
    ShowTextAttributes(["elgemini_fc1", 1, 0, 2])
    ShowText(["\\n<Elgemini (Affection: \\V[3853])>"])
    ShowText(["This introduction combination is also perfect."])
    JumpToLabel(["メニュー"])
    Label(["854"])
    ShowTextAttributes(["shemhaza_fc1", 0, 0, 2])
    ShowText(["\\n<Samyaza (Affection: \\V[3854])>"])
    ShowText(["Algermini... Are you also a combat type?"])
    ShowText(["Among the old models of apoptosis, you seem to be top class."])
    ShowTextAttributes(["elgemini_fc1", 0, 0, 2])
    ShowText(["\\n<Elgemini (Affection: \\V[3853])>"])
    ShowText(["You are a vanguard of destruction created by the God of Chaos..."])
    ShowText(["I can feel a tremendous power."])
    ShowTextAttributes(["shemhaza_fc1", 0, 0, 2])
    ShowText(["\\n<Samyaza (Affection: \\V[3854])>"])
    ShowText(["However, we have both come here, abandoning our original missions."])
    ShowText(["Is this also the will of Chaos...?"])
    ShowTextAttributes(["elgemini_fc1", 0, 0, 2])
    ShowText(["\\n<Elgemini (Affection: \\V[3853])>"])
    ShowText(["With the free will granted by the God of Chaos, you leave the divine realm..."])
    ShowText(["It's quite ironic, isn't it?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(853)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(853)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Gem of Reflection Damage"])
        ShowText(["Affection Level 4000: Gem of Sword Techniques"])
        ShowText(["Affection 6000: Ion Symbol"])
        ShowText(["Affection 10000: Ultra Gem of Succubus Attack"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3853])"])
        ShowChoices([["Semen Squeezing Machine (Affection: 10)", "Never mind"], 2])
        When([0, "搾精マシン（好感度:10）"])
          ConditionalBranch([1, 3853, 0, 10, 1])
            Script(["call_novel_scene(8016)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["elgemini_fc1", 0, 0, 2])
            ShowText(["\\n<Elgemini (Affection: \\V[3853])>"])
            ShowText(["I am not a machine for relieving sexual desires..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowPicture([5, "80_starma_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3856, 0, 2000, 1])
      ConditionalBranch([1, 4856, 0, 0, 0])
        ControlVariables([4856, 4856, 0, 0, 1])
        ShowTextAttributes(["starma_fc1", 0, 0, 2])
        ShowText(["\\n<Starma (Affection: \\V[3856])>"])
        ShowText(["I shall grant you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4147, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3856, 0, 4000, 1])
      ConditionalBranch([1, 4856, 0, 1, 0])
        ControlVariables([4856, 4856, 0, 0, 2])
        ShowTextAttributes(["starma_fc1", 0, 0, 2])
        ShowText(["\\n<Starma (Affection: \\V[3856])>"])
        ShowText(["I shall grant you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4265, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3856, 0, 6000, 1])
      ConditionalBranch([1, 4856, 0, 2, 0])
        ControlVariables([4856, 4856, 0, 0, 3])
        ShowTextAttributes(["starma_fc1", 0, 0, 2])
        ShowText(["\\n<Starma (Affection: \\V[3856])>"])
        ShowText(["I shall grant you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4503, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3856, 0, 10000, 1])
      ConditionalBranch([1, 4856, 0, 3, 0])
        ControlVariables([4856, 4856, 0, 0, 4])
        ShowTextAttributes(["starma_fc1", 0, 0, 2])
        ShowText(["\\n<Starma (Affection: \\V[3856])>"])
        ShowText(["I shall grant you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2596, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["starma_fc1", 0, 0, 2])
    ShowText(["\\n<Starma (Affection: \\V[3856])>"])
    ShowText(["I am hungry."])
    ShowText(["Take me along..."])
    JumpToLabel(["メニュー"])
    Label(["857"])
    ShowTextAttributes(["starma_fc1", 0, 0, 2])
    ShowText(["\\n<Starma (Affection: \\V[3856])>"])
    ShowText(["Rajara..."])
    ShowText(["It seems we are both beings that are archetypes of the Earth Mother."])
    ShowTextAttributes(["rajara_fc1", 0, 0, 2])
    ShowText(["\\n<Rajara (Affection: \\V[3857])>"])
    ShowText(["Haha!"])
    ShowText(["For that matter, I don't feel any maternal instinct from you!"])
    ShowTextAttributes(["starma_fc1", 2, 0, 2])
    ShowText(["\\n<Starma (Affection: \\V[3856])>"])
    ShowText(["That's true for you as well...?"])
    ShowTextAttributes(["rajara_fc1", 0, 0, 2])
    ShowText(["\\n<Rajara (Affection: \\V[3857])>"])
    ShowText(["The Earth Mother might not necessarily be maternal."])
    ShowText(["Being a mother is a tough job!"])
    JumpToLabel(["メニュー"])
    Label(["864"])
    ShowTextAttributes(["amnario_fc1", 0, 0, 2])
    ShowText(["\\n<Amunario (Affection: \\V[3864])>"])
    ShowText(["Are you... my inferior version?"])
    ShowTextAttributes(["starma_fc1", 2, 0, 2])
    ShowText(["\\n<Starma (Affection: \\V[3856])>"])
    ShowText(["Don't say such foolish things..."])
    ShowText(["I'll pound the power of the galaxy into that bloated body of yours."])
    ShowTextAttributes(["amnario_fc1", 0, 0, 2])
    ShowText(["\\n<Amunario (Affection: \\V[3864])>"])
    ShowText(["Oh, I thought you were just a miniature version of me."])
    ShowTextAttributes(["starma_fc1", 0, 0, 2])
    ShowText(["\\n<Starma (Affection: \\V[3856])>"])
    ShowText(["You really want to pick a fight, huh?"])
    ShowText(["Be careful not to have a meteor fall on you suddenly..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(856)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(856)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Gem of the Indulgent"])
        ShowText(["Affection 4000: Absolute Gem of Galaxy Resistance"])
        ShowText(["Affection 6000: Book of the Galaxy's Secrets"])
        ShowText(["Affection 10000: Ultra Gem of Stop Addition"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What do you want? (Affection: \\V[3856])"])
        ShowChoices([["Tentacle Milking (Affection: 10)", "Never mind"], 2])
        When([0, "触手搾精（好感度:10）"])
          ConditionalBranch([1, 3856, 0, 10, 1])
            Script(["call_novel_scene(8031)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["starma_fc1", 0, 0, 2])
            ShowText(["\\n<Starma (Affection: \\V[3856])>"])
            ShowText(["I'm not in the mood..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ShowPicture([5, "80_rajara_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3857, 0, 2000, 1])
      ConditionalBranch([1, 4857, 0, 0, 0])
        ControlVariables([4857, 4857, 0, 0, 1])
        ShowTextAttributes(["rajara_fc1", 0, 0, 2])
        ShowText(["\\n<Rajara (Affection: \\V[3857])>"])
        ShowText(["Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2128, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3857, 0, 4000, 1])
      ConditionalBranch([1, 4857, 0, 1, 0])
        ControlVariables([4857, 4857, 0, 0, 2])
        ShowTextAttributes(["rajara_fc1", 0, 0, 2])
        ShowText(["\\n<Rajara (Affection: \\V[3857])>"])
        ShowText(["Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3760, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3857, 0, 6000, 1])
      ConditionalBranch([1, 4857, 0, 2, 0])
        ControlVariables([4857, 4857, 0, 0, 3])
        ShowTextAttributes(["rajara_fc1", 0, 0, 2])
        ShowText(["\\n<Rajara (Affection: \\V[3857])>"])
        ShowText(["Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3169, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3857, 0, 10000, 1])
      ConditionalBranch([1, 4857, 0, 3, 0])
        ControlVariables([4857, 4857, 0, 0, 4])
        ShowTextAttributes(["rajara_fc1", 0, 0, 2])
        ShowText(["\\n<Rajara (Affection: \\V[3857])>"])
        ShowText(["Here, take this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4737, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["rajara_fc1", 0, 0, 2])
    ShowText(["\\n<Rajara (Affection: \\V[3857])>"])
    ShowText(["Now, take me along!"])
    ShowText(["What should I break!?"])
    JumpToLabel(["メニュー"])
    Label(["856"])
    ShowTextAttributes(["starma_fc1", 0, 0, 2])
    ShowText(["\\n<Starma (Affection: \\V[3856])>"])
    ShowText(["Rajara..."])
    ShowText(["It seems we are both beings that are archetypes of the Earth Mother."])
    ShowTextAttributes(["rajara_fc1", 0, 0, 2])
    ShowText(["\\n<Rajara (Affection: \\V[3857])>"])
    ShowText(["Haha!"])
    ShowText(["For that matter, I don't feel any maternal instinct from you!"])
    ShowTextAttributes(["starma_fc1", 2, 0, 2])
    ShowText(["\\n<Starma (Affection: \\V[3856])>"])
    ShowText(["That's true for you as well...?"])
    ShowTextAttributes(["rajara_fc1", 0, 0, 2])
    ShowText(["\\n<Rajara (Affection: \\V[3857])>"])
    ShowText(["The Earth Mother might not necessarily be maternal."])
    ShowText(["Being a mother is a tough job!"])
    JumpToLabel(["メニュー"])
    Label(["860"])
    ShowTextAttributes(["apsaras_fc1", 0, 0, 2])
    ShowText(["\\n<Apsara (Affection: \\V[3860])>"])
    ShowText(["I will enliven the battle with my dance...♪"])
    ShowTextAttributes(["rajara_fc1", 0, 0, 2])
    ShowText(["\\n<Rajara (Affection: \\V[3857])>"])
    ShowText(["Nice dance!"])
    ShowText(["Even though she looks like this, she is an earth mother goddess, and she loves dancing!"])
    ShowTextAttributes(["apsaras_fc1", 0, 0, 2])
    ShowText(["\\n<Apsara (Affection: \\V[3860])>"])
    ShowText(["H-earth mother goddess...?"])
    ShowText(["It doesn't look like that..."])
    ShowTextAttributes(["rajara_fc1", 2, 0, 2])
    ShowText(["\\n<Rajara (Affection: \\V[3857])>"])
    ShowText(["Don't you feel the energy of the earth and motherhood?"])
    ShowText(["Absolutely!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(857)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(857)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Gem of Critical Hits"])
        ShowText(["Affection 4000: Absolute Gem for Martial Artists"])
        ShowText(["Affection 6000: Ultra Gem of Earth Absorption"])
        ShowText(["Affection 10000: Book of the Goddess of Fighting"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affinity ：\\V[3857])"])
        ShowChoices([["Reverse Rape Semen Sucking (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ吸精（好感度:10）"])
          ConditionalBranch([1, 3857, 0, 10, 1])
            Script(["call_novel_scene(8036)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["rajara_fc1", 0, 0, 2])
            ShowText(["\\n<Rajara (Affection: \\V[3857])>"])
            ShowText(["I'm not feeling it..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowPicture([5, "80_bloddydragon_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3882, 0, 2000, 1])
      ConditionalBranch([1, 4882, 0, 0, 0])
        ControlVariables([4882, 4882, 0, 0, 1])
        ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
        ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
        ShowText(["I shall grant you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2979, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3882, 0, 4000, 1])
      ConditionalBranch([1, 4882, 0, 1, 0])
        ControlVariables([4882, 4882, 0, 0, 2])
        ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
        ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
        ShowText(["I shall grant you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2865, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3882, 0, 6000, 1])
      ConditionalBranch([1, 4882, 0, 2, 0])
        ControlVariables([4882, 4882, 0, 0, 3])
        ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
        ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
        ShowText(["I shall grant you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([1052, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3882, 0, 10000, 1])
      ConditionalBranch([1, 4882, 0, 3, 0])
        ControlVariables([4882, 4882, 0, 0, 4])
        ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
        ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
        ShowText(["I shall grant you this!"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4204, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
    ShowText(["Is the blood-pumping battle not yet?"])
    ShowText(["Take me to the battlefield!"])
    JumpToLabel(["メニュー"])
    Label(["479"])
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
    ShowText(["What, you are a death dragon!"])
    ShowText(["An undead dragon!"])
    ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
    ShowText(["Indeed..."])
    ShowText(["I am an undead dragon created by a magic artist."])
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
    ShowText(["Then, who are the two beside you...?"])
    ShowText(["They look quite delicious!"])
    ShowTextAttributes(["dragonzonbe_fc1", 0, 0, 2])
    ShowText(["\\n<Dolbarell (Affection: \\V[3479])>"])
    ShowText(["This is a pseudo-bait inverted stomach..."])
    ShowText(["I'm starting to feel uneasy, don't get caught."])
    JumpToLabel(["メニュー"])
    Label(["656"])
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
    ShowText(["Oh, so you are the dragon of the present world!"])
    ShowText(["Not bad, quite a composed stance!"])
    ShowTextAttributes(["kodairyu_fc1", 0, 0, 2])
    ShowText(["\\n<Shenho (Affection: \\V[3656])>"])
    ShowText(["A dragon from another world..."])
    ShowText(["What a sinister and powerful aura!"])
    JumpToLabel(["メニュー"])
    Label(["881"])
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
    ShowText(["Oh! Is that not my subordinate, Satanachia!"])
    ShowTextAttributes(["satanachia_fc1", 2, 0, 2])
    ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
    ShowText(["I respect you as a strong one, but..."])
    ShowText(["I have no reason to be treated like a subordinate."])
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
    ShowText(["As always, you have a high pride..."])
    ShowText(["Well then, pour me some sake."])
    ShowTextAttributes(["satanachia_fc1", 2, 0, 2])
    ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
    ShowText(["Good grief, you really don't understand..."])
    JumpToLabel(["メニュー"])
    Label(["914"])
    ShowTextAttributes(["berial_fc1", 1, 0, 2])
    ShowText(["\\n<Belial (Affection: \\V[3914])>"])
    ShowText(["The dragon that reigns, Bloody Dragon!"])
    ShowText(["You're here too!"])
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
    ShowText(["What a surprise, it's Belial..."])
    ShowText(["For you, the infamous one, to descend, it seems the times have truly changed!"])
    ShowTextAttributes(["berial_fc1", 1, 0, 2])
    ShowText(["\\n<Belial (Affection: \\V[3914])>"])
    ShowText(["Here, two conquerors who could dominate the world have met face to face."])
    ShowText(["Should we determine the victor, or..."])
    ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
    ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
    ShowText(["It's ridiculous to fight across worlds."])
    ShowText(["Let us, who share the same ambition, toast together!"])
    ShowTextAttributes(["berial_fc1", 1, 0, 2])
    ShowText(["\\n<Belial (Affection: \\V[3914])>"])
    ShowText(["As expected of one who knows the path of conquest, you understand!"])
    ShowText(["Hahahahahaha!!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(882)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(882)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Gem for Magic Sword Usage"])
        ShowText(["Affection 4000: Ultimate Stone for Flame Enhancement"])
        ShowText(["Affection 6000: Rosary of Iron Fist"])
        ShowText(["Affection 10000: Ultra Gem for Nuclear Heat Enhancement"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3882])"])
        ShowChoices([["Reverse Rape Milking Death (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3882, 0, 10, 1])
            Script(["call_novel_scene(8141)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["bloddydragon_fc1", 0, 0, 2])
            ShowText(["\\n<Bloody (Affection: \\V[3882])>"])
            ShowText(["I'm not in the mood... Let's do it another day."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowPicture([5, "80_azazel_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3888, 0, 2000, 1])
      ConditionalBranch([1, 4888, 0, 0, 0])
        ControlVariables([4888, 4888, 0, 0, 1])
        ShowTextAttributes(["azazel_fc1", 0, 0, 2])
        ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
        ShowText(["Don't you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2835, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3888, 0, 4000, 1])
      ConditionalBranch([1, 4888, 0, 1, 0])
        ControlVariables([4888, 4888, 0, 0, 2])
        ShowTextAttributes(["azazel_fc1", 0, 0, 2])
        ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
        ShowText(["Don't you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2970, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3888, 0, 6000, 1])
      ConditionalBranch([1, 4888, 0, 2, 0])
        ControlVariables([4888, 4888, 0, 0, 3])
        ShowTextAttributes(["azazel_fc1", 0, 0, 2])
        ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
        ShowText(["Don't you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3596, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3888, 0, 10000, 1])
      ConditionalBranch([1, 4888, 0, 3, 0])
        ControlVariables([4888, 4888, 0, 0, 4])
        ShowTextAttributes(["azazel_fc1", 0, 0, 2])
        ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
        ShowText(["Don't you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4751, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["azazel_fc1", 0, 0, 2])
    ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
    ShowText(["I am the one who manages knowledge..."])
    ShowText(["Is there something you need?"])
    JumpToLabel(["メニュー"])
    Label(["612"])
    ShowTextAttributes(["baphomet_fc1", 2, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["You..."])
    ShowText(["The envoy of the great one...!?"])
    ShowTextAttributes(["azazel_fc1", 0, 0, 2])
    ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
    ShowText(["I have given advice several times during the ceremony..."])
    ShowText(["Yes, I am the envoy of the one who knows all."])
    ShowTextAttributes(["baphomet_fc1", 2, 0, 2])
    ShowText(["\\n<Baphomet (Affection: \\V[3612])>"])
    ShowText(["Until now, those who have sought teachings in solemn ceremonies..."])
    ShowText(["It's a strange feeling to be eating and sleeping normally in this castle..."])
    ShowTextAttributes(["azazel_fc1", 0, 0, 2])
    ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
    ShowText(["Hehe... I look forward to working with you from now on."])
    JumpToLabel(["メニュー"])
    Label(["889"])
    ShowTextAttributes(["azazel_fc1", 0, 0, 2])
    ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
    ShowText(["It was only natural for us to be here..."])
    ShowText(["That's right, Grigori."])
    ShowTextAttributes(["grigori_fc1", 0, 0, 2])
    ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
    ShowText(["Yes, Azazel..."])
    ShowText(["The All-Knowing sees through all."])
    ShowTextAttributes(["azazel_fc1", 0, 0, 2])
    ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
    ShowText(["Then, as that person wishes..."])
    ShowTextAttributes(["grigori_fc1", 0, 0, 2])
    ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
    ShowText(["Let's save the world, ufufu..."])
    JumpToLabel(["メニュー"])
    Label(["891"])
    ShowTextAttributes(["myouhouzyorougumo_fc1", 0, 0, 2])
    ShowText(["\\n<Upaya Jorogumo (Affection: \\V[3891])>"])
    ShowText(["If you are the envoy of The All-Knowing..."])
    ShowText(["You know my desires, don't you?"])
    ShowTextAttributes(["azazel_fc1", 0, 0, 2])
    ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
    ShowText(["Of course, I know."])
    ShowText(["And I also know that it cannot be fulfilled..."])
    ShowTextAttributes(["myouhouzyorougumo_fc1", 2, 0, 2])
    ShowText(["\\n<Upaya Jorogumo (Affection: \\V[3891])>"])
    ShowText(["Are you saying that I continue to pursue an unattainable dream...?"])
    ShowTextAttributes(["azazel_fc1", 0, 0, 2])
    ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
    ShowText(["I won't stop you from chasing your unattainable dream..."])
    ShowTextAttributes(["myouhouzyorougumo_fc1", 2, 0, 2])
    ShowText(["\\n<Upaya Jorogumo (Affection: \\V[3891])>"])
    ShowText(["……………………"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(888)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(888)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Gem for MP"])
        ShowText(["Affection 4000: Ultimate Stone for Magic Book Techniques"])
        ShowText(["Affection 6000: Ultra Gem for MP Conservation"])
        ShowText(["Affection 10000: Goddess Book of Black Magic"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3888])"])
        ShowChoices([["Reverse Rape Milking Death (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3888, 0, 10, 1])
            Script(["call_novel_scene(8171)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["azazel_fc1", 0, 0, 2])
            ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
            ShowText(["The fun is on hold..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowPicture([5, "80_grigori_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3889, 0, 2000, 1])
      ConditionalBranch([1, 4889, 0, 0, 0])
        ControlVariables([4889, 4889, 0, 0, 1])
        ShowTextAttributes(["grigori_fc1", 0, 0, 2])
        ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
        ShowText(["Don't you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3019, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3889, 0, 4000, 1])
      ConditionalBranch([1, 4889, 0, 1, 0])
        ControlVariables([4889, 4889, 0, 0, 2])
        ShowTextAttributes(["grigori_fc1", 0, 0, 2])
        ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
        ShowText(["Don't you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4277, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3889, 0, 6000, 1])
      ConditionalBranch([1, 4889, 0, 2, 0])
        ControlVariables([4889, 4889, 0, 0, 3])
        ShowTextAttributes(["grigori_fc1", 0, 0, 2])
        ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
        ShowText(["Don't you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2641, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3889, 0, 10000, 1])
      ConditionalBranch([1, 4889, 0, 3, 0])
        ControlVariables([4889, 4889, 0, 0, 4])
        ShowTextAttributes(["grigori_fc1", 0, 0, 2])
        ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
        ShowText(["Don't you want this...?"])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4937, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["grigori_fc1", 0, 0, 2])
    ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
    ShowText(["Ufufufu..."])
    ShowText(["Let's learn more about this world."])
    JumpToLabel(["メニュー"])
    Label(["659"])
    ShowTextAttributes(["grigori_fc1", 0, 0, 2])
    ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
    ShowText(["Fufu, the elder of the Baphomet."])
    ShowText(["You wanted to meet us, the ones who know everything, didn't you...?"])
    ShowTextAttributes(["high_baphomet_fc1", 2, 0, 2])
    ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
    ShowText(["I used to think so back in the day."])
    ShowText(["But now, that eagerness for knowledge has faded."])
    ShowTextAttributes(["high_baphomet_fc1", 0, 0, 2])
    ShowText(["\\n<Sabbath (Affection: \\V[3659])>"])
    ShowText(["You are indeed the envoy of The All-Knowing..."])
    ShowText(["Couldn't you tell about my change of heart?"])
    ShowTextAttributes(["grigori_fc1", 0, 0, 2])
    ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
    ShowText(["I am merely a messenger."])
    ShowText(["I don't know everything like you do..."])
    JumpToLabel(["メニュー"])
    Label(["888"])
    ShowTextAttributes(["azazel_fc1", 0, 0, 2])
    ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
    ShowText(["It was only natural for us to be here..."])
    ShowText(["That's right, Grigori."])
    ShowTextAttributes(["grigori_fc1", 0, 0, 2])
    ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
    ShowText(["Yes, Azazel..."])
    ShowText(["The All-Knowing sees through all."])
    ShowTextAttributes(["azazel_fc1", 0, 0, 2])
    ShowText(["\\n<Azazel (Affection: \\V[3888])>"])
    ShowText(["Then, as that person wishes..."])
    ShowTextAttributes(["grigori_fc1", 0, 0, 2])
    ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
    ShowText(["Let's save the world, ufufu..."])
    JumpToLabel(["メニュー"])
    Label(["890"])
    ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
    ShowText(["\\n<Hakutenko (Affection: \\V[3890])>"])
    ShowText(["You are the envoy of The All-Knowing..."])
    ShowText(["That said, you do not know everything, do you?"])
    ShowTextAttributes(["grigori_fc1", 0, 0, 2])
    ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
    ShowText(["Indeed, that's true..."])
    ShowText(["But I have been taught many things by my master."])
    ShowTextAttributes(["hakutenko_fc1", 0, 0, 2])
    ShowText(["\\n<Hakutenko (Affection: \\V[3890])>"])
    ShowText(["Then you're a fox borrowing the tiger's might..."])
    ShowText(["Honestly, it's not a saying I particularly like."])
    ShowTextAttributes(["grigori_fc1", 0, 0, 2])
    ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
    ShowText(["After all, we are familiars..."])
    ShowText(["I hope you won't bully us too much."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(889)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(889)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Ultra Gem for Psycho Usage"])
        ShowText(["Affection 4000: Ultimate Stone for Nightmare Resistance"])
        ShowText(["Affection 6000: Ultra Gem for Adding Temptation"])
        ShowText(["Affection 10000: Goddess Book of Psycho"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3889])"])
        ShowChoices([["Reverse Rape Milking Death (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3889, 0, 10, 1])
            Script(["call_novel_scene(8175)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["grigori_fc1", 0, 0, 2])
            ShowText(["\\n<Grigori (Affection: \\V[3889])>"])
            ShowText(["Please bear with me a little longer..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowPicture([5, "80_merkava_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3910, 0, 2000, 1])
      ConditionalBranch([1, 4910, 0, 0, 0])
        ControlVariables([4910, 4910, 0, 0, 1])
        ShowTextAttributes(["merkava_fc1", 0, 0, 2])
        ShowText(["\\n<Merkabah (Affection: \\V[3910])>"])
        ShowText(["I will grant you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3529, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3910, 0, 4000, 1])
      ConditionalBranch([1, 4910, 0, 1, 0])
        ControlVariables([4910, 4910, 0, 0, 2])
        ShowTextAttributes(["merkava_fc1", 0, 0, 2])
        ShowText(["\\n<Merkabah (Affection: \\V[3910])>"])
        ShowText(["I will grant you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3714, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3910, 0, 6000, 1])
      ConditionalBranch([1, 4910, 0, 2, 0])
        ControlVariables([4910, 4910, 0, 0, 3])
        ShowTextAttributes(["merkava_fc1", 0, 0, 2])
        ShowText(["\\n<Merkabah (Affection: \\V[3910])>"])
        ShowText(["I will grant you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4077, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3910, 0, 10000, 1])
      ConditionalBranch([1, 4910, 0, 3, 0])
        ControlVariables([4910, 4910, 0, 0, 4])
        ShowTextAttributes(["merkava_fc1", 0, 0, 2])
        ShowText(["\\n<Merkabah (Affection: \\V[3910])>"])
        ShowText(["I will grant you this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2536, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["merkava_fc1", 0, 0, 2])
    ShowText(["\\n<Merkabah (Affection: \\V[3910])>"])
    ShowText(["I am the chariot of the Goddess..."])
    ShowText(["Now, let's completely destroy the sinners."])
    JumpToLabel(["メニュー"])
    Label(["663"])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun (Affection: \\V[3663])>"])
    ShowText(["Hmm, you are quite similar to us."])
    ShowText(["Are you something like a guardian dog?"])
    ShowTextAttributes(["merkava_fc1", 0, 0, 2])
    ShowText(["\\n<Merkabah (Affection: \\V[3910])>"])
    ShowText(["Not at all..."])
    ShowText(["I am the guardian who sits in the light and banishes the darkness."])
    ShowTextAttributes(["aun_fc1", 0, 0, 2])
    ShowText(["\\n<Aun (Affection: \\V[3663])>"])
    ShowText(["Aren't you the same... In other words, a guardian dog."])
    ShowTextAttributes(["merkava_fc1", 0, 0, 2])
    ShowText(["\\n<Merkabah (Affection: \\V[3910])>"])
    ShowText(["Not at all..."])
    JumpToLabel(["メニュー"])
    Label(["779"])
    ShowTextAttributes(["gigantweapon_fc1", 0, 0, 2])
    ShowText(["\\n<Giganto (Affection: \\V[3779])>"])
    ShowText(["Unknown chaotic existence confirmed."])
    ShowText(["Assumed to be a destructive weapon imbued with holy energy..."])
    ShowTextAttributes(["merkava_fc1", 0, 0, 2])
    ShowText(["\\n<Merkabah (Affection: \\V[3910])>"])
    ShowText(["A weapon made in the monster realm... Truly a beast of destruction."])
    ShowText(["If you weren't an ally, I would have destroyed you immediately."])
    JumpToLabel(["メニュー"])
    Label(["780"])
    ShowTextAttributes(["nephilim_fc1", 0, 0, 2])
    ShowText(["\\n<Nephilim (Affection: \\V[3780])>"])
    ShowText(["This existence, is it a destructive weapon like me...?"])
    ShowText(["I can feel an incredible power..."])
    ShowTextAttributes(["merkava_fc1", 0, 0, 2])
    ShowText(["\\n<Merkabah (Affection: \\V[3910])>"])
    ShowText(["Is it a weapon made in the Angelic Dominion... truly a slumbering berserker."])
    ShowText(["That data has also been repurposed for me..."])
    JumpToLabel(["メニュー"])
    Label(["865"])
    ShowTextAttributes(["samael_fc1", 5, 0, 2])
    ShowText(["\\n<Samael (Affection: \\V[3865])>"])
    ShowText(["Are you the infamous chaos battle weapon...!?"])
    ShowTextAttributes(["merkava_fc1", 0, 0, 2])
    ShowText(["\\n<Merkabah (Affection: \\V[3910])>"])
    ShowText(["Well, something like that."])
    ShowText(["No matter how many firearms you line up, I will not be broken."])
    ShowTextAttributes(["samael_fc1", 0, 0, 2])
    ShowText(["\\n<Samael (Affection: \\V[3865])>"])
    ShowText(["Hmph, I have been underestimated!"])
    ShowText(["Will you withstand the full force of my firepower...?"])
    ShowTextAttributes(["merkava_fc1", 0, 0, 2])
    ShowText(["\\n<Merkabah (Affection: \\V[3910])>"])
    ShowText(["I would like to say I welcome it, but I can't very well destroy this castle."])
    ShowText(["We are not even permitted to compete in our skills..."])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(910)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(910)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Gem for Crafting Ability"])
        ShowText(["Affection 4000: Gem for Those Who Are Familiar with Eternity"])
        ShowText(["Affection 6000: Chaos Evasion System"])
        ShowText(["Affection 10000: Gem for Ascension Addition"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Ask her for what? (Affection: \\V[3910])"])
        ShowChoices([["Paizuri Tentacle Squeezing (Affection: 10)", "Never mind"], 2])
        When([0, "パイズリ触手搾精（好感度:10）"])
          ConditionalBranch([1, 3910, 0, 10, 1])
            Script(["call_novel_scene(8271)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["merkava_fc1", 0, 0, 2])
            ShowText(["\\n<Merkabah (Affection: \\V[3910])>"])
            ShowText(["Serve the Goddess more..."])
            ShowText(["Then I shall grant you a reward."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowPicture([5, "80_agaliarept_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 3912, 0, 2000, 1])
      ConditionalBranch([1, 4912, 0, 0, 0])
        ControlVariables([4912, 4912, 0, 0, 1])
        ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
        ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([2746, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3912, 0, 4000, 1])
      ConditionalBranch([1, 4912, 0, 1, 0])
        ControlVariables([4912, 4912, 0, 0, 2])
        ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
        ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([4301, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3912, 0, 6000, 1])
      ConditionalBranch([1, 4912, 0, 2, 0])
        ControlVariables([4912, 4912, 0, 0, 3])
        ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
        ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeItems([3139, 0, 0, 1])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 3912, 0, 10000, 1])
      ConditionalBranch([1, 4912, 0, 3, 0])
        ControlVariables([4912, 4912, 0, 0, 4])
        ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
        ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
        ShowText(["Take this..."])
        PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
        ChangeArmor([4930, 0, 0, 1, false])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
    ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
    ShowText(["I am the Queen of Dreams..."])
    ShowText(["If you wish to have lewd dreams, seek me."])
    JumpToLabel(["メニュー"])
    Label(["17"])
    ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
    ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
    ShowText(["Granberia, huh..."])
    ShowText(["I wanted to obtain the power of a magical girl."])
    ShowTextAttributes(["granberia_fc4", 3, 0, 2])
    ShowText(["\\n<Granberia (Affection: \\V[3017])>"])
    ShowText(["I have no intention of giving it to someone like you..."])
    ShowText(["Do you really think this outfit suits you?"])
    ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
    ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
    ShowText(["Oh... are you saying that you would look good in it?"])
    ShowTextAttributes(["granberia_fc4", 4, 0, 2])
    ShowText(["\\n<Granberia (Affection: \\V[3017])>"])
    ShowText(["...Better than you."])
    JumpToLabel(["メニュー"])
    Label(["421"])
    ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
    ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
    ShowText(["Oh, a purebred succubus..."])
    ShowText(["To maintain such purity in your breed is fascinating."])
    ShowTextAttributes(["esuccubus_fc1", 0, 0, 2])
    ShowText(["\\n<Aroma (Affection: \\V[3421])>"])
    ShowText(["You are a hybrid of sorts..."])
    ShowText(["I can't even tell if you were originally a succubus anymore."])
    JumpToLabel(["メニュー"])
    Label(["468"])
    ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
    ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
    ShowText(["Oh, the angel of the boudoir..."])
    ShowText(["Your dreams must be quite delicious as well."])
    ShowTextAttributes(["endiel_fc1", 0, 0, 2])
    ShowText(["\\n<Endiel (Affection: \\V[3468])>"])
    ShowText(["If that is your pleasure..."])
    ShowText(["Feel free to devour my dreams as much as you like."])
    JumpToLabel(["メニュー"])
    Label(["881"])
    ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
    ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
    ShowText(["Satanachia... It seems the genes of the succubi are mixed in."])
    ShowText(["A multi-manifestation type of monster, vampire, and succubus."])
    ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
    ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
    ShowText(["Indeed... I have the precious blood of the three kinds mixed together."])
    ShowText(["You, being the Queen of Dreams, may surpass me in lineage."])
    ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
    ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
    ShowText(["What kind of dreams do you see with the blood of three kinds mixed?"])
    ShowText(["I would like to have a taste..."])
    ShowTextAttributes(["satanachia_fc1", 0, 0, 2])
    ShowText(["\\n<Satanachia (Affection: \\V[3881])>"])
    ShowText(["Fufu... It's an ordinary dream."])
    ShowText(["It's hard to say that you can enjoy three flavors."])
    JumpToLabel(["メニュー"])
    Label(["914"])
    ShowTextAttributes(["berial_fc1", 1, 0, 2])
    ShowText(["\\n<Belial (Affection: \\V[3914])>"])
    ShowText(["Agaliarept!"])
    ShowText(["How strange for the Queen of Dreams to crawl into reality!"])
    ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
    ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
    ShowText(["In this era, dreams overflow even in the real world..."])
    ShowText(["Now then, what kind of taste does your dream have, having once conquered the world?"])
    ShowTextAttributes(["berial_fc1", 1, 0, 2])
    ShowText(["\\n<Belial (Affection: \\V[3914])>"])
    ShowText(["Haha, don't say that!"])
    ShowText(["The dreams that overflow from my soul cannot be consumed at all!"])
    ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
    ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
    ShowText(["A dream that could devour me in return..."])
    ShowText(["Interesting, I'm becoming more and more eager to indulge!"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    Loop([])
      Script(["unlimited_choices(11, [\"Give presents\","])
      ScriptMore(["\"Add to party\","])
      ScriptMore(["\"View present list\",\"Make a request\","])
      ScriptMore(["\"Never mind\"])"])
      ConditionalBranch([1, 11, 0, 0, 0])
        Script(["present_start(912)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 1, 0])
        ErasePicture([5])
        Script(["move_actor_ex(912)"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 2, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["Affection 2000: Super Gem for Royal Techniques"])
        ShowText(["Affection 4000: Gem for Hadron Resistance"])
        ShowText(["Affection 6000: Ultimate Gem of Pleasure Absorption"])
        ShowText(["Affection 10000: Divine Book of Lewd Techniques"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 3, 0])
        ErasePicture([5])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["What would you like to ask for? (Affection: \\V[3912])"])
        ShowChoices([["Reverse Rape Milking Death (Affection: 10)", "Never mind"], 2])
        When([0, "逆レイプ搾死（好感度:10）"])
          ConditionalBranch([1, 3912, 0, 10, 1])
            Script(["call_novel_scene(8281)"])
            ExitEventProcessing([])
            Empty([])
          Else([])
            ShowTextAttributes(["agaliarept_fc1", 0, 0, 2])
            ShowText(["\\n<Agaliarept (Affection: \\V[3912])>"])
            ShowText(["You lack enough worship towards me..."])
            Empty([])
          BranchEnd([])
          Empty([])
        When([1, "やめる"])
          Empty([])
        ChoicesEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 11, 0, 4, 1])
        ErasePicture([5])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    RepeatAbove([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ConditionalBranch([1, 60, 0, 0, 0])
      PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 60, 0, 1, 1])
      Script(["play_base_bgm"])
      Empty([])

    BranchEnd([])
    EraseEvent([])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ShowPicture([5, "80_mob_syohu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    Script(["actor_label_jump"])
    ShowTextAttributes(["mob_syohu_fc1", 0, 0, 2])
    ShowText(["\\n<Mira (Affection: \\V[3601])>"])
    ShowText(["Fufu, do you need something from me?"])
    ShowText(["Will we do a lot of naughty things...?"])
    JumpToLabel(["メニュー"])
    Label(["メニュー"])
    ShowChoices([["Add to party", "Battle fuck", "Never mind"], 3])
    When([0, "パーティに加える"])
      ErasePicture([5])
      Script(["move_actor_ex(601)"])
      ExitEventProcessing([])
      Empty([])

    When([1, "バトルファックをする"])
      ControlSwitches([2331, 2331, 0])
      CallCommonEvent([7511])
      ControlSwitches([2331, 2331, 1])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    When([2, "やめる"])
      ErasePicture([5])
      ConditionalBranch([1, 60, 0, 0, 0])
        PlayBGM(["RPG::BGM(@name=\"castle6\", @volume=100, @pitch=100)"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 60, 0, 1, 1])
        Script(["play_base_bgm"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])

  Page 1
    Empty([])
